Which exocortex upgrade seems better? Details inside


Advice

Scarab Sages

So I wandered back to the mechanic while playing around with character concepts and noticed the exocortex actually allows you to apply upgrades to yourself (missed this previously). So I was looking through the options you can take and there's two armour upgrades that appeal to me but I'm not sure which would be better. For this concept the exocrotex would be functioning as part AI advisor and part survival aid. 3 slots (if used in a game hitting lvl 20) would be . . .

1) Auto CPR unit: Monitors vitals and provides first aid in an emergency.
2) Echolocation (appeals to me most of the choices you have to take 1).: Sonar for combat.
3) Medical interface: Nanites in you aid healing restoring hp along with stamina.
4) ?

Four being the one I'm tossing up between these options . . .

A) Self Sustanence unit: Don't need to remove armour or deactivate environmental protections to eat + 1 bulk of UPB's that can be converted to food and drink.
B) Force field.

I like B a bit more on a personal level but A fits a bit more with the them of the exocortex. Forcefield somehow has to project outside your body while A can have nanites basically introducing food directly into your system or at least the nutrients/calories you'd get from eating it. On the other hand the higher self sustenance units do have 1 bulk which would need to be factored in somehow and unlike regular armour you couldn't use it to feed someone else.

Either one can be put in regular armour too obviously. Which do people think would be a better choice for this character?


So I am guessing you are going for the armour slot drone upgrade.
Don't force fields require 2 slots?

Scarab Sages

Wesrolter wrote:

So I am guessing you are going for the armour slot drone upgrade.

Don't force fields require 2 slots?

Hmmm good point you would need to use two for that hadn't considered the number of slots would apply for this wouln't it being a specific overiding general . . .

Well that makes the choice easy thanks. Self sustenance it is with forcfield in the armour itself.


Yeah I was doing some reading and the upgrade drone mod gives a single slot, which you then need to buy. Would require 2 of them to have it built in.
However, I do like the sustenance system. I have a Mk 2 for my Mechanic... Purely because I want to be able to say 'Tea, Earl Gray, Hot'


There's already a cheap aeon stone that takes away the need to eat and drink, I wouldn't personally use an upgrade on it.

And the problem for a decently leveled exocortex with decent armor may not be choosing what to put in all his slots, it may be affording it all. Personally, after I take care of resistances, senses, and mobility, I like the ones that make you unable to be shaken or fatigued.

Scarab Sages

First off I'm actually now considering a thermal capacitor instead of sustenance. The bulk requirement is less of an issue when you put that in armour and the capacitor fits in a bit more with the general concept and you have the fun of a character who's "nanites/other" cool and warm their body to deal with temperature ranges far beyond normal easily.

Two of the upgrades even if you need to buy them aren't that expensive and the third you can take at 17thish level if you make it that far when the cost is more manageable.

Auto-CPR Unit: 850 credits.\

Thermal Capacitor: Variable 3,600 to 120,000 depending on version. However unless you want the fire and cold reistance you don't get any benefit from the higher models and I want it mainly for the no fortitude checks to heat and cold in a fire wider range which is only 3,600 taken around lvl 14.

Medical Interface: 14,000 to 600,000. This is the big ticket item but still if you only go with the 5 HP model thats only 14k at around lvl 17.

Dataphiles

Home game or Society play?

Thematically cool or mechanically good?

Scarab Sages

... both I guess. Would almost certainly be home game but helpful to know what is society legal as there's never anything around here so don't pay much attention to the rules. This isn't for anything in particular just me using a bit of free time to play around with the rules to get a better idea of how things work.

More thematically cool I would prefer to take a hit on building a powerful character in favour of keeping a concept.

Dataphiles

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Computer Interface can be a very neat option for a mechanic, though do note it is not SFS legal. The interesting thing that most players I've interacted with did not realize is that the computer that the mechanic class gets for free levels up as you level up, so...if you purchase things that have a cost dependent on tier at 7 (when you first get it), you save yourself a lot of credits in the long run. Also, attaching said computer to your armors allow (with the armor upgrade) the mechanic to have voice activation of their activatable armor upgrades. Do note, you can also voice activate the environmental protections.

Also another great armor upgrade option for a mechanic is a feat, Adaptive Upgrade.

These options may not be the most mechanically strong, but they are very thematically appropriate for many mechanics.

Scarab Sages

"Dr." Cupi wrote:

Computer Interface can be a very neat option for a mechanic, though do note it is not SFS legal. The interesting thing that most players I've interacted with did not realize is that the computer that the mechanic class gets for free levels up as you level up, so...if you purchase things that have a cost dependent on tier at 7 (when you first get it), you save yourself a lot of credits in the long run. Also, attaching said computer to your armors allow (with the armor upgrade) the mechanic to have voice activation of their activatable armor upgrades. Do note, you can also voice activate the environmental protections.

Also another great armor upgrade option for a mechanic is a feat, Adaptive Upgrade.

These options may not be the most mechanically strong, but they are very thematically appropriate for many mechanics.

Not really sure computer interface is worth it for this (was one I was looking at as a possible) armour upgrade. However these upgrades are effectively applied to the mechanic themself and computer interface doesns't seem to do much there.

1) You can access it and receieve updates. The exocortex already seems to do this and more.

2) Hack it so it'll give updates to those you designate. Remote monitor also does this.

3) Program it to operate 1 system in your armour. You'd need GM approval to allow it to work on your armour as opposed to your upgrades and your upgrades needs you to have activated ones.

4) Install a higher tier computer. Exocortex as you said already does this.

Its a nice armour upgrade but I'm not so sure it serves any role on the mechanic themself unless I'm missing something.

Adaptive upgrade is interesting if confusing. I activate my forcefield and it allows me to fly for a minute.

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