Azarketi - how do you avoid dehydration?


Pathfinder Second Edition General Discussion


Is there any simpler solution than Create Water (if that even gives enough water), or are you just really not supposed to play one on land?


Mistbreath Azarketi.


Or get a Decanter of Endless Water and get really good at digging shallow holes.

Lantern Lodge

keftiu wrote:
Is there any simpler solution than Create Water (if that even gives enough water), or are you just really not supposed to play one on land?

Other than graystone's suggestion (which is probably the most practical one), or starting at a high enough level where you can create enough water to submerge in (unfortunately, create water is 2 gallons period - no heightened version available) OR obtain an item like a Decanter of Endless Water (Item Level 7), it's something you should talk over with your GM.

In some campaigns its a roleplaying opportunity to find sources of water you can submerge in, but in other campaigns it simply won't work (like maybe a desert campaign?). The search for a place to submerge does have the potential to get old fast OR possibly to be simply glossed over as the game progresses.

If you're not a mistbreath heritage Azarketi, then good diplomacy (or stealth) skill might be in order as most people are probably put off by a fish guy sitting in their drinking water supply.

Or you could find a way to carry with you everywhere a barrel of water big enough to submerge in. Unfortunately, I don't think a walking cauldron is big enough, though that would be cool if it were!


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If for some reason you don't want to take the Mistbreath heritage, check with your GM about how likely it is that you will be unable to bathe once a day. An Azarketi in one of the APs set in Absalom City (or any coastal or river city, for that matter) should have no issue, for example.

Another option might be to play a Human with the Undine heritage. Your disadvantage would be a slower swim speed as opposed to a risk of dehydration.


David knott 242 wrote:

If for some reason you don't want to take the Mistbreath heritage, check with your GM about how likely it is that you will be unable to bathe once a day. An Azarketi in one of the APs set in Absalom City (or any coastal or river city, for that matter) should have no issue, for example.

Another option might be to play a Human with the Undine heritage. Your disadvantage would be a slower swim speed as opposed to a risk of dehydration.

I think in many areas it is probably not a huge deal although if you are in the land of the linnorm kings you may freeze your fins off taking your daily dip. Most inns will offer a bath service and a lot of areas there are enough ponds/streams/rivers to take care of this. if you are going to go to osirion or qadira or some other more desert location as an aquatic humanoid plan accordingly.

This is why they have the rarity they have so you have a conversation with your gm to see if it is an appropriate choice.


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kaid wrote:
David knott 242 wrote:

If for some reason you don't want to take the Mistbreath heritage, check with your GM about how likely it is that you will be unable to bathe once a day. An Azarketi in one of the APs set in Absalom City (or any coastal or river city, for that matter) should have no issue, for example.

Another option might be to play a Human with the Undine heritage. Your disadvantage would be a slower swim speed as opposed to a risk of dehydration.

I think in many areas it is probably not a huge deal although if you are in the land of the linnorm kings you may freeze your fins off taking your daily dip. Most inns will offer a bath service and a lot of areas there are enough ponds/streams/rivers to take care of this. if you are going to go to osirion or qadira or some other more desert location as an aquatic humanoid plan accordingly.

This is why they have the rarity they have so you have a conversation with your gm to see if it is an appropriate choice.

The Rimesoul lineage feat takes care of the freezing problem.


Aqueous Orb and Pillar of Water can work. Personal Rain Cloud might work with a nice DM: you aren't submerged per se, it keeps your whole body wet for a minute: with submerged for a single action working, IMO I'd count it.


keftiu wrote:
Is there any simpler solution than Create Water (if that even gives enough water), or are you just really not supposed to play one on land?

Are you aware of the total dependancy of humans on water? There is water everywhere humans are found.

I don't think the problem is anywhere as large as you are making it out. In most human settlements, all you need is a big bath.

There simply aren't any human towns until the modern day that are not built on or near some source of water. Worst case would be an underground aquifer accessed by wells. Maybe in such a town, a bath would be expensive. But ultimately towns are built on agriculture and that requires water, so water can't be too expensive.

Its only a problem if you go riding across dry plains, or are just wandering in the wilderness. Then you need Create Water because you simply can't carry enough water for multiple days like humans can.


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graystone wrote:
Aqueous Orb and Pillar of Water can work. Personal Rain Cloud might work with a nice DM: you aren't submerged per se, it keeps your whole body wet for a minute: with submerged for a single action working, IMO I'd count it.

In PF1 I used to carry around a portable bath for it.

Something like that should enable you to collect enough of the water from a short term spell effect for it to help.


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graystone wrote:
Aqueous Orb and Pillar of Water can work. Personal Rain Cloud might work with a nice DM: you aren't submerged per se, it keeps your whole body wet for a minute: with submerged for a single action working, IMO I'd count it.

A wand with one of these spells (and an ally to use it if you can't) would work well.


Gortle wrote:
keftiu wrote:
Is there any simpler solution than Create Water (if that even gives enough water), or are you just really not supposed to play one on land?

Are you aware of the total dependancy of humans on water? There is water everywhere humans are found.

I don't think the problem is anywhere as large as you are making it out. In most human settlements, all you need is a big bath.

There simply aren't any human towns until the modern day that are not built on or near some source of water. Worst case would be an underground aquifer accessed by wells. Maybe in such a town, a bath would be expensive. But ultimately towns are built on agriculture and that requires water, so water can't be too expensive.

