Help with building a wrestler Anadi for Strength of Thousands


Advice


Putting together my grappler Anadi for Strength of Thousands. Had a jumping spider in mind when coming up with the concept. Not sure if Monk, Fighter, or Rogue is the best route. Tell me how I can fine-tune it.

This is what I have so far:
Anadi Fighter
Snaring Anadi, Hunter
Str +5, Dex +4, Con +4, Int +0, Wis +4, Cha -1
1. Snagging Strike, Reassuring Presence
2. Assurance: Athletics, Druid Dedication: Wild, combat grab
3. Fleet
4. Knockdown, Basic Druid Spellcasting
5. Hunter’s Fangs
6. Order Spell, Wrestler Dedication
7. Toughness
8. Suplex, Primal Breadth
9. Web Hunter
10. Basic Wilding, Improved Knockdown, Powerful leap
11. Intimidating Prowess
12. Form control, spring attack, Quick Coercion
13. Webslinger
14. Group coercion, Thousand Faces, Cinch Strike
15. Lasting Coercion
16. Terrified Retreat, Ferocious shape, Overwhelming blow


Pathfinder Rulebook Subscriber

Normally I'd say monk all the way, but that 3rd party archetype seems to give you some of the most relevant monk feats already.


Wrestler is not a 3rd-party archetype, unless you're refering to something else I missed in the post.


Also another class I like a lot for grappling is Barbarian because of feats like Furious Bully, they also have feats related to jumping if you want those and can very easily do unarmed attacks.


It might Not be optimal Stat wide but a gymnast swahbuckler would probably also make a rather decent Wrestler


Pathfinder Rulebook Subscriber
Onkonk wrote:
Wrestler is not a 3rd-party archetype, unless you're refering to something else I missed in the post.

Oh neat. It wasn't on the PF2 easy tool yet and when I googled it the first results were third party products.


Pathfinder Rulebook Subscriber
Captain Morgan wrote:
Onkonk wrote:
Wrestler is not a 3rd-party archetype, unless you're refering to something else I missed in the post.
Oh neat. It wasn't on the PF2 easy tool yet and when I googled it the first results were third party products.

Its one of the 3 archetypes from lost omens: grand bazaar


Pathfinder Rulebook Subscriber
Onkonk wrote:
Also another class I like a lot for grappling is Barbarian because of feats like Furious Bully, they also have feats related to jumping if you want those and can very easily do unarmed attacks.

I think with the wrestler poaching monk feats the barbarian is probably the best pick for pure grappling. However, it also doesn't synergize well with Anadi or spell casting, and this adventure is set in a magic school.


Captain Morgan wrote:
Onkonk wrote:
Also another class I like a lot for grappling is Barbarian because of feats like Furious Bully, they also have feats related to jumping if you want those and can very easily do unarmed attacks.
I think with the wrestler poaching monk feats the barbarian is probably the best pick for pure grappling. However, it also doesn't synergize well with Anadi or spell casting, and this adventure is set in a magic school.

's why I picked fighter. It works better with the species and has decent grapple feats. Also, SoT lets you grab a free archetype at second level, so any class can play.

Does anyone have any opinions on the order I picked my feats?


Pathfinder Lost Omens, Rulebook Subscriber

Isn't that free archetype supposed to be a "magical" archetype/multiclass archetype? I mean if the GM doesn't mind bending the setting premise a bit, I guess it would be allowable.

Edit: okay, actually looked up higher at your tentative progression, you actually use your free archetype for Wrestler while using your class feats for Druid multiclass.

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