Lost Omens & Moral Objectivism / Relativism


Lost Omens Campaign Setting General Discussion

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Liberty's Edge

aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

Liberty's Edge

Just realized that NORADE is ARODEN.


The Raven Black wrote:
aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

But it can have CN followers. We're talking about neutral alignments here.

Liberty's Edge

aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

But it can have CN followers. We're talking about neutral alignments here.

Spreading hope is Good.

IIRC Groetus does not have an edict about spreading despair.


The Raven Black wrote:
aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

But it can have CN followers. We're talking about neutral alignments here.

Spreading hope is Good.

IIRC Groetus does not have an edict about spreading despair.

I think I'm lost, the deity is CN, followers of Groetus could hypothetically follow his edicts and anathemas and remain CN like every other cleric could with their own deity. That's what I was getting at.

Edit: to clarify, not helping the starving man arguably follows Groetus's edicts.

Liberty's Edge

Norade wrote:
The Raven Black wrote:
Norade wrote:
Cori Marie wrote:
This is starting to get real close to personal harassment
I'm not attacking Raven, I'm merely asking if they live according to the principles they espouse. Anybody can preach about morality but it tends to ring hollow when the standard for good is unobtainable by all but a saint or a cartoon character designed to teach young children manners.
We're still talking about DnD/PF alignments, right ?
Yes, and not all games are simplistic. Some might feature much murkier waters, like finding out that the neutral evil lord of the city is the lesser of two evils and needing to work with them to defeat a demon that has been claiming lives deep in the nearby mines. I like that gritty cyberpunk rags to rags style of game and Saturday morning cartoon morality doesn't work in such games.

KC examples were of diverse Evil. I think it is quite amenable to Lesser Evil takes.

Liberty's Edge

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aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

But it can have CN followers. We're talking about neutral alignments here.

Spreading hope is Good.

IIRC Groetus does not have an edict about spreading despair.

I think I'm lost, the deity is CN, followers of Groetus could hypothetically follow his edicts and anathemas and remain CN like every other cleric could with their own deity. That's what I was getting at.

I think I'm lost too.

Not doing Good is not necessarily Evil. It can easily be Neutral.


The Raven Black wrote:
aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
The Raven Black wrote:
aobst128 wrote:
One of his anathemas is straight up "Spread hope" lol

Groetus cannot have Good Clerics. It is consistent.

After all, he is the god of the end of all things.

But it can have CN followers. We're talking about neutral alignments here.

Spreading hope is Good.

IIRC Groetus does not have an edict about spreading despair.

I think I'm lost, the deity is CN, followers of Groetus could hypothetically follow his edicts and anathemas and remain CN like every other cleric could with their own deity. That's what I was getting at.

I think I'm lost too.

Not doing Good is not necessarily Evil. It can easily be Neutral.

Damn. You got to the reply before my edit. Stop being so punctual.


Anyways, yeah I just thought that anathema was funny. It works for the god of the end times.


Is an anathema that actively prevents good actions neutral or evil though? It's closer to evil. If good actions go against his interests, is it still neutral? I mean, considering the end of all things, why does it matter to Groetus if people are happy or not? It's a little strange. With a follower restriction of CN and CE, he's somewhere between the 2. CN might fit better since he really doesn't care how things end, just as long as it does.


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The Raven Black wrote:

And in the example provided, it is stated as costing nothing : "She refuses to help the man, even though it would cost her literally nothing. "

Why change the hypotheses ?

I didn't read it carefully enough the first time around, but also, I object to the premise. Everything costs something. Consider the time, energy, and hours that go into creating a loaf of bread. The amount of effort gets encapsulated into a cost of physical money in most cases.

Even if bread was materialized from Create Food and Water it still cost a spell slot.

And even if what was meant was "There is no effective cost, as they were going to use the bread in some fashion anyway" that's still not true, because choosing one action prevents one from doing another. A cost.

Every action has a cost that has to be carried by the person undertaking that action. That is why moral decisions have weight. If it costs nothing, then its not a moral choice.

Sovereign Court Director of Community

Locking this forum for the night and to give time to process moderation in the morning.

Apologies for the delay. I got sick and was out of the office much of last week, which meant getting back to things just didn't happen until now. I've completed moderation on this thread and appreciate the posters that flagged and didn't engage with the arguements. I'm going to reopen the thread tomorrow morning, to allow moderators to be on hand for the reopening. This time, we will lock it permanently if it goes off the rails.

Grand Lodge

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MadScientistWorking wrote:
How can you be that much in a rut? This is a game where part of it's inspiration is a police procedural and a children's card game.

.

