Grafz |
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The monster is a stealth creature so I don't want to ruin it. To be clear I've avoided reading about it (since I'm a player in these games) so the creature stats I'm quoting below might be slightly off.
Name
APs that I've run into it
It also shows up in (many) other adventures but...
The problem
It's also a challenging slog for a standard group. With its size, invisibility, paralysis, engulf, and ongoing acid damage it's a tough, memorable encounter. Which means the 2nd or 3rd one is very obvious.
I swear there was one adventure, a homebrew, where we opened the door saw the body "floating in mid-air with a sword near it" and we literally just closed the door. That would have been the 5th cube.
I also (weakly) think that it's a really big difficulty spike for newer groups?
The (understandable appeal) to the writer (supposition on my part)
For being a complex creature many DMs know how to run it without much explanation.
*=except in age of ashes when it's written like its intelligently planning its attack locations, subsequent APs have had a better sense of how the creature operates (or at least the DM has been able to make adjustments)
Alternative suggestions
Thinking about the difficulty spike for new players I'd be inclined to break it up a bit.
a) smaller stealthier foes
b) a large creature with engulf
c) an ooze
I think the memorable ooze in plaguestone is better? Its more clearly signposted as "dangerous encounter" for sure.
There may not be a perfect replacement (it's pretty iconic) but...