Edgewatch: Missing Person, Dart Barrage


Pathfinder Second Edition General Discussion


Stealth: 11 (trained) DC 23 (trained)... +11 trained/untrained, 23 untrained/trained?


Your post here isn't very enlightening as to exactly what you're questioning, but I'll assume it's the discrepancy between the stealth bonus and the DC, as the DC should normally be stealth bonus + 10.

It simply seems like an error, and should either be 11/21 or 13/23.


Here's the full Stealth line from the hazard

Stealth +11 (trained) or DC 23 (trained) to notice scratches around the musical pipes and a slight give to the seal

That means you use +11 to determine the hazard's initiative, and the perception DC for players to notice it, and you use the DC 23 as the perception DC for players to notice a particular aspect of the hazard (specifically, the "scratches around the musical pipes and a slight give to the seal")


Red Metal wrote:

Here's the full Stealth line from the hazard

Stealth +11 (trained) or DC 23 (trained) to notice scratches around the musical pipes and a slight give to the seal

That means you use +11 to determine the hazard's initiative, and the perception DC for players to notice it, and you use the DC 23 as the perception DC for players to notice a particular aspect of the hazard (specifically, the "scratches around the musical pipes and a slight give to the seal")

Hhhmmm... It come back...


Red Metal wrote:

Here's the full Stealth line from the hazard

Stealth +11 (trained) or DC 23 (trained) to notice scratches around the musical pipes and a slight give to the seal

No, I've writing bad. DC 11 (trained) or DC 23 (trained)... DC 11 what's knowledge is in memory?

(I ask forgive, I don't write question, instead, I writing... I totally delected, I excuse me)

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