How do the mount animal companions compare to each other?


Pathfinder Second Edition General Discussion


Pathfinder Rulebook Subscriber

Pf2e now has a lot of options for animal companion mounts. For example, you could ride a normal animal like a horse or a camel, a fantasy beast like a drake or a giant bird, or go for for something unique and ride a completely alive animal that looks like a chair.

How do you think the various mount options compare to each other? What type of character do you think would want each mount? Which one is your favorite?


I haven't ever seen an animal that looks like a chair. I have heard of monsters that disguise themselves to look like objects such as a chair. Maybe I just haven't been around in the world long enough.

I have also seen Inventors with construct companions that they ride. Sometimes those look like animals and sometimes they look like objects such as a chair.


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Pathfinder Rulebook Subscriber
Eoran wrote:

I haven't ever seen an animal that looks like a chair. I have heard of monsters that disguise themselves to look like objects such as a chair. Maybe I just haven't been around in the world long enough.

I have also seen Inventors with construct companions that they ride. Sometimes those look like animals and sometimes they look like objects such as a chair.

I just learned about it, it is apparently from grand bazaar: https://2e.aonprd.com/AnimalCompanions.aspx?ID=30

The legchair inspired this thread, it is just wild! Gives me strong witch hat atelier vibes which I really like!

I really like the idea of an inventor who rides their construct, sounds like a fun playstyle!


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That is somewhat cute. It is like someone tamed an aberration.

Hey Farien ...?


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No. You struggle to have enough actions as it is.


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Well, maybe you could just...


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Absolutely not. I like my shape.


Some of my thoughts on the various mounts:

Beetle: Never liked mechanics where the target gets to choose, both unreliable and you'll often get very little effect out of it. Also low speed. Advanced Manuever can move you far but still worse than the horse.

Camel: Situational effects, you'll know if you need this. Though it is possible that you might be able to get environmental protection anyways by other means. Support benefit is terrible because it already has low accuracy while also sharing MAP with you.

Horse: Ye' ol' faithful. Support adds a decent chunk of damage to your attacks. Also applies to ranged and spell attacks by the rules. This is a classic for a reason and a very solid choice. Advanced Maneuver moves you 100 feet, not bad.

Legchair: It's pretty rare for ACs to get support benefits that doesn't boost Strikes and this is a great mount for a caster and other characters that wants the mount for defensive purposes. Advanced Maneuver gets you out of danger most of the times.

Monitor Lizard: Very low speed, good at harrassing casters. Not that good for much else. Advanced Maneuver is barely a benefit.

Riding Drake: Damaging support ability, adds more than the horse on strikes unless you're using the lance. Fire damage might come in clutch. Advanced Maneuver is basically a cantrip in a 30-foot cone. Of note that most of the game assumes your animal companion is an animal which causes it to clash with abilities like Heal Animal which doesn't work on it because it is a dragon.

Terror Bird: Feels like a superior beetle. Awesome in parties where you have ranged attackers, especially ranged rogues. Advanced Maneuver is not something I would rely on at all, especially since it requires you to use the strength route which is awful on Animal Companions compared to dex due to the difference in AC (dex animal companions can get 4-5 AC more than strength animal companions).


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Rfkannen wrote:

I just learned about it, it is apparently from grand bazaar: https://2e.aonprd.com/AnimalCompanions.aspx?ID=30

The legchair inspired this thread, it is just wild! Gives me strong witch hat atelier vibes which I really like!

I really like the idea of an inventor who rides their construct, sounds like a fun playstyle!

Oh wow, I did not know about the legchair, and I'm sad I didn't know about it earlier. It's still technically an animal, right? Nothing about it seems to change that.


yarrchives wrote:
It's still technically an animal, right? Nothing about it seems to change that.

I would still rule it to be an animal. Though I would also allow the Riding Drake to be considered an animal for things like Heal Animal when they are applied to your animal companion. A random Riding Drake that is being sold in a shop or used by some soldier as a special mount - no. But for your Animal Companion, your abilities that reference your animal should work.

Liberty's Edge

yarrchives wrote:
Rfkannen wrote:

I just learned about it, it is apparently from grand bazaar: https://2e.aonprd.com/AnimalCompanions.aspx?ID=30

The legchair inspired this thread, it is just wild! Gives me strong witch hat atelier vibes which I really like!

I really like the idea of an inventor who rides their construct, sounds like a fun playstyle!

Oh wow, I did not know about the legchair, and I'm sad I didn't know about it earlier. It's still technically an animal, right? Nothing about it seems to change that.

Yes. You can use Heal and Treat wounds on it, but not Repair.


Rfkannen wrote:
Eoran wrote:

I haven't ever seen an animal that looks like a chair. I have heard of monsters that disguise themselves to look like objects such as a chair. Maybe I just haven't been around in the world long enough.

