Creating a humanoid thumb bone with blood money


Pathfinder First Edition General Discussion


Hello,

I play a wizard in Pathfinder. At my last level up I learned the level 3 spell Anthropomorphic Animal. Now I need a a humanoid thumb bone to cast this spell.

When I create such a humanoid thumb bone with blood money, do I need to take strength damage?
Or in other words: How much does a humanoid thumb bone cost?
Related Question: Are there humanoid species which thumb bones a more worth than thumb bones of oter humanoid species?

@ Blood Money:

Cast Time: Swift Action

You cast blood money just before casting another spell. As part of this spell’s casting, you must cut one of your hands, releasing a stream of blood that causes you to take 1d6 points of damage. When you cast another spell in that same round, your blood transforms into one material component of your choice required by that second spell. Even valuable components worth more than 1 gp can be created, but creating such material components requires an additional cost of 1 point of Strength damage, plus a further point of damage for every full 500 gp of the component’s value (so a component worth 500–999 gp costs a total of 2 points, 1,000–1,500 costs 3, etc.). You cannot create magic items with blood money.

For example, a sorcerer with the spell stoneskin prepared could cast blood money to create the 250 gp worth of diamond dust required by that spell, taking 1d6 points of damage and 1 point of Strength damage in the process.

Material components created by blood money transform back into blood at the end of the round if they have not been used as a material component. Spellcasters who do not have blood cannot cast blood money, and those who are immune to Strength damage (such as undead spellcasters) cannot use blood money to create valuable material components.

Greetings,
Primideal


If a material component doesn't list a cost in the description then it is assumed to have no gold piece value.

So yes, Blood Money would create it for just the hit point damage. It is also assumed to be in a Wizard's spell component pouch. Most adventurers have a lot of opportunities to collect humanoid body parts. In general, if you aren't required to gather items from a specific creature it is safe to assume you have a no-gp value material component if you have a component pouch.

And if your GM says you don't, it isn't worth fighting over it. Time to start gathering your own components.

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