How often do NPC enemies have a character that casts Heal spell?


Advice

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Velisruna wrote:
Zapp wrote:
Onkonk wrote:
I've seen several enemies with Heal who are evil in Paizo's published adventures. Every Dahak cultist in Age of Ashes have Heal, the Angazhani cultists in The Slithering also all have heal.
So they're the exceptions that prove the rule.
"The exception proves the rule" does not mean that finding examples that defy a rule somehow prove it true. In this case it could be used to mean testing (using prove archaically to mean test) the rule through its exceptions but I highly doubt that is what sophistry you were trying for here.

If you are here to debate debating techniques, feel free to continue without me.

If you are here to either agree or disagree with my specific theory your input is welcomed.


Ascalaphus wrote:

An exception doesn't prove a rule. It's an emergency path to a rule to prevent it from being disproven altogether because someone just came up with a counterexample.

"Enemies never heal." "What about this troll?" "Enemies never heal, except through regeneration."

If a rule has a lot of exceptions then maybe the rule wasn't that well-conceived to begin with.

"Enemies never heal, except through regeneration, fast healing, life draining, sometimes casting Heal spells that they prepared, or when an author gives them healing potions and tactics that are probably too little, too late, or when the campaign is actually about evil PCs fighting good guys, or when you're fighting enemies that come from some package book with complete teams of NPCs with healers in them, or..."

No this is disingenious. This attacks my style of argumentation in order to discredit my facts.

Yes I might say monsters never heal. Is this absolutely true? Don't be ridiculous.

And yet here we are; you being ridiculous by spending your energy on trying to discuss in absolutes.

So very uninteresting.

Quote:


I think the real reason you don't see quite as much healing on stock monsters is that they don't get written for support roles very much.

And why do you think that is?

Quote:
All that being said, I've had some traumatic fights against enemies that would fly, have high AC, fast healing and enough accuracy to hit the low-level PCs. With a lot of monsters the PCs can bull through even poorly balanced encounters with some desperate kite-and-heal tactic, but that falls apart against enemies that can heal up each round nobody manages to hit them.

Sure.

I have had fights with annoying healing monsters too.

Yet I clearly see that this is the exception and not the rule.


Alignment doesn't keep heal out of the hands of monsters.

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