Its only a problem if you go riding across dry plains, or are just wandering in the wilderness. Then you need Create Water because you simply can't carry enough water for multiple days like humans can.

What about in a dungeon?


keftiu wrote:
Gortle wrote:
keftiu wrote:
Is there any simpler solution than Create Water (if that even gives enough water), or are you just really not supposed to play one on land?

Are you aware of the total dependancy of humans on water? There is water everywhere humans are found.

I don't think the problem is anywhere as large as you are making it out. In most human settlements, all you need is a big bath.

There simply aren't any human towns until the modern day that are not built on or near some source of water. Worst case would be an underground aquifer accessed by wells. Maybe in such a town, a bath would be expensive. But ultimately towns are built on agriculture and that requires water, so water can't be too expensive.

Its only a problem if you go riding across dry plains, or are just wandering in the wilderness. Then you need Create Water because you simply can't carry enough water for multiple days like humans can.

What about in a dungeon?

Well choose your scope and level of realism.

Technically it changes nothing. All the relatively humanoid/beastial inhabitants need a lot of water per day. Every day. Its just that an Azarketi needs 10 times more than a human. So there must be water in a dungeon, or at least simple access for the dungeon dwellers to get it every day.

Yeah I know that sometimes food, water, sewerage gets totally ignored in dungeon design. But if as a GM you are going to insist that one character has it then you should be consistent and apply it to everyone.

If you are going to play the game as open 3 rooms then rest for a day, repeat for weeks - then you really should not complain about the Azarketi water needs any more than the guard room of orcs where everyone has been asleep since you entered the dungeon. Food, toilet breaks, shift changes ...


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You could also fill a Bag of Holding with water and have your fishy party member jump inside for short stints each day. Just make sure to be nice to the other party members or else they'll take their time pulling you back out.

I guess that, technically, after a while, you'd run into issues of things like hypoxia if you kept breathing in the same water, but that shouldn't be too big a problem if all you need to do is get wet.


Or a bag of holding, a portable bath, ten large water skins, and an hour a day.


Gortle wrote:
keftiu wrote:


What about in a dungeon?

Well choose your scope and level of realism.

Technically it changes nothing. All the relatively humanoid/beastial inhabitants need a lot of water per day. Every day. Its just that an Azarketi needs 10 times more than a human. So there must be water in a dungeon, or at least simple access for the dungeon dwellers to get it every day.

Yeah I know that sometimes food, water, sewerage gets totally ignored in dungeon design. But if as a GM you are going to insist that one character has it then you should be consistent and apply it to everyone.

If you are going to play the game as open 3 rooms then rest for a day, repeat for weeks - then you really should not complain about the Azarketi water needs any more than the guard room of orcs where everyone has been asleep since you entered the dungeon. Food, toilet breaks, shift changes ...

Lets face it humans have a dependancy on 2 litres of water per day

After 24 hours without it you are weak, typically after 72 hours you are dead.


Gortle wrote:

Lets face it humans have a dependancy on 2 litres of water per day

After 24 hours without it you are weak, typically after 72 hours you are dead.

Truish, but remember we get a lot of our needed water from food, not drinking water.


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Is there a moisturizer cream for the Azerketi like those vials of sunlight for the Leshies?


You can stretch it to 48 hours if you don't mind the very minimal -1 to Fort saves.

I agree, unless you are going overland in a literal desert, you should be able find a body of water large enough to immerse yourself at least once every other day. It doesn't even have to be a lake or river, really a large puddle would do.


Kelseus wrote:
I agree, unless you are going overland in a literal desert, you should be able find a body of water large enough to immerse yourself at least once every other day. It doesn't even have to be a lake or river, really a large puddle would do.

I don't know about enough to submerge yourself: A "really a large puddle" wouldn't cut it as submerge means every part of your body is beneath the water at once. For instance, where I live you can find water easily like streams and creeks but I'd be hard pressed to find one deep enough to 100% dunk myself in close by without going to a man made pond or traveling quite a bit for a river. I could see traveling in untouched wilderness making it quite hard to find water deep enough.

Now if you bring a tub/bath/barrel and fill it or dam a stream, you might make it work but either is going to entail a bit of work.


graystone wrote:

I don't know about enough to submerge yourself: A "really a large puddle" wouldn't cut it as submerge means every part of your body is beneath the water at once. For instance, where I live you can find water easily like streams and creeks but I'd be hard pressed to find one deep enough to 100% dunk myself in close by without going to a man made pond or traveling quite a bit for a river. I could see traveling in untouched wilderness making it quite hard to find water deep enough.

Now if you bring a tub/bath/barrel and fill it or dam a stream, you might make it work but either is going to entail a bit of work.

It only has to be 6 inches deep, give or take. That's why I said a really large puddle.


Bag of holding full of water has potential-I think


Kelseus wrote:
It only has to be 6 inches deep, give or take. That's why I said a really large puddle.

What medium sized creature can get their ENTIRE body underneath 6" of water? 6" could get your head barely underwater but the average torso is 10"-16" in depth [depending on height, bust, BMI, ect]: when you're getting over a foot, you left a "puddle" far behind IMO. In addition, it has to be a body of water that has enough volume to fit your entire body in which counts out most streams and creeks let alone "puddles". To be safe, you need 1.5'x1.5'x6' and I'd have a hard time finding that at my place.

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