
MadMars |

Hey guys,
So, I am looking to play a monk who specializes in using the Fighting Fan for my next game. The GM is allowing a free archetype (so dual-weapon warrior, assassin, etc) are all on the table. If possible, I was hoping to make the build useable with two fighting fans. I've been considering human (of course) and elf (despite the con penalty) because having two fighting fans and a speed of 35-40 ft sounds ridiculously cool.
This is entirely motivated by aesthetic and rule-of-cool. I'm not looking for an excellent, top-tier build, just something that's good enough.
I will note that GM would allow me to take the Fighting Fan with unconventional weaponry, so a dex-to-damage rogue is on the table if I go human.
Any ideas?

Alchemic_Genius |
2 people marked this as a favorite. |

Not sure if you're still looking to help, but I was recently building a dancer that uses fighting fans as his main weapons.
Imo, monk, rogue, and swashbuckler are your best bets for a speedy warrior that lays on the hurt.
If you choose to go monk, monastic weapons is basically a must, since you'll need it for flurry of blows and other monk stuff. Monk is also bulkier than the rogue both save and hp wise, and beats the swashbuckler in saves. Your fighting style with this would probably be focused on landing tons of hit against a flatfooted target. Monk abilities also give you access to cool ki powers, like if you want to blow a huge wave of force with your fans like an anime character. Your free archetype can pick you up a nerfed version of sneak attack or precise strike, too
Rogue will be the most fragile of the bunch, but have a lot more skills. You'll fight a lot like the monk, but you'll be less about spamming attacks and more about those sneak attacks. At level 4, a monk archetype can get you monastic weapons, allowing you to retrain the 1st level ancestry feat, and give you flurry at level 10, which is mean as hell with a full powered sneak attack.
Swashbuckler is like, the rule of cool fighting class, and also makes you really fast and mobile. I personally favor using swashbuckler actions for panache than flanking since it gives more freedom for positioning, but since you'll want backstabber, you'll likely want fencer style or the tumble behind feat. Consider mixing with acrobat dedication and it's feat line, since Tumble Through is a really good way to gain panache.