I have also seen Inventors with construct companions that they ride. Sometimes those look like animals and sometimes they look like objects such as a chair.

I just learned about it, it is apparently from grand bazaar: https://2e.aonprd.com/AnimalCompanions.aspx?ID=30

The legchair inspired this thread, it is just wild! Gives me strong witch hat atelier vibes which I really like!

I really like the idea of an inventor who rides their construct, sounds like a fun playstyle!

Yes it does sound fun.

I just have to point out a wierd definition thats not immediately obvious. So people don't get confused.

A Legchair is an Animal Companion.

But it is not a Construct Companion, that an Inventor gets - that is something different.

So Druids and Rangers can take a Legchair as an animal companion OK. I guess its some form of sentient wood. Or animal spirit trapped in an object.


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Onkonk wrote:

Some of my thoughts on the various mounts:

Beetle: Never liked mechanics where the target gets to choose, both unreliable and you'll often get very little effect out of it. Also low speed. Advanced Manuever can move you far but still worse than the horse.

Camel: Situational effects, you'll know if you need this. Though it is possible that you might be able to get environmental protection anyways by other means. Support benefit is terrible because it already has low accuracy while also sharing MAP with you.

Horse: Ye' ol' faithful. Support adds a decent chunk of damage to your attacks. Also applies to ranged and spell attacks by the rules. This is a classic for a reason and a very solid choice. Advanced Maneuver moves you 100 feet, not bad.

Legchair: It's pretty rare for ACs to get support benefits that doesn't boost Strikes and this is a great mount for a caster and other characters that wants the mount for defensive purposes. Advanced Maneuver gets you out of danger most of the times.

Monitor Lizard: Very low speed, good at harrassing casters. Not that good for much else. Advanced Maneuver is barely a benefit.

Riding Drake: Damaging support ability, adds more than the horse on strikes unless you're using the lance. Fire damage might come in clutch. Advanced Maneuver is basically a cantrip in a 30-foot cone. Of note that most of the game assumes your animal companion is an animal which causes it to clash with abilities like Heal Animal which doesn't work on it because it is a dragon.

Terror Bird: Feels like a superior beetle. Awesome in parties where you have ranged attackers, especially ranged rogues. Advanced Maneuver is not something I would rely on at all, especially since it requires you to use the strength route which is awful on Animal Companions compared to dex due to the difference in AC (dex animal companions can get 4-5 AC more than strength animal companions).

My favourite mounts are none of these. The actual mount trait is not that important. The rule being: You or an ally can ride your animal companion as long as it is at least one size larger than the rider. If it is carrying a rider, the animal companion can use only its land Speed, and it can't move and Support you on the same turn. However, if your companion has the mount special ability, it's especially suited for riding and ignores both of these restrictions.

All it really does is enable the mount to move and support on the same turn. Which is good, but find I have to trade it away. Each of these mounts come with the limitation that they are size large (Mature Animal Companion forces it).
Being large screws up reach weapons on a mount. It also enables the GM an easy excuse to exclude your mount from a dungeon.

So in order to enable the classic PF1 trope of small characters on a medium mount, I prefer a size small animal companion without the mount trait -which becomes size medium when I take Mature Animal Companion.

My preference is Capybara for the +1 to strike ability and the skunk spray power
or retheming a Wolf as a Corgi just for the better defenses, better move and social acceptability.


Gortle wrote:

A Legchair is an Animal Companion.

But it is not a Construct Companion, that an Inventor gets - that is something different.

So Druids and Rangers can take a Legchair as an animal companion OK.

Agreed. Though I don't see anything that prevents a Construct Companion from being created in the shape of a chair. It wouldn't have the same abilities that a Legchair has though.

Gortle wrote:
I guess its some form of sentient wood. Or animal spirit trapped in an object.

I'm still going with domesticated aberration. Maybe some bored mage bred Mimics until they got one that had a permanent shape and didn't try to kill everyone.


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Rule of cool dictates riding drake is the superior option...... for me. The balance is pretty good, nothing too strong. However, at the end of the day it's still a dragon like creature, making it GOAT.


WWHsmackdown wrote:
Rule of cool dictates riding drake is the superior option...... for me. The balance is pretty good, nothing too strong. However, at the end of the day it's still a dragon like creature, making it GOAT.

The moment you realize that the champion divine steed hits fly by lvl 20 ( as well as weakness to good ), while a orc or half orc gets a flying mount by lvl 9 ( the same level a summoner gets his flying mount one minute per focus point spent ).

I agree that the riding drake rules above all the other mouns \o


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WWHsmackdown wrote:
Rule of cool dictates riding drake is the superior option...... for me. The balance is pretty good, nothing too strong. However, at the end of the day it's still a dragon like creature, making it GOAT.

SLANDER!!!

HORSE IS BEST MOUNT

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