Love for the Azlanti Empire


Homebrew and House Rules


If you're one of my players, and I know you know who I am, don't read this please.

Hey folks! I'm looking to start preparing a post game adventure for after my gestalt Ruins of Azlant campaign! The players know and are excited for a postgame, it has been on the table since book 1 afterall. A way for them to play up to level 20 and still face challenges and something interesting xD

my original ideas have petered out as being too tied to specific PCs. I have an idea I want to look into but may need help achieving it;

Some time around the end of the campaign, elsewhere in the ruins of old azlant, some explorers unearthed and reactivated an ancient elfgate. As a result, the surviving Azlanti empire on New Thespera has turned its attention back to Golarion.

I like the instigation, and want to show the progression of Azlant tech over 10,000 years, and the disparity between it and modern Golarion.
Of course, I'm not sure exactly what to do here xD I feel like a militaristic invasion makes sense, but I have no idea where to start statting these new devices or even what to draw inspiration from. Any ideas are greatly appreciated.


There's Azlanti in Starfinder from that very origin, you could draw inspiration from them at least.

There's quite a lot of threads on quite a lot of messageboards about modern invasion vs. fantasy world. If your Azlanti are at the tanks and jet fighters level of tech (even with magitech spin) you could draw on those. If they're earlier then there are firearm rules for PF at tech levels up to WW I.

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