Are there any ways to change the damage type of a spell?


Rules Discussion


Just what it says in the subject, really. I'm looking at the possibilities of doing silly things with, say, a fire-obsessed goblin druid, but many of the attack spells that I might otherwise be interested in are not fire damage. Are there any ways in PF2 to modify spellcasting so that it uses a different damage type than the printed spell?


I haven't seen any (hard to state that I have read all the feats in the game, so I may have missed one).


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The closest thing i found so far is the Elementalist Class Archetype. It gives access to some metamagic feats that add elemental trait to your spells.

Dousing Spell points out that by adding the water trait from the metamagic feat, it counts for weaknesses and resistances.

Dousing Spell wrote:


You enhance your spell with elemental water, soaking the target. If the next action you use is to Cast a Spell targeting a single creature, you soak the target of the spell with water. If the target has persistent acid or fire damage, the DC to end those conditions is reduced to 10, and the creature can attempt a flat check to end those types of persistent damage immediately. The spell gains the water trait (causing it to deal extra damage to creatures with weakness to water).


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Sanityfaerie wrote:
Just what it says in the subject, really. I'm looking at the possibilities of doing silly things with, say, a fire-obsessed goblin druid, but many of the attack spells that I might otherwise be interested in are not fire damage. Are there any ways in PF2 to modify spellcasting so that it uses a different damage type than the printed spell?

Energy Fusion (8) is a sorcerer feat that lets you combine two elemental damaging spells together. It doesn't help a druid, but would let you convert an acid spell into a half acid / half fire spell (as an example).

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