Arcane Magical Medicine: mundane healing with bandages at range via magic telekinesis


Pathfinder Second Edition General Discussion


These are all spells: Prestidigitation(*), Mage Hand, Animate Object, Animate Rope, Hand of the Apprentice. There are others.

I want to do mundane healing with bandages at range via magic telekinesis.

You can't do this because of (checkmark as applicable)

[ ] The Balance
[ ] The Lore
[ ] Those spells don't work like that

(*) This is an old wizard's joke. I bet I can spell something you can't, Mr Wizard. That's impossible I can cast every spell. OK then, spell Prestidigitation. Uhh... that's not what I meant ... uhh P-r-e-s-d ... uhh ... fireball! fireball! teleport!


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I have an image of an Unseen Servant mindlessly and endlessly winding bandage after bandage after bandage around a hapless fighter, Fantasia style. It won't stop his bleeding, but you might get a cool musical number out of it if you have a good bard


I don't think prestidigitation will work or even mage hand (too complex of movement to bandage). Animate rope doesn't seem like it would apply either. I can't find animate object is a ritual, and would take too long in combat. Hand of the apprentice also seems like it would apply.

I agree that thematically it should be possible to telekinetically apply bandages to someone at range, but I don't think any of the spells you've mentioned would allow it.

An animated object (bandage) could...but I don't know if it would retain its bandage properties after it becomes animated.


Pathfinder Adventure Path Subscriber

what about using telekinetic projectile to hurl blobs of honey at the injuries, antiseptically sealing the wounds.


That sounds like a great thing for a character to research a new spell for. It could even use a full set of healer's tools, not just bandages.

(Assuming PF2 still has a spell research mechanic. I kind of think it does but I"m blanking on where.)


Claxon wrote:

I don't think prestidigitation will work or even mage hand (too complex of movement to bandage). Animate rope doesn't seem like it would apply either. Animate object is a ritual, and would take too long in combat. Hand of the apprentice also seems like it wouldn't apply.

I agree that thematically it should be possible to telekinetically apply bandages to someone at range, but I don't think any of the spells you've mentioned would allow it.

An animated object (bandage) could...but I don't know if it would retain its bandage properties after it becomes animated.

Edited because I suck.


So the closest I can think of is an invisible familiar with the "skilled" trait for medicine, manual dexterity, and flyer. You could house rule a "healer" trait for the familiar that allows it to use battle medicine as well.

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