(sorry for the delay -- covid got me and I've been under the weather -- getting better glad to say)

Don't misunderstand, please - I love playing. Even though I've seen it all.

It's no different than a poker player, I guess, who after decades has literally seen every hand and every bet and every bad beat and miracle cards. But it's still addictively fun. And I'm never gonna stop playing this game.


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Groetus not allowing good clerics isn't totally different from Gorum or the Lantern King not allowing good clerics. Sure "ending a thing that has outlived its usefulness" can be put to good ends, but so can "fighting" and "humor."

The thing is that the three deities in question want you to do it even when it's not good. Groetus wants to end all things good and bad, Gorum tells you that if you can't find a good cause to fight for then fight for a different one instead, and the Lantern King understands the value of mirth to uplift people but also points out that it can be funny (to him) to be mean (even lethally so) as well.

Neutrality in the context of the second alignment component for divinities seems to be mostly about "I care about the thing I'm about, and don't really care if it's good or bad ultimately." Sometimes the bad parts of the thing are incompatible with being good. Like a good cleric of Brigh couldn't just smash a killing machine that an evil cleric of Brigh has created, but they could easily work to help that killing machine self-actualize and maybe choose to do something else. Evil and Good Clerics for Abadar can both try to use the mechanisms of civilization and society to undermine each other's schemes. It's just a question of "can I value [thing] above absolutely everything else and still be a good person." For "creation" and "civilization" the answer is likely yes. In terms of "endings", "fighting", and "humor" the answer is probably no.

Grand Lodge

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That’s one of the tricky parts of our game — Deity Morality Definition.

I believe that the DM has ‘total’ authority on the make-up of the deities; they’re essentially no different than NPCs such as the town’s Constable or Tower’s cloaked Wizard.

If the DM defines Groetus as ‘X’ then that’s just how it is and the Player has to decide if that fits his PC or if he should choose some other deity. And thus My Groetus will be necessarily different than the one in Your game.

The tricky part is that — and convention gaming aside — Players build their PCs based on their interpretation of a published deity. And as DM, with so many irons in our fires, we just kinda need to answer, “Yeah that sounds good” when a Player asks about Groetus for his or her PC.


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PossibleCabbage wrote:

Groetus not allowing good clerics isn't totally different from Gorum or the Lantern King not allowing good clerics. Sure "ending a thing that has outlived its usefulness" can be put to good ends, but so can "fighting" and "humor."

The thing is that the three deities in question want you to do it even when it's not good. Groetus wants to end all things good and bad, Gorum tells you that if you can't find a good cause to fight for then fight for a different one instead, and the Lantern King understands the value of mirth to uplift people but also points out that it can be funny (to him) to be mean (even lethally so) as well.

Neutrality in the context of the second alignment component for divinities seems to be mostly about "I care about the thing I'm about, and don't really care if it's good or bad ultimately." Sometimes the bad parts of the thing are incompatible with being good. Like a good cleric of Brigh couldn't just smash a killing machine that an evil cleric of Brigh has created, but they could easily work to help that killing machine self-actualize and maybe choose to do something else. Evil and Good Clerics for Abadar can both try to use the mechanisms of civilization and society to undermine each other's schemes. It's just a question of "can I value [thing] above absolutely everything else and still be a good person." For "creation" and "civilization" the answer is likely yes. In terms of "endings", "fighting", and "humor" the answer is probably no.

Fighting for the sake of fighting is not evil in itself. Otherwise, all the fighting sports would be neutral or evil which is not the case.

This is even more true if you are fighting for a good cause, which as long as it is not taken too far probably won't become evil. Ex: A paladin of Iomedae going overboard might become evil if they take their actions beyond what Iomedae allows (AKA don't be lawful stupid or murder hobos).

Neutrality really should be taken as the range from indifference to an action to taking opposite sides on multiple issues. Yes, people can do both good and evil at the same time but on different subjects. (Won't say more for risk of getting too realistic).


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I'm pretty sure a credo of "Never not fight" is going to get you thrown out of the UFC pretty quickly.


PossibleCabbage wrote:
I'm pretty sure a credo of "Never not fight" is going to get you thrown out of the UFC pretty quickly.

Its "never not fight, and don't do underhanded things." Meaning if you agree to end a fight after 3 bells or a tap out that's it that fight is done. Also pretty sure Gorum doesn't care if you take a break to heal, repair items, and otherwise get in you top shape before fighting again. You know so that you can fight even more and better.

He does not care if people live or die. He only cares about their being a fight, and whether you can win.


Pathfinder Rulebook Subscriber

I can sort of get not being Good per se.

