Summon Guardian Spirit and Major Blessing Battle Companion


Rules Questions


Assuming the answer is no here, but might as well check.
The Good domain blessings feature for warpriest says this:

Battle Companion:
Battle Companion (major): At 10th level, you can summon a battle companion. This ability functions as summon monster IV with a duration of 1 minute, but for only a good outsider or an animal with the celestial creature simple template. This ability can summon only one creature, regardless of the list used. For every 2 levels beyond 10th, the level of the summon monster spell increases by 1 (to a maximum of summon monster IX at 20th level).

This is a supernatural abililty (Su) covered under blessings warpriest class feature.

Then this:

Summon Guardian Spirit:
Prerequisite(s): Ability to cast summon monster III or summon nature’s ally III.

Benefit(s): Select one creature that qualifies to be an improved familiar, and apply the guardian spirit template to it. That creature is added to either your summon monster III or summon nature’s ally III list as a summonable creature. When you summon your guardian spirit, the duration of the spell you use to summon it is 1 minute per level. A guardian spirit is always exactly the same creature, with memory of all the events that occurred while previously summoned; multiple versions of it can’t be summoned. If it’s killed while summoned, it cannot be summoned again for 24 hours.

If you’re capable of casting a higher-level summon monster or summon nature’s ally spell, you can perform a ritual to attune the guardian spirit to a higher-level version of the spell. This also allows you to change any selections made regarding the abilities the creature gains based on the level of spell used to conjure it. This ritual takes 24 hours, and once complete it moves the guardian spirit to the higher level list of creatures that can be summoned.

Since the Battle Companion is considered a (Su) ability, would it even be able to summon the guardian spirit? Since the second paragraph calls out 'spell' for higher level iterations of the spirit?
And if you can summon it, which duration supercedes the other? Would it be the min/level of Summon Guardian Spirit or the flat 1 minute of Battle Companion?


Bump


Battle companion functions as the spell, so it should be fine.

But guardian spirits are more useful for utility than battle power. Even the best options just keep par with other summons, so not that impressive for costing a feat.


Melkiador wrote:

Battle companion functions as the spell, so it should be fine.

But guardian spirits are more useful for utility than battle power. Even the best options just keep par with other summons, so not that impressive for costing a feat.

But if it works, then you've just given the summon more time to stick around, therefore boosting the efficacy of the blessing (granted by using a support entity rather than something more dangerous).

Liberty's Edge

I think that Summon Guardian Spirit will not increase your Battle Companion (SU) duration.
It will add the Guardian spirit to what you can summon with Battle Companion as it adds it to the list, and Battle Companion check your list of summonable creatures, but Battle Companion has his set of rules, while the Summon Guardian Spirit feat is a more generic rule.


Battle companion functions as the SM 4+ spell, with a 1 minute duration.

Summon guardian spirit lets you use SM 3+ to summon a improved familiar-type creature. It extends the duration to 1 minute/level and does not reference the original duration in doing so.

Yeah, those should work together. Including the 1 minute/level duration IMO. Interesting utility more than anything, but a warpriest could certainly do with that utility.

Liberty's Edge

avr wrote:

Battle companion functions as the SM 4+ spell, with a 1 minute duration.

Summon guardian spirit lets you use SM 3+ to summon a improved familiar-type creature. It extends the duration to 1 minute/level and does not reference the original duration in doing so.

Yeah, those should work together. Including the 1 minute/level duration IMO. Interesting utility more than anything, but a warpriest could certainly do with that utility.

From my point of view:

-you take a feat that modifies the spell and the list.
and
-you get a class feature that works like the base spell.

The feat doesn't modify the class feature. You get the guardian because the feat modifies the list of the summoned creatures, but the duration of the summoning is based on the class feature, not the spell.

Having the feat change the duration is like having a metamagic feat affect a Spell-Like ability.


Diego Rossi wrote:

From my point of view:

-you take a feat that modifies the spell and the list.
and
-you get a class feature that works like the base spell.

The feat doesn't modify the class feature. You get the guardian because the feat modifies the list of the summoned creatures, but the duration of the summoning is based on the class feature, not the spell.

Having the feat change the duration is like having a metamagic feat affect a Spell-Like ability.

Hate to be that guy, but by that logic since the Augment Summoning feat alters the Summon Monster spell, shouldn't you not be able to use it with the Summoners Summon Monster abilty? If a feat can't modify how a class feature works, then most feats for a Summoner don't function since their Summon Monster SLA is a class feature.

Edit: Plus the feat has a built in replacement effect

Summon Guardian Spirit wrote:
...When you summon your guardian spirit, the duration of the spell you use to summon it is 1 minute per level...

Would you not follow the feat replacement effects over the text it should be replacing?

Liberty's Edge

Battle Companion wrote:

At 10th level, you can summon a battle companion.

...
When you summon your guardian spirit, the duration of the spell you use to summon

Not a spell, not even a spell-like ability. It is a SU ability. It is not cast.

The ability sets the parameters of how it works.

Summoner wrote:


Summon Monster I (Sp): Starting at 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier.

Spell-like ability, and you cast a spell.

The difference between a SU and SP ability has a lot of effects.


Diego Rossi wrote:

Then at that point the duration doesn't matter. The answer to the first question would be no, you can't use Guardian Spirit with Battle Companion.

Liberty's Edge

Alphavoltario wrote:
Diego Rossi wrote:
Then at that point the duration doesn't matter. The answer to the first question would be no, you can't use Guardian Spirit with Battle Companion.
Quote:
That creature is added to either your summon monster III or summon nature’s ally III list as a summonable creature.

That part changes the list, not the spell.

It all depends on how the GM sees things. YMMV


I feel it’s open to interpretation. And is not overpowered for the cost of a feat. So, I don’t know why a GM wouldn’t allow it.

I’ve used it with two different characters and neither time was it my exclusive summon. And I chose 2 of the strongest bases: aether elemental and cassisian angel. The angel was part of my herald caller build so not only did I get those minutes per level, but also standard action casting with sacred summons. I still frequently summoned other things. Too many good options out there. And a lot of the time, 5+rounds is all you were going to need the summon for anyway.

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