Underworld Inspiration (Ex)


Rules Questions


Hi everyone, I have a question here, does the Underworld Inspiration (Ex) skill allow you to use inspiration in all skills (Bluff, Disable Device, Disguise, Intimidate, or Sleight of Hand) without spending inspiration or just one of them?


1 person marked this as a favorite.

All


I would say all of them, since there is nothing saying to choose one of them. The use of the word "or" instead of "and" is interesting, and I could definitely see an argument for only choosing one. Expanded Inspiration uses "and" in place of "or", but is otherwise worded exactly the same... including the whole bit at the end about being trained in the skill. I would play it exactly the same as Expanded Inspiration, allowing it to apply to every skill on the list, provided he’s trained in the skill.

The Exchange

1 person marked this as a favorite.
Basic Investigator Inspiration text wrote:
The investigator can use inspiration on any Knowledge, Linguistics, or Spellcraft skill checks without expending a use of inspiration, provided he’s trained in the skill.
Underworld Inspiration wrote:
An investigator can use his inspiration on Bluff, Disable Device, Disguise, Intimidate, or Sleight of Hand checks without expending uses of inspiration, provided he’s trained in the skill.

Same "or". It applies to all the skills.


Tanks to all!

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Underworld Inspiration (Ex) All Messageboards

Want to post a reply? Sign in.