Launch of spell.


Pathfinder Second Edition General Discussion


What prevent a spell, is slot consumed, and you have lost a spell?


I assume you're asking if a slot is used if a spell is disrupted?


Pathfinder Rulebook Subscriber

Assuming that is the case...

Blackstorm wrote:
What prevent a spell, is slot consumed, and you have lost a spell?

Usually a critical hit on attack of opportunity or a similar reaction, yes, and yes.


Guntermench wrote:
I assume you're asking if a slot is used if a spell is disrupted?

OH, correct :)


Captain Morgan wrote:

Assuming that is the case...

Blackstorm wrote:
What prevent a spell, is slot consumed, and you have lost a spell?
Usually a critical hit on attack of opportunity or a similar reaction, yes, and yes.

Attack of opportunuty critical... other doe's not esist?


There are a few other reactions that can disrupt a spell. But they will specifically say that they do so.

Superstition Barbarian's Mage Hunter reaction for example.


breithauptclan wrote:

There are a few other reactions that can disrupt a spell. But they will specifically say that they do so.

Superstition Barbarian's Mage Hunter reaction for example.

Core rulebook, attack of opportuniy crit, and stop? The player that play a wizard is happy :)


Is there still that fighter feat that allows them to disrupt spellcasters more easily?
But yeah, these days the only things that disrupt spells are very specific.

Oh! If you are grabbed, a somatic spell has 20% fail chance


There's Disruptive Stance at 8 or 10 that disrupts on a hit instead of a crit.


Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Sibelius Eos Owm wrote:
If you are grabbed, a somatic spell has 20% fail chance

Materials components also require the flat check.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There are also Reactions like Counterspell that attempt to Counteract the spell, as well as abilities that say they can Disrupt one or more of the spell components. But ultimately, the answer to what stops spells is a lot of specific cases that say they do, not a small number of general cases that it would be reasonable to list.


Fumarole wrote:
Sibelius Eos Owm wrote:
If you are grabbed, a somatic spell has 20% fail chance
Materials components also require the flat check.

Material and critical? Attack of opportunity don't make a critical, and you continue to cast?


Blackstorm wrote:
Fumarole wrote:
Sibelius Eos Owm wrote:
If you are grabbed, a somatic spell has 20% fail chance
Materials components also require the flat check.
Material and critical? Attack of opportunity don't make a critical, and you continue to cast?

Somatic and Material spell components both provoke Attacks of Opportunity because they have "Manipulate" as a tag. If the AoO is not a critical hit, you continue to cast.

Also, for the same reason, if you were Grabbed, you need to roll DC 5 flat check (d20 no modifiers) on Somatic or Material components.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Blackstorm wrote:
Fumarole wrote:
Sibelius Eos Owm wrote:
If you are grabbed, a somatic spell has 20% fail chance
Materials components also require the flat check.
Material and critical? Attack of opportunity don't make a critical, and you continue to cast?

Attack of Opportunity, specifically, only Disrupts manipulate actions on a critical hit. So a regular hit does not prevent spells with manipulate components from being finished.

Quote:

Attack of Opportunity

Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using.
You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

Other Reactions that can prevent a spell work differently. Take this one from a Brine Dragon, for example:

Quote:

Brine Spit

Trigger A creature the brine dragon observes within 30 feet uses a concentrate action;
Effect The dragon spits a glob of caustic salt water at the creature. The creature takes 5d6 acid damage (DC 30 basic Reflex save). On a failure, the concentrate action is disrupted.

In that case, the wizard would lose their spell on a regular failure on their reflex save, not a critical failure.

Community / Forums / Pathfinder / Pathfinder Second Edition / General Discussion / Launch of spell. All Messageboards

Want to post a reply? Sign in.