Maximum attacks against a single target


Pathfinder Second Edition General Discussion


A ranger can use impossible flurry to make 6 attacks a turn. Can any other classes make 6 attacks a turn against a single target? If not what is the closest another class can get?

(Not factoring in being quickened, but if you are familiar with official playtest classes that come close I would like to hear about them too)


Fighter with 5 I believe, Strike, Strike, Strike, Desperate Finisher -> Two-Weapon Flurry.

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Kyrone wrote:
Fighter with 5 I believe, Strike, Strike, Strike, Desperate Finisher -> Two-Weapon Flurry.

A fighter could get an additional strike with Weapon Supremacy (Fighter 20). It involves the Quickened condition, but as a permanent self-buff, I'd personally count it...


Taja the Barbarian wrote:
Kyrone wrote:
Fighter with 5 I believe, Strike, Strike, Strike, Desperate Finisher -> Two-Weapon Flurry.
A fighter could get an additional strike with Weapon Supremacy (Fighter 20). It involves the Quickened condition, but as a permanent self-buff, I'd personally count it...

Doesn't work that way per RAW.

Quickened wrote:
If you become quickened from multiple sources, you can use the extra action you’ve been granted for any single action allowed by any of the effects that made you quickened.

Not particularly broken, since it'll just be another attack at -6 at-best, but it's clearly not the intent of the condition to be able to stack multiple bonus actions, merely to expand upon what you can do with said bonus action.


I have always thought supremacy was pretty useless by 20th level if you want haste you can probably get it.

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siegfriedliner wrote:
I have always thought supremacy was pretty useless by 20th level if you want haste you can probably get it.

Perhaps, but there is usually a price to be paid for it (usually in the form of another character spending actions casting a spell or as one of your precious few weapon property runes), whereas the capstone fighter feats are kinda meh in general (choose between haste, additional opportunity attacks, additional combat flexibility, or a uncommon riposte buff from an AP) so you're really not losing much by taking supremacy (though this is probably highly dependent on your fighting style and how many desirable feats you skipped on the way to level 20: Our party's polearm fighter took Supremacy because none of the others were particularly appealing to him and gave the Speed rune we found to the Barbarian).

Getting an additional attack at your full MAP is not really great (though not horrible with agile weapons and either a fighter with legendary proficiency or a Ranger with the Flurry edge), but the question asked was how many attacks a class could get against a single target: Technically, the fighter could get six, but would be capped at that number while a ranger could get seven with a Speed rune or other quickened buff...


The reaction fighter capstone is not only opportunity attacks... it's an extra ANY reaction during the enemy turn from any source. It's the strongest Fighter lvl 20 feat and don't consider it the strongest in the game because stuff like Spell Combination and Denier of Destruction exists.


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Kyrone wrote:
The reaction fighter capstone is not only opportunity attacks... it's an extra ANY reaction during the enemy turn from any source. It's the strongest Fighter lvl 20 feat and don't consider it the strongest in the game because stuff like Spell Combination and Denier of Destruction exists.

It's pretty amazing when you're MCD'd into Champion and have access to the reaction. A NG or LG Fighter with that feat would be pretty bonkers.

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