What Ancestries are you still craving?


Pathfinder Second Edition General Discussion

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JiCi wrote:
CaptainRelyk wrote:

I would love wyvaren

It would fill that “Dragonborn” gap that was missing for those moving from dnd5e to PF2e

Plus I could hop on WoW and use my dracthyr character to represent a Wyvaren character in tokens and all that lol

No joke, the Kobolds are filling that Dragonborn niche. They can fly, use claws and spit out breath weapons, amon other abilities. The issue is that... they still have this "cannon-fodder" image ^^;

Technically, you can have any Kobold look like a miniature bipedal True Dragon, and even back in late 3.5, they even established that due to their multitude of scale colors, they can be of any alignment, matching a True Dragon's close to that color. You can have a Gold-scaled Kobold that is LG, NG or LN most of the time; it's just that their parent Deity was LE.

Make them Medium due to some Giant blood and we're good to go ^_^

I've been asking for a Giant ancestry OR Versatile Heritage for a while now.

There's also Battlezoo's Dragon Ancestry to scratch that Dragonborn itch.


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I guess it's time for me to be the fun hater.

Honestly, I've always felt like extra-draconic kobolds were a distraction from the more interesting elements of their flavor, and I'm not a fan of them. Kobolds are more defined to me by their traps, their tightly-knit communities, and the way their "cannon fodder" status has influenced them overall. I'm mostly fine with the dragon stuff, because I know a lot of people like kobolds better this way, but a Medium option would be pushing it too far to me. At that point, the entire theme of "scrappy underdogs in the Darklands who survive solely on their wits and their teamwork" starts to feel muddled by "also sometimes there are Dire Kobolds and they survive by virtue of their brawn and/or uniqueness".

To each their own, but I'd really rather get a new ancestry than warp kobolds to match a vibe some people want. I feel like shoving kobolds into a dragonborn-shaped hole won't work; it'll just disappoint both kobold fans and dragonborn fans.

I don't get this persistent notion that kobolds need to be "fixed".

EDIT: Also, metallic kobolds just tend to look awful and gawdy to me. Faded colors just look better on them, and keeping them mostly chromatic is, in my opinion, just better aesthetically and creates a more interesting lore element ("not all kobolds are evil, but they're color-coded like they are" raises neat questions and conflicts). But that's me getting way into the Fun Police weeds.


I like kobolds the way they are. They work fine for making Skinks(Warhammer fantasy reference). I can make lizardmen into saurus type characters but I always imagined lizardmen as more slender and light weight compared to a dragonborn/draconian/wyveran which in my mind canon are heavier with bigger thicker scales.


Jacob Jett wrote:
JiCi wrote:
CaptainRelyk wrote:

I would love wyvaren

It would fill that “Dragonborn” gap that was missing for those moving from dnd5e to PF2e

Plus I could hop on WoW and use my dracthyr character to represent a Wyvaren character in tokens and all that lol

No joke, the Kobolds are filling that Dragonborn niche. They can fly, use claws and spit out breath weapons, amon other abilities. The issue is that... they still have this "cannon-fodder" image ^^;

Technically, you can have any Kobold look like a miniature bipedal True Dragon, and even back in late 3.5, they even established that due to their multitude of scale colors, they can be of any alignment, matching a True Dragon's close to that color. You can have a Gold-scaled Kobold that is LG, NG or LN most of the time; it's just that their parent Deity was LE.

Make them Medium due to some Giant blood and we're good to go ^_^

I've been asking for a Giant ancestry OR Versatile Heritage for a while now.

There's also Battlezoo's Dragon Ancestry to scratch that Dragonborn itch.

Issue with that is:

1: that isn’t allowed everywhere, especially not ok westmarches

2: PFS definitely won’t allow it since it’s 3pp. And if they miraculously do someday, it’s going to be rare and as such hard to get with ACP


JiCi wrote:
CaptainRelyk wrote:

I would love wyvaren

It would fill that “Dragonborn” gap that was missing for those moving from dnd5e to PF2e

Plus I could hop on WoW and use my dracthyr character to represent a Wyvaren character in tokens and all that lol

No joke, the Kobolds are filling that Dragonborn niche. They can fly, use claws and spit out breath weapons, amon other abilities. The issue is that... they still have this "cannon-fodder" image ^^;

Technically, you can have any Kobold look like a miniature bipedal True Dragon, and even back in late 3.5, they even established that due to their multitude of scale colors, they can be of any alignment, matching a True Dragon's close to that color. You can have a Gold-scaled Kobold that is LG, NG or LN most of the time; it's just that their parent Deity was LE.

