Tempest Tamer Druid


Rules Questions


For an upcoming Skulls and Shackles game, I'm looking at the Tempest Tamer Druid, which seems like it's a perfect fit. The only problem I've noticed is that "Tempest Wild Shape", since it has a different name, might not be considered the Wild Shape class feature (so no Natural Spell).

I then thought, "well, ok, I'll just take Eschew Materials at some point", but then it occurred to me that Eschew Materials only covers my not needing Material Components for spells- it doesn't obviate my need for a Divine Focus.

And since my Divine Focus, as a Druid, is a "sprig of holly, or some other sacred plant", the normal things I'd consider to work around this problem, like a Holy Symbol Tattoo, or the Birthmark Trait might not work.

I considered just having a second Spell Component Pouch (with a sprig of holly inside) that I throw down and then have to pick up after turning into a Water Elemental (assuming the GM is OK with the idea of a Water Elemental handling material components, lol), but I was wondering if there was some other way to cast spells needing a Divine Focus when taking on Elemental form that I might have missed.


bit costly but might be worth it


Oh that is nice, thank you. I'm still waiting to see what my GM says about it, but worst case scenario, I can always buy one of those.

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