Make each Eidolon more unique


Summoner Class

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

I could go without evolution points or an evolution point system if each Eidolon stood out from other Eidolons a lot more than they currently do at level 1.

Right now they all get the same stats and only difference is their level 1 ability.

Give beast built in scent. Make angels and dragons slightly weaker physically but give them flight *like a bird* with the restriction that you cant mount it till higher level. Give phantoms more of an actual PHANTOM feel. If you guys make Eidolons far more interesting and individualistic, I could do that rather than bringing back evolution points. But id want each one to feel substantially different from each other and to feel like what they are emulating.

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

Note: no mountain an angel. Just a dragon.. so on and so forth

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

Mounting***** autocorrect


Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, PF Special Edition Subscriber
Verzen wrote:
Note: no mountain an angel. Just a dragon.. so on and so forth

Im sorry but beasts should be mountable *horse* *giant wolf* *all sorts of other mounts*

Sczarni

Pathfinder Lost Omens, Rulebook Subscriber

Well, sorry. I didn't make myself clear. I meant that angels shouldn't be mounted, but beasts, dragons etc should be when I was talking about not being able to mount a flying creature until later on, but being able to mount, say, a beast earlier than you could a dragon.

For example..

Dragon gets flight at level 1 (like a bird does)
Beast instead can be mounted at level 1.

At level 14 or so, you can finally mount the dragon. Or something like that.

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