But if I told you about a character I had who was a warrior who believed in fair, direct combat, refused to harm noncombatants, and had a strict code of conduct that meant they abhorred indirect tactics such as poison or illusions... I think more people would guess that character is LN or LE than CE.

And yet those alignments (along with anything non-chaotic) are completely off the table.

It feels especially weird when he's specifically called out as not being concerned with concepts such as Law or Chaos... while also refusing non-chaotic adherents.


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Squiggit wrote:

I can sort of get not being Good per se.

But if I told you about a character I had who was a warrior who believed in fair, direct combat, refused to harm noncombatants, and had a strict code of conduct that meant they abhorred indirect tactics such as poison or illusions... I think more people would guess that character is LN or LE than CE.

And yet those alignments (along with anything non-chaotic) are completely off the table.

It feels especially weird when he's specifically called out as not being concerned with concepts such as Law or Chaos... while also refusing non-chaotic adherents.

I think the chaos element largely comes into play as Gorumites will fight anyone, at any time, for any reason--even if they refused to fight someone previously for a valid/invalid reason.

An orthodox Gorumite is rarely a stabilizing influence in any matter they are involved in.


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Violence and combat are inherently chaotic. Gorum takes that and makes it his own. There are rules but it doesn't change the nature of his domain.


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Yeah, the problem the hypothetical ardent Gorumite in the UFC will have is not that they won't follow the rules agreed upon for the fight they're in, or take a break to recover, etc.

It's that this person is going to fight people in the parking lot, on the bus, at a Denny's, in the locker room, on an airplane, etc. They're going to fight more or less anybody they feel has it coming, as well. Their employer would prefer they fight only the person they're scheduled to fight and only at the specified time and place.

Like if the Gorumite is out at a bar and someone makes combative advances and suggests "they take this outside", then it's going to go outside and someone might end up swallowing some teeth. But even if the guy is literally asking for a fight, polite society, the law, and your employer generally frowns upon this kind of thing.

Silver Crusade

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Squiggit wrote:

I can sort of get not being Good per se.

But if I told you about a character I had who was a warrior who believed in fair, direct combat, refused to harm noncombatants, and had a strict code of conduct that meant they abhorred indirect tactics such as poison or illusions... I think more people would guess that character is LN or LE than CE.

And yet those alignments (along with anything non-chaotic) are completely off the table.

It feels especially weird when he's specifically called out as not being concerned with concepts such as Law or Chaos... while also refusing non-chaotic adherents.

That character concept isn't off the table.

That character concept who also wants to be divinely empowered by Gorum is though.

Gorum can "not care" about chaos/law all he wants, he's still chaotic, which shapes his mindset and who he associates with/wants to empower.


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PossibleCabbage wrote:

Yeah, the problem the hypothetical ardent Gorumite in the UFC will have is not that they won't follow the rules agreed upon for the fight they're in, or take a break to recover, etc.

It's that this person is going to fight people in the parking lot, on the bus, at a Denny's, in the locker room, on an airplane, etc. They're going to fight more or less anybody they feel has it coming, as well. Their employer would prefer they fight only the person they're scheduled to fight and only at the specified time and place.

Like if the Gorumite is out at a bar and someone makes combative advances and suggests "they take this outside", then it's going to go outside and someone might end up swallowing some teeth. But even if the guy is literally asking for a fight, polite society, the law, and your employer generally frowns upon this kind of thing.

This is why I think Gorum is chaotic. Because he doesn't care about time or place.

But I don't see how that makes it impossible for a good character to get powers from him. Also I can very much see a follower of Gorum refuse to fight what they see as a weakling (this isn't a "real" fight) or making that the whole public persona. I will agree that the ones that fight too much and are too violent will probably get kicked out, but not all gorumites are that way. No more than a Barbarians being disallowed because of their anger management problem.


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The thing is, Gorum heartily approves of the weakling standing to fight even though they cannot conceivably win. So a Gorumite can't really decline to fight someone because "they are too weak to fight me"- their willingness to fight you, regardless of how bad an idea this would be, is what makes this a legitimate fight in Gorum's eyes.

If the level 12 Champion of Gorum is razing a village as part of a war, and a level 1 peasant charges at the Champion with some farming implement, Gorum believes it is good and proper for the Champion to honor the peasant's willingness to fight by fighting back to the extent of their abilities, which is most likely going to result in a dead peasant.

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

I can see CG character that worships Gorum, I can't see CG champion or cleric that worships Gorum :P

Like lot of 1e one step away thinking assumes all gods don't really care if you follow their teachings only in letter but not in spirit if even that

Liberty's Edge

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Squiggit wrote:

I can sort of get not being Good per se.

