Augmented Core


Homebrew and House Rules


Augmented Core

The base principle of the Core Set is to offer a set of cards that cover most of the generic boons and bane so that any Adventure Path can be added to it and not have to duplicate and reprint the generics, instead focusing on card more unique to the story of the AP. This is a great idea, in theory, but the reality of printing costs and card count prevented the Core from having all the desired standards and enough extra cards to host the plotline of the adventure The Dragon’s Demand.

Therefore, many of the cards in the first Adventure Path: Curse of the Crimson Throne would seem to fit this concept of a generic card that could be used in any AP. As such, I present to those making their own custom Adventure Paths to idea of a Core Set augmented by some of the cards of Curse, without including the entire AP and all the boons and banes that are flavored specifically for that story.

I hereby encourage new content makers to consider this Augmented Core as a base for their Adventure Paths. It will create the need for the players to own a copy of Curse of the Crimson Throne in addition to the Core Set, but it is highly likely that a group will purchase the first expansion with or after playing Dragon’s Demand.

What follows is a list of cards from the Curse AP that should be placed in the vault with the Core cards of the same level when building the vault for various adventures.

Locations

Level 0:

Alley
Arsenal
Barracks
Boat
Docks
Dunes
Glade
Office
Pits
Rooftops
Spider Nest
Tenement
Thicket

Support Cards

Level 1 Scourges:

Plagued

Level 0 Boons and Banes

Level 0 Boons:

Weapons:
Kukri
Scimitar
Scythe

Spells:
Acid Burst
False Life
Frozen Touch
Immolate
Infernal Healing
Sanctuary

Armor:
Quilted Cloth Armor
Studded Leather Armor

Items:
Antiplague
Holy Symbol
Holy Water
Magnifying Glass
Spellbook
Spiked Gauntlet

Allies:
Burglar
Merchant
Pig
Spider


Level 0 Banes:

Story Banes:
Monstrous Spider
Jigsaw Shark

Monsters:
Dire Rat
Guard Dog
Sneak

Barriers:
Cutpurse Gang


Level 1 Boons and Banes
Level 1 Boons:

Weapons:
Cold Iron Greatsword
Earthbreaker
Elven Curved Blade
Flaming Shortbow

Spells:
Frost Ray
Remove Disease

Armor:
Magic Chain Mail

Item:
Helpful Haversack

Allies:
Craftsman
Gentleman Explorer
Leech


Level 1 Banes:

Story Banes:
Evidence
Fugitive
Wererat
Chittersnap
Derro

Monsters:
Boggard
Reefclaw
Strangler
Hell Hound
Shadow
Plaguebearer
Ratling
Spider Swarm

Barriers:
Concealed Hatch
Tangle of Debris
Flank Attack


Level 2 Boons and Banes
Level 2 Boons:

Spells:
Disable Mechanism
Enlarge
Vampiric Touch

Armor:
Mithral Chain Shirt
Magic Mithral Chain Mail

Item:
Ring of Evasion


Level 2 Banes:

Monsters:
Basilisk
Smoke Slayer
Dire Crocodile
Vampire Spawn
Infantry Devil
Geist
Orc Rager

Barriers:
Symbol of Agony
Treacherous Tunnels
Foes on all Sides


Level 3 Boons and Banes
Level 3 Boons:

Spells:
Chain Lightning
Divine Fortune
Ice Strike
Magical Mansion

Level 3 Banes:

Story Banes:
Rakshasa
Inferno

Monsters:
Inquisitor Devil

Barriers:
Symbol of Fear


Level 4 Boons and Banes
Level 4 Boons:

Spells:
Acid Rain
Death’s Touch
Restoration

Items:
Belt of Physical Might
Fireball Beads


Level 4 Banes:

Monsters:
Gargoyle
Bloodbug Swarm
Landshark
Catoblepas
Roc
Wyvern
Emperor Scorpion

Level 5 Boons and Banes
Level 5 Boons:

Spells:
Breath of Life
Disintegrate
Scrying

Items:
Broach of Protection
Headband of Mental Superiority


Level 5 Banes:

Monsters:
Banshee
Sentinel Devil
Skeletal Minotaur

Barriers:
Cursed Statue
Forbiddance


Level 6 Boons and Banes
Level 6 Boons:

Spells:
Dominate
Meteor Swarm
Shapechange

Items:
Ring of Energy Resistance
Staff of Greater Healing


Level 6 Banes:

Monsters:
Ancient Black Dragon
Toad Demon
Warlord Devil

Varisian Adventures
For those making an Adventure Path set in the nation of Varisia that wish to include the flavor of the fortune-telling cards known as the Harrow Deck, feel free to also include the following set.

Harrow Cards:

Level 1 Blessings
All of the Harrow blessings

Level 1 Spells
Harrowstrike
Minor Harrowing

Level 3 Spell
Harrowing

Level 5 Spell
Major Harrowing

Level 1 Item
Harrow Deck

Level 6 Item
The Lost Harrows

Level 0 Allies
Card Caster
Harrower

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / Homebrew and House Rules / Augmented Core All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules