over-the-top attack names


Pathfinder Second Edition General Discussion


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It's silly, but I've got a soft spot for over-the-top, anime-inspired attack names. I'm an especial fan of improvising ridiculous nonsense every time my monk fires off a flurry of blows ("Tide of silk and iron!" "Seven petals of the immaculate lotus!" "Unrepentant finger of the carp technique!" )

Does anybody else out there share my hobby? If so, what's your best attack name?

Comic for illustrative purposes.


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Reminds me of the weapons now...

+3 Major Striking Holy Flaming Thundering Bastard Sword... but I call her Martha.

But anyway back on topic, I would totally do that on a Swashbuckler, the personality would be like Owain from Fire Emblem and name each finisher differently.


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I've never gone quite that flamboyant before, though I definitely should, but I have done some fun things with names, mostly playing against that joke.

Like a monk whose flurry is "Ancient Way," and who shouts it with each attack, even while stealthed. They also audibly consider whether they should have studied the Modern Way every time they miss.

We also partied with an aasimar paladin who would give enemies about how they would now have to use their most powerful, most dangerous, most secretive forbidden technique, a tool of such fell power that their god shuddered every time it was used ... and then use Power Attack.


Sometimes I give names to my weapons too.
My Zon Kuthon Cleric/Zen Archer had a +2 Cruel Adaptive Composite Longbow, but I called it Flayer.
For sure, I'm not going to repeat the whole thing when I attack. I just say: "I shoot my longbow".


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Pathfinder Roleplaying Game Superscriber

+1 for naming weapons. I'm playing a shwashbuckler cavalier "Rose-Knight" devotee of Shelyn, with the backstory mirroring some of the Shelyn-Zon Kuthon struggles. My Rose-Knight wields a buckler painted to resemble a black rose, and uses a spiked chain (ZK weapon) called Blackthorn (meant to resemble the thorny stem of a rose).

It makes the game 10x better to describe my knight wielding arms and armor that are meant to represent both Shelyn and Zon-Kuthon, hoping to inspire beauty and remember that even the most wicked might be saved.

Edit: probably worth mentioning he's a black Kobold atop a Riding Drake, so the Dragon riding a dragon wielding imagery or Shelyn and Zon Kuthon is just an all around flavor win for me.


I had fun with my flaming tea party of destructive dervish (full attack with a dwanflower dervish in 1e with a flaming sabre.)

I also had fun with the brawler using pummelling style and yelling ONE PAUNCH eveytime it took someone out.


Pathfinder Lost Omens, Rulebook Subscriber

I hate over the top attack names unless it's coming from a monk.

I love the fact that quite a lot of the time people are still make a "Strike".

Always hated in MMOs and such when you never ever make a regular attack with a weapon it's always HOLY SMITE! RAGING SLASH! Jeez just let me hit something with a pointy object.

Monks on the other hand, they have a sacred right to make flowery attack names as they find different ways to introduce blunt force trauma to their enemies with every part of their body.


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Perpdepog wrote:


Like a monk whose flurry is "Ancient Way," and who shouts it with each attack, even while stealthed. They also audibly consider whether they should have studied the Modern Way every time they miss.

Heh. I bet that the "ancient way" lost popularity due to generations of botched stealth checks.


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I'm all about this. I'm a huge fan of video games like Devil May Cry and Bayonetta so I try to give some of my characters a "move list" like you'd see in a game.

My swashbuckler Anna Khonda's move list(for context, she fights like this in combat)

Hidden Serpent Techniques:

Venom Charm: Regained by defeating targets and from Gungnir attacks. (Panache)
--- Abilities ---
Snake Charmer: Perform incredible feats of agility. (Derring-do)
Dragon Roll: Expertly dodge incoming attacks. (Dodging Panache)
Lillend's Charm: Use grace and charm to resist the effects of opponents' attacks. (Charmed Life)
Coiling Viper: Instantly spring back up onto your feet after being knocked down. (Kip Up)
Diamondback: Attacks inspire fear in opponents. (Menacing Swordplay)
Dance of the Marilith: Focused training grants an increased chance of successful Gungnir attacks. (Swashbuckler Weapon Training)
Pirouette: Ballet inspired grace allows for acrobatics skills to be used at full speed. (Swashbuckler's Grace)
--- Attacks ---
Stiletto: A brutal kick with a stiletto heel.
◇-◆ Main-Gauche: Deflect incoming attacks with Stiletto kicks by spending Venom Charm. (Opportune Parry)
◇-◇-◆ Cobra Counter: Rapid counterattack with a Stiletto after a successful Main-Gauche attack. (Riposte)
Sidewinder: After charging towards a foe, deliver a viscious Stiletto attack.
◇-◆ Orochimaru: Quick series of Stiletto kicks. (Flurry of Blows)
Estoc: Stiletto attack empowered with Venom Charm. (Precise Strike)
◇-◆ Claymore: Use Estoc after charging towards a foe.
Coatl: Throw a devastating piercing attack at a foe.
◇-◆ Quetzalcoatl: Quick series of Coatl attacks.
Gungnir: Perfectly timed attacks deliver substantially more damage to their targets. Gungnir can restore Venom Charm. (Critical Hit)
◇-◆ Ragnarok: Perform a Gungnir attack during Orochimaru, Quetzalcoutl, or Jörmungandr.
Ouroborus: Sacrifice accuracy to deliver more powerful Stiletto attacks. (Piranha Strike)
◇-◆ Jörmungandr: Rapid series of Ouroborus attacks empowered with Venom Charm.
Red on Black: Feinting attack that confuses opponents. (Superior Feint)
Black Mamba: Use precise attacks to target specific body parts. (Targeted Strike)
◆→ Numbing Agent: Deals damage and confuses the target. (Head)
◆→ Heartbreaker: Deals damage and staggers the target. (Torso/Wings)
◆→ Cold Hearted: Target drops a handheld item.(Arms)
◆→ Anklebiter: Deals damage and knocks target to the ground(Note: Opponents with four or more legs aren't effected). (Legs)

If one of my characters has a weapon that is at least of masterwork quality(if not magical), I give it a name. I see masterwork weapons as being painstakingly crafted works of art, so it seems appropriate to me for their crafters to name them.


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WatersLethe wrote:
I hate over the top attack names unless it's coming from a monk.

A monk, or the pilot of a giant robot!


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Whenever our Maul using Barbarian scores a critical hit the entire table goes: "Stop! Hammer time!"


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Pathfinder Roleplaying Game Superscriber

My wife's ranger made a long jump over a river of molten gold during our 2e Rise of the Runelords game to crit Karzoug in the face with a pick and just screamed out 'LIKE A SPIDER MONKEY!' as her lanky, gangly, nearly 7 foot tall elf nearly deleted a runelord with some mining equipment.

Not a repeatable moment, but a once in a lifetime quote.


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DRD1812 wrote:
Perpdepog wrote:


Like a monk whose flurry is "Ancient Way," and who shouts it with each attack, even while stealthed. They also audibly consider whether they should have studied the Modern Way every time they miss.
Heh. I bet that the "ancient way" lost popularity due to generations of botched stealth checks.

It's definitely a big reason why it's called "Ancient Way," and not "Way Which is Still Used Widely."

Also the former is easier to say.

Wayfinders

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I'm more prone to do this with spells when I feel like the name doesn't super fit what my character would call it. So, basically, most of the time, since I've never played a super traditional caster. I like coming up with my own incantations too, which might be a rhyming couplet, line from a real-life poem or song, or even just the spells name with a sort of eldritch reverb thing. Or a geeky reference; it's only a matter of time before I cast Ki Rush or Fleet Step by yelling "Retreat of the Rinsing Wind!"

That said, when I finally get to play a Punch Wizard Magus, you can count on this trope being in full, glorious, deafening effect.


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flying cobra kick


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Nitro~Nina wrote:

I'm more prone to do this with spells when I feel like the name doesn't super fit what my character would call it. So, basically, most of the time, since I've never played a super traditional caster. I like coming up with my own incantations too, which might be a rhyming couplet, line from a real-life poem or song, or even just the spells name with a sort of eldritch reverb thing. Or a geeky reference; it's only a matter of time before I cast Ki Rush or Fleet Step by yelling "Retreat of the Rinsing Wind!"

That said, when I finally get to play a Punch Wizard Magus, you can count on this trope being in full, glorious, deafening effect.

I CAST FIST!


Champion attack names: Pacifist Crush, Kindness to All Creatures Kick, Benevolent Giant Swing, and Goodwill Towards Man Smash


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In one of the games I ran we had a Champion that was basically All Might and every time he got a crit he would yell Divine SMASH!


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My JoJo inspired monk I plan on hamming up to 11. Whenever he uses Tangled Forest stance, he screams Hermit Purple, and on a 4 attack round he's probably yelling ora ora or something like that. Also all the Overdrives whenever I use Ki Strike


Megistone wrote:
WatersLethe wrote:
I hate over the top attack names unless it's coming from a monk.
A monk, or the pilot of a giant robot!

Well then. Looks like I've got my next Starfinder concept.

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