Make them Medium due to some Giant blood and we're good to go ^_^

I've been asking for a Giant ancestry OR Versatile Heritage for a while now.

It’s that whole cannon fodder image and the whole weak wimp thing that does not make them a suitable replacement for the Dragonborn niche, especially when one of their feats is “cringe”.

I think kobolds the way they are now is fine, but I think Wyvaren should be carried over to 2e to fill that niche. So people can have a draconic ancestry option that can be played a bit more seriously.


Jacob Jett wrote:
JiCi wrote:
CaptainRelyk wrote:

I would love wyvaren

It would fill that “Dragonborn” gap that was missing for those moving from dnd5e to PF2e

Plus I could hop on WoW and use my dracthyr character to represent a Wyvaren character in tokens and all that lol

No joke, the Kobolds are filling that Dragonborn niche. They can fly, use claws and spit out breath weapons, amon other abilities. The issue is that... they still have this "cannon-fodder" image ^^;

Technically, you can have any Kobold look like a miniature bipedal True Dragon, and even back in late 3.5, they even established that due to their multitude of scale colors, they can be of any alignment, matching a True Dragon's close to that color. You can have a Gold-scaled Kobold that is LG, NG or LN most of the time; it's just that their parent Deity was LE.

Make them Medium due to some Giant blood and we're good to go ^_^

I've been asking for a Giant ancestry OR Versatile Heritage for a while now.

There's also Battlezoo's Dragon Ancestry to scratch that Dragonborn itch.

Giants also showed up in a survey as an option for next year's batch of monster-type ancestries. Well, next year or later.

For anyone who is interested, here is a link to a Reddit page that has a link to said survey.


CaptainRelyk wrote:
Jacob Jett wrote:
There's also Battlezoo's Dragon Ancestry to scratch that Dragonborn itch.

Issue with that is:

1: that isn’t allowed everywhere, especially not ok westmarches

2: PFS definitely won’t allow it since it’s 3pp. And if they miraculously do someday, it’s going to be rare and as such hard to get with ACP

Maybe, as folks have suggested to you in other discussions, try GMing your own game. That way you can run the game your way. GMing is not an overly difficult or arduous task. If you need help with houserules there's definitely a few of us here that can give you some help with them. But I wouldn't try to build an argument for, what in essence, would be a new edition, that addresses every little nitpick you have with the edition. Like your vision of PF is just that, your vision. Much like my vision for PF is my vision.

IMO, the dragonborn ancestry type is adequately serviced between kobolds and 3rd party supplements like Battlezoo. If you need something more, it isn't overly hard to make up your own "dragonborn" ancestry. But again, you have be the GM to effect this change. I say this because it sometimes feels to me like you're arguing for major rules-shifts to support some rules-lawyering you'd like to exercise on your existing GM. That isn't very nice for anyone involved.

If you want to effect community-level change, you can always take a crack at publishing 3rd party material yourself. Some folks here might say that you can't effect change in this manner but, if this were true, Paizo wouldn't even exist. If you write good material that everyone wants to use, then in the end you will have the impact I think you desire. Note though, this kind of change takes a large amount of time.


CaptainRelyk wrote:
JiCi wrote:
CaptainRelyk wrote:

I would love wyvaren

It would fill that “Dragonborn” gap that was missing for those moving from dnd5e to PF2e

Plus I could hop on WoW and use my dracthyr character to represent a Wyvaren character in tokens and all that lol

No joke, the Kobolds are filling that Dragonborn niche. They can fly, use claws and spit out breath weapons, amon other abilities. The issue is that... they still have this "cannon-fodder" image ^^;

Technically, you can have any Kobold look like a miniature bipedal True Dragon, and even back in late 3.5, they even established that due to their multitude of scale colors, they can be of any alignment, matching a True Dragon's close to that color. You can have a Gold-scaled Kobold that is LG, NG or LN most of the time; it's just that their parent Deity was LE.

