Some gun stuff.


Homebrew and House Rules


Planning on running outlaws of alkenstar. Want to add a couple extra guns

Big iron: 1 handed, d8 b, kickback, 40 ft range. Probably not what I'll call it. Couldn't think of something else for a kickback 1 handed gun

Double barrel blunderbuss: 2 handed, d6, concussive, scatter 10 ft, double barrel, 30 ft range.

These should fit as martial weapons right?
I'm also probably gonna add slugs as an ammo type for scatter weapons that reduces the scatter radius to only the target.


Appear to be fair, Big iron is basically a Jezail with trade Fatal Aim to kickback and a shorter range. While double barrel blunderbuss is a Blunderbuss with a d6 + Double Barrel but with a shorter range.

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