
Ravingdork |

I'm sure there's a rule somewhere in Book of the Dead stating you can only be one type of undead, but I've not yet been able to find it. Does anybody know where it is? Or was it intended that you could be as many types of undead as you could pick up archetypes?
Edit: Maybe there doesn't need to be. Most of the Dedication feat prerequisites pretty much exclude most of the other undead Dedication prerequisites from being possible (difficult to go from Skeleton to vampire when you have no blood to drain; or from zombie to lich when you weren't alive for the transformation ritual, for example).
Edit 2: Since undead archetypes don't technically make you immune to disease, I wonder if it is possible to stack things like Ghoul. I suppose it would depend on whether or not you treat "died" and "destroyed" as being equivalent at least for the purposes of meeting prerequisites.

David knott 242 |
3 people marked this as a favorite. |

I think it is more implicit than explicit. Here are the prerequisites for each undead archetype:
Ghost: "You died and returned as a ghost."
Ghoul: "You were killed by ghoul fever."
Lich: "living creature, ability to cast 6th-level or higher spells from spell slots, expert in Crafting, completed ritual to become a lich and crafted a soul cage"
Mummy: "you are dead and were mummified (by natural or ritualistic means)"
Vampire: "You were a killed by a vampire drinking your blood."
Zombie: "You died and were animated as a husk zombie."
I will leave it as an exercise for the reader to figure out any way to undergo more than one of these things without effectively undoing any that you went through previously.

WatersLethe |

I believe mummy works for any of them, as long as you get mummified at some point.
The others don't seem to be stackable with everything else.
Ghost: Undead can't die, as cordell mentioned
Ghoul: You have to die.
Lich: You have to be living.
Vampire: You have to die.
Zombie: You have to be animated, which can't be done to an existing undead.

S. J. Digriz |

So, you could have been died due to ghoul fever. Before rising as a ghoul, your disease infected corpse was mummified. Then, since the mummification process interfered with your becoming an actual ghoul, and the ghoul fever interfered with the curse that would have caused you to rise as a mummy, your restless spirit returned as a ghost/ghoul/mummy. It could happen. It's not inconceivable.

SaveVersus |
1 person marked this as a favorite. |

I know there's a sidebar that says you can select one of these archetypes at level one (you're just locked into take the dedication at Lv 2), but it just seems odd the way it was planned out.
... walks up to the group ...
"How do you like my new look?"
"Wait, are you a ghost??"
"Yup!"
"But... when?? You were with us the whole time?"
"There's a guy over there doing it for free! He was very convincing."
:-D

WatersLethe |

I know there's a sidebar that says you can select one of these archetypes at level one (you're just locked into take the dedication at Lv 2), but it just seems odd the way it was planned out.
... walks up to the group ...
"How do you like my new look?"
"Wait, are you a ghost??"
"Yup!"
"But... when?? You were with us the whole time?"
"There's a guy over there doing it for free! He was very convincing."
:-D
As a GM, I would LOVE to be able to kill a PC and not only have it stick, but also have them be happy about it. Would be an awesome chance to have a dramatic scripted event worked out between you and the soon-to-be-undead player.

SaveVersus |

As a GM, I would LOVE to be able to kill a PC and not only have it stick, but also have them be happy about it. Would be an awesome chance to have a dramatic scripted event worked out between you and the soon-to-be-undead player.
If it was organic, sure. I'd also be cool if the player gave a heads up ahead of time so it could be planned.
But the way other archetypes work, just feels silly. I think this was the best way to implement them though.

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I'm sure there's a rule somewhere in Book of the Dead stating you can only be one type of undead, but I've not yet been able to find it. Does anybody know where it is? Or was it intended that you could be as many types of undead as you could pick up archetypes?
Edit: Maybe there doesn't need to be. Most of the Dedication feat prerequisites pretty much exclude most of the other undead Dedication prerequisites from being possible (difficult to go from Skeleton to vampire when you have no blood to drain; or from zombie to lich when you weren't alive for the transformation ritual, for example).
Edit 2: Since undead archetypes don't technically make you immune to disease, I wonder if it is possible to stack things like Ghoul. I suppose it would depend on whether or not you treat "died" and "destroyed" as being equivalent at least for the purposes of meeting prerequisites.
If your GM wants to allow it, sure. Ask them how they feel about it. Some may feel it makes no sense, others might shrug and say go wild.

Perpdepog |
As far as I can tell RAW you can't really double up on undead archetypes. I mean if someone wanted to be a Lich and use an earlier archetype to flavor it, or be a diseased skeleton ghoul I wouldn't see a problem but by RAW it doesn't look too possible.
Also, tangent but am I right in thinking skeletons can't get the Advanced Undead Benefits?