Make them Medium due to some Giant blood and we're good to go ^_^

I've been asking for a Giant ancestry OR Versatile Heritage for a while now.

It’s that whole cannon fodder image and the whole weak wimp thing that does not make them a suitable replacement for the Dragonborn niche, especially when one of their feats is “cringe”.

I think kobolds the way they are now is fine, but I think Wyvaren should be carried over to 2e to fill that niche. So people can have a draconic ancestry option that can be played a bit more seriously.

"Wimpy"??? When were kobolds ever wimpy???

Boastful and proud of their draconic heritage? Sure...
Wimpy and cowardly like goblins? Never heard or seen of it...

They know how weak they can be and always looking for a way to counteract this. The fact that they're trappers shows how intelligent and cunning they are, especially since they have frail bodies, yet either neutral or better mental abilities. They don't face an enemy head-on, they instead lure it to a pit fall. That's smart, not dumb :P

Kinda wished Kobolds were the new ancestry for P2E instead of goblins. Even a Kobold alchemist makes sense with their trapmaking hobby.


Perpdepog wrote:
Jacob Jett wrote:
There's also Battlezoo's Dragon Ancestry to scratch that Dragonborn itch.

Giants also showed up in a survey as an option for next year's batch of monster-type ancestries. Well, next year or later.

For anyone who is interested, here is a link to a Reddit page that has a link to said survey.

I wish trolls had been on the survey for reasons but maybe I can get someone over at rollforcombat to give me some feedback on my hairbrained ideas.


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Part of the reason I like Wyvarans is that they could be distinct from Kobolds and be our Medium draconic option. Their old lore had them as a true-breeding species made of magical hybridization between Kobolds and Drakes; a people who rose out of being arcane experiments is a fun origin for faux-Dragonborn for me, and they don't step on the toes of the little guys.


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JiCi wrote:

"Wimpy"??? When were kobolds ever wimpy???

Boastful and proud of their draconic heritage? Sure...
Wimpy and cowardly like goblins? Never heard or seen of it...

Cringe:"With pitiful posturing, you cause your foe to pull back a deadly attack."

Draconic Sycophant: "You have an affect that dragonkind find unusually pleasing—and when that fails, you know when to duck."

Scamper:"You instinctively know how to flee danger"

Grovel: "With obsequious words and begging gestures, you convince your foe you're less of a threat."

You apparently have not read the list of kobold ancestry feats.


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Nobody here said kobolds were dumb, but kobolds being wimpy and cowardly (or "careful and realistic", as I, a kobold fan, prefer to put it) has absolutely been a core part of their lore for years. Goblins haven't been wimpy and cowardly in a long time--heck, Pathfinder's lore has them as almost suicidally brave at times.

Like I said, kobolds are the scrappy underdog. They're the smallest fish in the sea, and they know it, and they plan accordingly. That's what makes them so cool! Even in Tucker's Kobolds*, the kobolds that easily defeat the heroes are depicted as being exceptionally cautious, never engaging openly if they can help it. Kobolds have learned to play it safe, and unless their nursery is threatened, "fighting to the death" is for dead men. One woman's cowardice is another woman's survival instinct.

I would say that kobolds' most persistent characteristics throughout D&D's/PF's history have been, in no particular order:
- Small and frail
- Cunning, cooperative and cowardly (basically every version of kobolds in D&D and Pathfinder makes note of their cowardice, if only in reputation)
- Some sort of connection to dragons (this emerged later and was, AFAIK, only truly codified into the rules in late 3.5, when people became obsessed with giving kobolds wings)

*I'm not actually a big fan of this anecdote or how often people like to bring it up in situations where it doesn't really apply, but I accept that it's an iconic piece of Kobold Lore.

Vigilant Seal

Corsair14 wrote:
I like kobolds the way they are. They work fine for making Skinks(Warhammer fantasy reference). I can make lizardmen into saurus type characters but I always imagined lizardmen as more slender and light weight compared to a dragonborn/draconian/wyveran which in my mind canon are heavier with bigger thicker scales.

yeah we got skinks and saurus warriors now we just need Kroxigors :)


Sanityfaerie wrote:
JiCi wrote:

"Wimpy"??? When were kobolds ever wimpy???

Boastful and proud of their draconic heritage? Sure...
Wimpy and cowardly like goblins? Never heard or seen of it...

Cringe:"With pitiful posturing, you cause your foe to pull back a deadly attack."

Draconic Sycophant: "You have an affect that dragonkind find unusually pleasing—and when that fails, you know when to duck."

Scamper:"You instinctively know how to flee danger"

Grovel: "With obsequious words and begging gestures, you convince your foe you're less of a threat."

You apparently have not read the list of kobold ancestry feats.

Is this cowardice or strategic deceifullness :P


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That's not really here or there. What matters is that cowardice is and pretty much always has been a core element of kobold theming, and it's not theming that plays nice with "also here's some big brawny dragonborn-style kobolds". Even in PF2, kobolds are themed around their vulnerability and caution--many kobold feats revolve around running away, their tendency to panic when facing deadlier foes, and begging for mercy. You can call it rational or not; it doesn't really matter. What matters is that it's part of what makes kobolds kobolds.

But also, yes, occasionally irrational cowardice has always been a huge part of kobold lore from AD&D2e onward. Nowadays, PF2 is a little more sympathetic to kobolds, but cowardice/caution/whatever you want to call it remains a core motif.


Apart from the damphir ( and maybe duskwalkers? ), are there other similar humanoid that have some undead traits or that simply are half undeads?


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HumbleGamer wrote:
Apart from the damphir ( and maybe duskwalkers? ), are there other similar humanoid that have some undead traits or that simply are half undeads?

If we're speaking 'playable' I think the closest follow-up is to pull up the Fleshwarp and drive in as much 'reanimated flesh golem-a-like' flavour as you can muster.

If we're talking options that aren't playable yet (but could be) the one that stands out to me most are the mortics, who are functionally intended to be a half-undead type creature.

For creatures that just have an affinity for negative energy while still being alive, it might be a stretch to hope to see them come to playable options near you, but the 'Orvian vampire', the urdefhan are a pretty cool people from the Darklands with translucent skin and a love for pointy things.


Sibelius Eos Owm wrote:
HumbleGamer wrote:
Apart from the damphir ( and maybe duskwalkers? ), are there other similar humanoid that have some undead traits or that simply are half undeads?

If we're speaking 'playable' I think the closest follow-up is to pull up the Fleshwarp and drive in as much 'reanimated flesh golem-a-like' flavour as you can muster.

If we're talking options that aren't playable yet (but could be) the one that stands out to me most are the mortics, who are functionally intended to be a half-undead type creature.

For creatures that just have an affinity for negative energy while still being alive, it might be a stretch to hope to see them come to playable options near you, but the 'Orvian vampire', the urdefhan are a pretty cool people from the Darklands with translucent skin and a love for pointy things.

Mortics seem what I was looking for ( I should have added "that aren't playable yet", thanks for covering all the possible options Sibelius! ).


HumbleGamer wrote:

Apart from the damphir ( and maybe duskwalkers? ), are there other similar humanoid that have some undead traits or that simply are half undeads?

There is a skeleton ancestry, as well as ghost/zombie/ghoul/vampire/lich/mummy archetypes you can take starting level 2.


Kobold Catgirl wrote:
HumbleGamer wrote:

Apart from the damphir ( and maybe duskwalkers? ), are there other similar humanoid that have some undead traits or that simply are half undeads?

There is a skeleton ancestry, as well as ghost/zombie/ghoul/vampire/lich/mummy archetypes you can take starting level 2.

...and, realistically, they tone down the undeadness hard enough on those that it might actually be more satisfying as mechanics for a half-undead than as a full.


At least on the archetypes, yeah, it's sort of depicted as a gradual transformation. Ghosts are pretty drastic, though. Like, you're flat-out incorporeal.


Kobold Catgirl wrote:
At least on the archetypes, yeah, it's sort of depicted as a gradual transformation. Ghosts are pretty drastic, though. Like, you're flat-out incorporeal.

I'd more meant that the Basic Undead Benefits, and even the Advanced Undead Benefits are... mild in some ways, as far as "effects of being undead".

