Chawmaster |
Hi y'all,
I'm trying to wrap my head around drugs as a mechanic in PF2. Specifically, I am confused as to whether a drug is a poison or a disease. Here's my current understanding:
Drugs are poisons; Afflictions are diseases.
Is that correct?
I'm primarily using the following three quotes as my basis:
Drug (trait)
"An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug."
Zerk: "Alchemical/Consumable/Drug/Injury/Poison"
Afflictions (listed under Diseases on AoE): "and suppressing addiction by taking the drug only avoids the effects—it doesn’t remove the disease."
If my understanding is correct, then a person under the short term affect could be subject to Treat Poison (medicine skill) and a person under the long term affect of an addiction could be subject to a Treat Disease or Remove Disease spell?
Chawmaster |
That sounds about right, yes, assuming you meant "addiction" and not "affliction", which is a generic term for long-term problems that can get worse or better based on consecutive saves (including poisons, diseases, curses).
Haha. Yup. Addiction, not affliction.