Pathfinder 2e West Marches Player's Guide-- Secrets of Old Pandora Campaign


Homebrew and House Rules


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Pathfinder Lost Omens, Rulebook Subscriber

I kept meaning to post this here but never got around it, these are my play procedures for the West Marches Hexcrawl I'm currently running on my LGBTQ+ Inclusive Discord Community "Crosswinds Adventuring Company." The campaign itself is entitled Secrets of Old Pandora

It includes a fair bit of homebrew and house rules, including a formalized system of leads and voyages for managing adventure structure, our suite of house rules for play, some adjustments for familiars and hero points and crafting,passage of time, downtime, settlements, and most notable of all, a system for leveling up by spending gold, in order to emphasize treasure acquisition as the core of the game.

Here's the Link to the Player's Guide that outlines all the rules adjustments.

Here's the modified "Treasure by Encounter" tables we use to accommodate this system.

Here's the current hex map, we intend to have multiple of these for different portion of the island chain, this one goes up to content intended for fifth level PCs. Its a product of my amazing friend Soul_Writ3r.

Silver Crusade

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Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I'd be curious to see how you handle level differences, since West Marches games tend to allow for a broader character level difference in a single party.


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
DM_aka_Dudemeister wrote:
I'd be curious to see how you handle level differences, since West Marches games tend to allow for a broader character level difference in a single party.

Basically, everything (like a dungeon or lair or zone) has a level, we design around that level as per normal, and then leave it up to the players how to work around their level differences, since they decide who happens to be coming and how they approach challenges. That can mean deciding they can't take a fight and running away using the chase rules in the GMG, for example, or limiting the levels of who happens to be coming, or even bringing more than the 4 people the content was balanced around.


Good to have some free PF2e West Marches-type guides, maps, and stuff available out there, The-Magic-Sword. ;)


1 person marked this as a favorite.
The-Magic-Sword wrote:

I kept meaning to post this here but never got around it, these are my play procedures for the West Marches Hexcrawl I'm currently running on my LGBTQ+ Inclusive Discord Community "Crosswinds Adventuring Company." The campaign itself is entitled Secrets of Old Pandora

It includes a fair bit of homebrew and house rules, including a formalized system of leads and voyages for managing adventure structure, our suite of house rules for play, some adjustments for familiars and hero points and crafting,passage of time, downtime, settlements, and most notable of all, a system for leveling up by spending gold, in order to emphasize treasure acquisition as the core of the game.

Here's the Link to the Player's Guide that outlines all the rules adjustments.

Here's the modified "Treasure by Encounter" tables we use to accommodate this system.

Here's the current hex map, we intend to have multiple of these for different portion of the island chain, this one goes up to content intended for fifth level PCs. Its a product of my amazing friend Soul_Writ3r.

HI I'm struggling to use this so don't mind if the format is weird, but when will you be running this and if you do will there be an aage limit (id love to be in it, but I'm very new to pathfinder 2e)

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