...and even for ghosts, the whole "ghostly resistance" thing is really toned down, as is the ghostly flight, as is... well, you get the idea. I understand that the poitn of it is to maintain balance, and I'm not saying that there was a way to do a better job of it while retaining that, but we're still looking at a bunch of signature abilities that are really underwhelming when they finally get into the hands of the player.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

With the recent announcement of the Remaster, I have a very strong suspicion that Drow will either be cut or at least heavily reworked and folded into the greater Elf ancestry.

Given how a number of OGL-dependent beasties won't be returning in Monster Core, I feel the drow are in a very similar position, having too much baggage from the OGL, even if Paizo has done their best to make their version of them unique.


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Honestly, I don't get why they haven't done it already. Seems kinda like a no-brainer. Drow aren't that distinct from surface elves.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Kobold Catgirl wrote:
Honestly, I don't get why they haven't done it already. Seems kinda like a no-brainer. Drow aren't that distinct from surface elves.

People keep saying the "Cavern Elf" heritage is meant to represent them, but I don't think that's true. I thought at least one of the team at Paizo had said they were more meant as homages to Nargothrond and the House of the Mole from Tolkien, and if drow were to get an ancestry writeup, they'd be called drow, but I can't remember where that was or who said it.


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Archpaladin Zousha wrote:

With the recent announcement of the Remaster, I have a very strong suspicion that Drow will either be cut or at least heavily reworked and folded into the greater Elf ancestry.

Given how a number of OGL-dependent beasties won't be returning in Monster Core, I feel the drow are in a very similar position, having too much baggage from the OGL, even if Paizo has done their best to make their version of them unique.

The Roll For Combat stream seemed to have some hope of PF2R Drow, actually! I think we'll eventually see them.


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I"m not sure how you get away with Drow without the OGL, since basically everything except the word comes from Gygax.

But it's really not something we need, either.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
keftiu wrote:
Archpaladin Zousha wrote:

With the recent announcement of the Remaster, I have a very strong suspicion that Drow will either be cut or at least heavily reworked and folded into the greater Elf ancestry.

Given how a number of OGL-dependent beasties won't be returning in Monster Core, I feel the drow are in a very similar position, having too much baggage from the OGL, even if Paizo has done their best to make their version of them unique.

The Roll For Combat stream seemed to have some hope of PF2R Drow, actually! I think we'll eventually see them.

That gives me some hope!

PossibleCabbage wrote:

I"m not sure how you get away with Drow without the OGL, since basically everything except the word comes from Gygax.

But it's really not something we need, either.

That's a big source of my suspicions; even with the cultural changes Paizo made, how do you get the mechanical aspects that make the drow unique out of the OGL and into the ORC?


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Archpaladin Zousha wrote:
Kobold Catgirl wrote:
Honestly, I don't get why they haven't done it already. Seems kinda like a no-brainer. Drow aren't that distinct from surface elves.
People keep saying the "Cavern Elf" heritage is meant to represent them, but I don't think that's true. I thought at least one of the team at Paizo had said they were more meant as homages to Nargothrond and the House of the Mole from Tolkien, and if drow were to get an ancestry writeup, they'd be called drow, but I can't remember where that was or who said it.

I don't recall what thread it's on, probably a thread specifically about drow, but I believe it was James Jacobs who said that drow and cavern elves are intended to be different.


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DID SOMEONE SAY WYVARENS?!??!?!


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Part of me is a little disappointed to not see my beloved bugbears mentioned as an ancestry in the remaster, I'm really hoping they get added sometime soon.


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WWHsmackdown wrote:
DID SOMEONE SAY WYVARENS?!??!?!

WYVARAN SWEEP!!!!


From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."
Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.


Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.

I think that in their excitement, a lot of folks are overstating what actually got said during yesterday's streams. Honestly, I feel like these forums have descended into a mass of villagers running around screaming "oh, samurai! oh, samurai!" simply because someone thought they saw a bandit 100 miles away.

Until Paizo is in a place where they can give definitive information (and it's going to take time to get to that place), it's really all a case of Schrödinger's edits, or you know, Schrödinger's bandits...


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Seems like a theoretical rerelease/special edition of Second Darkness might be an interesting tie-in for a rebuilt-for-ORC recontextualization of Drow. Might also explain Erik's conspiratorial tone in the Roll For Combat stream.


Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.

In the Roll for Combat stream he mentioned that they knew when and where the Wyvarans would be included, which is a confirmation


CynDuck wrote:
In the Roll for Combat stream he mentioned that they knew when and where the Wyvarans would be included, which is a confirmation

Hrrrmmm...I'm not sure I heard that but I also haven't completed my rewatch. I did see where Erik gave the "we should do something with them..." response though. So...


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Jacob Jett wrote:
Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.

I think that in their excitement, a lot of folks are overstating what actually got said during yesterday's streams. Honestly, I feel like these forums have descended into a mass of villagers running around screaming "oh, samurai! oh, samurai!" simply because someone thought they saw a bandit 100 miles away.

Until Paizo is in a place where they can give definitive information (and it's going to take time to get to that place), it's really all a case of Schrödinger's edits, or you know, Schrödinger's bandits...

Wow, what an extremely needlessly condescending way to talk about the above posters.


Kobold Catgirl wrote:
Jacob Jett wrote:
Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.

I think that in their excitement, a lot of folks are overstating what actually got said during yesterday's streams. Honestly, I feel like these forums have descended into a mass of villagers running around screaming "oh, samurai! oh, samurai!" simply because someone thought they saw a bandit 100 miles away.

Until Paizo is in a place where they can give definitive information (and it's going to take time to get to that place), it's really all a case of Schrödinger's edits, or you know, Schrödinger's bandits...

Wow, what an extremely needlessly condescending way to talk about the above posters.

Not how it was intended. Apologies if you're offended but it does seem like some folks are getting quite hyperbolic.


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Well, at least you gave a sincere-sounding apology for it.


I'll just try to remember to put notes stating when I'm saying something in jest. :)


CynDuck wrote:
Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.
In the Roll for Combat stream he mentioned that they knew when and where the Wyvarans would be included, which is a confirmation

Have you got a rough timestamp? I'm genuinely curious; it's a two hour long stream and I was doing other stuff while I was listening. I'd like to be proven wrong.


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Perpdepog wrote:
CynDuck wrote:
Perpdepog wrote:

From the Office of Expectation Management, I watched the stream where wyvarans got brought up, and Erik's response IIRC was more or less "oh yeah, those guys are neat. We should do something with them sometime maybe."

Just mentioning it because I've been seeing folks say they were confirmed, and unless someone saw stuff in the other stream I missed that doesn't appear to be the case.
In the Roll for Combat stream he mentioned that they knew when and where the Wyvarans would be included, which is a confirmation
Have you got a rough timestamp? I'm genuinely curious; it's a two hour long stream and I was doing other stuff while I was listening. I'd like to be proven wrong.

~45:13

Initially misreads the question as being about "wyverns" but gets quickly corrected.


I would love to see more weird, creative ancestries like conrasu who are unique to golarion, have an interesting completely nonhumanoid anatomy and are not heavily based on an animal or a known mythological creature.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Kobold Catgirl wrote:
Well, at least you gave a sincere-sounding apology for it.

Is that sarcasm?

If it is, is that not also condescending?


I think we already have enough undead PC options, personally.


Kobold Catgirl wrote:
I think we already have enough undead PC options, personally.

I’d appreciate a full Archetype for psychic vampires, honestly!


I could use a Lycanthrope archetype.


keftiu wrote:
Kobold Catgirl wrote:
I think we already have enough undead PC options, personally.
I’d appreciate a full Archetype for psychic vampires, honestly!

Oh, that sounds fun! I want to play Colin Robinson.

I more meant the "necromanced argument" kind of PC option. ;)


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Kobold Catgirl wrote:
keftiu wrote:
Kobold Catgirl wrote:
I think we already have enough undead PC options, personally.
I’d appreciate a full Archetype for psychic vampires, honestly!

Oh, that sounds fun! I want to play Colin Robinson.

I more meant the "necromanced argument" kind of PC option. ;)

The newest archetype: Thread Necromancer.

Though actually there are still a ton of undead I'd love to be playable. Other kinds of vampire like keftiu said, dullahan would be cool to play, an archetype to capture the revenant feel, wights, shadows and wraiths--though those could be encapsulated with some more feats for the Ghost archetype, I feel--and my biggest ask would be to play as graveknights.

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