But if I told you about a character I had who was a warrior who believed in fair, direct combat, refused to harm noncombatants, and had a strict code of conduct that meant they abhorred indirect tactics such as poison or illusions... I think more people would guess that character is LN or LE than CE.

And yet those alignments (along with anything non-chaotic) are completely off the table.

It feels especially weird when he's specifically called out as not being concerned with concepts such as Law or Chaos... while also refusing non-chaotic adherents.

Gorum does not refuse non-Chaotic or Good adherents. They just are not enough in synch with his divine energies to be able to channel them.

Just as Asmodeus would LOVE to grant his divine powers to LN and LG people, the better to tempt and corrupt them. But it just cannot work.


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For verisimilitude it's probably likely that people who are not actually members of the clergy of a given deity will readily offer prayers and rites to whichever deities they're aware of that are most relevant to their situation.

Like if you're going to go on a sea voyage, pray to Gozreh and Desna.
If you're going to try to hold against a siege, pray to Torag and Iomedae.
If you need a good harvest or your village is going to starve, pray to Erastil and Gozreh.
If it looks like your battle is going to come to a "ranks of soldiers pressing against each other" you might pray to Gorum and Pharasma.


An issue I have with LN/LE characters and Gorum is that I think a Lawful approach to values is not one Gorum would appreciate. Lawful characters, to me, are the ones who look to reconcile conflicting values by examining ambiguities in their own values. While Chaotic characters do not look to reconcile conflicting values so much as they accept that one value wins out and the others must be broken. I think lawful characters would see ambiguities in cases of conflicting values as critical to understanding how to act, striving to uphold all values. But chaotic characters would disregard ambiguities as mere technicalities immaterial to their actions. I think Gorum prefers the latter when it comes to the values for his clergy. I think he wants people to abide by the spirit of the rules of battle, and wouldn't care about ambiguities in those rules. But a Lawful character with the same values would see those ambiguities as their obligation to explore whenever possible.

Liberty's Edge

My take on Lawful is that they tend to do as told by a legitimate (in their view) authority.

And that telling Gorum what he should do will do nothing, except maybe attract his attention and turn you into his next target. Hence Chaotic.

And I think no self-respecting Gorumite will ever withdraw from a fight even if ordered to do so by their commander. Also Chaotic.


The Raven Black wrote:
And I think no self-respecting Gorumite will ever withdraw from a fight even if ordered to do so by their commander. Also Chaotic.

That probably depends on the context of the fight. Nothing in Gorum's anathema demands fighting to the bitter end. If you've lost, or the opponent's strength is superior, then retreating is a sound tactical decision. Gorum wants you to win, but there's always a loser.

Liberty's Edge

Kasoh wrote:
The Raven Black wrote:
And I think no self-respecting Gorumite will ever withdraw from a fight even if ordered to do so by their commander. Also Chaotic.
That probably depends on the context of the fight. Nothing in Gorum's anathema demands fighting to the bitter end. If you've lost, or the opponent's strength is superior, then retreating is a sound tactical decision. Gorum wants you to win, but there's always a loser.

Right, but that will be a personal choice for the Gorumite. Not because someone else ordered them to.


The Raven Black wrote:
Kasoh wrote:
The Raven Black wrote:
And I think no self-respecting Gorumite will ever withdraw from a fight even if ordered to do so by their commander. Also Chaotic.
That probably depends on the context of the fight. Nothing in Gorum's anathema demands fighting to the bitter end. If you've lost, or the opponent's strength is superior, then retreating is a sound tactical decision. Gorum wants you to win, but there's always a loser.
Right, but that will be a personal choice for the Gorumite. Not because someone else ordered them to.

Gorum himself leads armies. And an army that doesn't follow orders is just a rabble--and going to lose.

If being a Gorumite is so antithetical to team play, it shouldn't be a player facing deity frankly. Its already standing next to the pile with the Evil deities, no need to give it a shove.

Liberty's Edge

They will follow orders from someone they appreciate. Not just because he happens to be their boss.

And yes, sometimes, they will disobey.

They are not Lawful.

Liberty's Edge

Many battles were lost because armies blindly followed stupid orders.

And I guess many were won because they disobeyed stupid orders.


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Which is an interesting thing. Gorum and gorumites are chaotic, but that does not mean that they don't follow orders which is a lawful act.

This is similar to Abadar and his followers who are lawful, but that doesn't mean that they won't be spontaneous which is a chaotic act.

This is the difference between what the social and personal aspects of alignments happen.


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The Raven Black wrote:

Many battles were lost because armies blindly followed stupid orders.

And I guess many were won because they disobeyed stupid orders.

Lawful, Neutral, and Chaotic characters can obey or disobey orders. I don't think that following orders is the purview of Lawful or Chaotic. Its probably neutral, as its the bare minimum level of expected behavior for being in an organization with a hierarchy.

When a lawful character disobeys a bad order and accomplishes a victory, they will accept the consequences of disobeying that order.

When a chaotic character does the same, they expect the transgression to be overlooked because of the result.

Liberty's Edge

Kasoh wrote:
The Raven Black wrote:

Many battles were lost because armies blindly followed stupid orders.

And I guess many were won because they disobeyed stupid orders.

Lawful, Neutral, and Chaotic characters can obey or disobey orders. I don't think that following orders is the purview of Lawful or Chaotic. Its probably neutral, as its the bare minimum level of expected behavior for being in an organization with a hierarchy.

When a lawful character disobeys a bad order and accomplishes a victory, they will accept the consequences of disobeying that order.

When a chaotic character does the same, they expect the transgression to be overlooked because of the result.

Not everyone has the same definition of Lawful and Chaotic. Also alignment of acts and of people are 2 different things.

To me, blindly obeying an order is a Lawful act, blindly rejecting it is a Chaotic act and weighing the pros and cons before deciding whether to follow it or not is a neutral act on this axis.


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Gorum understands the need for strategy, tactics, unit cohesion, bowmen, siege weapons, etc. But these are things that are necessary for a battle to go well, much like how putting your socks on is necessary for a battle to go well. What Gorum really likes is once everybody has dressed and maneuvered properly is the actual press of bodies and metal against each other in the thick of the pell-mell. Other things are just prelude to that.


PossibleCabbage wrote:
Gorum understands the need for strategy, tactics, unit cohesion, bowmen, siege weapons, etc. But these are things that are necessary for a battle to go well, much like how putting your socks on is necessary for a battle to go well. What Gorum really likes is once everybody has dressed and maneuvered properly is the actual press of bodies and metal against each other in the thick of the pell-mell. Other things are just prelude to that.

Gorum's avatar is now a 10 year old wearing tin-foil armor. "C'mon, I wanna get to the good parts!"

Iomedae in Mom Jeans: "In a minute, I'm arguing with Arazni over where the cavalry charge is supposed to be going."

"Ugh. Fine. It goes there."

Liberty's Edge

Marvel's Ares had some awesome quotes, including comparing himself and Athena, the other greek deity of War.

Very reusable for Gorum. With Iomedae replacing Athena.

Sovereign Court Director of Community

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[ooc]Dropping in to say thanks for keeping this discussion on track. We really appreciate your help in keeping chat, especially on more contentious topics, within our community guidelines! [ooc]


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Tonya Woldridge wrote:
[ooc]Dropping in to say thanks for keeping this discussion on track. We really appreciate your help in keeping chat, especially on more contentious topics, within our community guidelines! [ooc]

Thanks for keeping up with these sorts of threads. It's been a good discussion. Alignment and morals are part of the mechanics of the game so we do manage to keep it on topic I think.


So OSP released a new video about the pure of heart trope and I could not help think that it fits this thread perfectly.

TLDR: There are a multitude of ways to do someone one who is "good". From they are pure because they didn't notice the consequences would be bad, to they are pure because they judged what the choices are and chose always chose good, and everything in between.

What really resonated with me in relation to this conversation is the idea that pure of heart does not mean that someone is good or does good: To a greater extent that a character who is pure of heart might still do things that they might not entirely agree with in service of achieving something even greater. Not to mention the fact that alignment as a whole is not a case of "pure of heart" which makes it much easier to have a character with complex ideals and morals.


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My desecrator of Norgorber is pure of heart. Pure evil counts.
*Stabs a priest.

Liberty's Edge

A character can do any kind of aligned acts, but most actions are pretty easy to categorize according to alignment IMO.

Then you can deduce a given character's alignment from the actions they are most likely to take.

Which does not absolutely preclude doing acts of another alignment. These are just less likely / less frequent.


The one thing I don't really understand well diagetically is evil. Like I get why someone might want to resort to banditry or why Asmodeus does what he does, but a lot of what's between is unclear to me.

Like other than "I can't access certain character options without being evil" I don't really understand why people would want to play evil characters, since those are people who will eventually be powerful enough to do basically anything they want. So why would they still want bad things? Like the level 1 character who will do anything for money makes sense, but when they're level 16 and wearing like 15,000 GP worth of gear I don't know why they would continue to act that way.

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