Things I Would Love To See


Secrets of Magic Playtest General Discussion


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Pathfinder Rulebook Subscriber

I was just thinking of a few things I would love to see for other classes in Secrets of Magic

Sorcerer - Some options for starting focus spells. By that I mean some bloodlines have mandatory focus spells that are incredibly niche. Dragon Claws anyone? How about giving bloodlines a choice of a couple different starting focus spells? Imperial could use a choice for people that want a combat spell too, along with multiple others.

I would also love an Int based sorcerer option, just for fun!

Wizard - Something like the standby spell feat. Let them pick a couple spells they can convert a spell slot into, It would encourage preparing niche spells without spell sub being practically mandatory. Arcane evolution gives sorcerers a bit of wizard, this would do the reverse, Dangerous sorcery for blaster wizards would be great too. I would also like to see spell blending and staff nexus useful at lower levels, not just something you retrain into.

Casters in general. Give em a first level feat. Human is practically mandatory(or ancient elf) for a lot of dedication builds. First level feats mainly increase breadth, not power. I mean one class has familiar at 1, enhanced familiar at 2. You can’t even do that if not human!
Runes for spell attack rolls or half damage on a fail. We all know spell attack spells are awful. Give them some love. This would fix all cantrips being worse than electric arc.

Spells - First lvl spells could use some love, magic weapon is by far the best lvl 1-3.. You could buff some of them like flaming hands and nerf their scaling, no one uses them past lvl 2 anyways. Sudden Bolt as a common please?

That is all off the top of my head. What wishes do you guys have?

Verdant Wheel

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I would love to see a variant rule for non vancian magic. Some magic iten that increase spell DC. There is a lot of us that are not satisfied with the nerfing of the spellcarters. I love pathfinder 2e but i almost give up the game because a lot of my player was totally crushed by the lack of power that magic has in this system. And please adress the problem with the INCAPACITATION TRAIT.

Sorry for my bad english.

Once again i love Pathfinder 2e but the problem of magic must be solve.


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Pathfinder Rulebook Subscriber
kayman wrote:

I would love to see a variant rule for non vancian magic. Some magic iten that increase spell DC. There is a lot of us that are not satisfied with the nerfing of the spellcarters. I love pathfinder 2e but i almost give up the game because a lot of my player was totally crushed by the lack of power that magic has in this system. And please adress the problem with the INCAPACITATION TRAIT.

Sorry for my bad english.

Once again i love Pathfinder 2e but the problem of magic must be solve.

Yeah, that too, but I didn’t want to reach too high lol. I would LOVE an Arcanist style casting system. Old school prepared is tedious. And when trying to talk players who are casters in 5e into trying 2e it is a major sticking point.

Incap I am torn on. Originally I hated it, but I can also see why they don’t want one spell to cripple the boss.

However it is a bit clunky. Sorcerer’s that get granted spells with incap for instance. Low level spells with incap become useless. Either you make them one of your signature spells or they are a dead slot.

Ooh, here is an idea. Sorcerer granted spells. You can choose another level you can cast the spell at, in addition to it’s base level. So not a full signature, but you can have your granted incap spells at max level to make them useful. It would be a great feat for some bloodlines.

As for an item that increases DC, I don’t know. Low level casters need it badly. I feel like lvl 1 expert for a wizard/sorcerer would be fine. But at high levels would area of effect be too good? I haven’t played at high levels so can’t say. Maybe an item that increases DCs but only against one target?

Spell attacks really need help though. Just make them do half damage on a non critical miss. If that is too good with true strike just make true strike not work on non-cantrip spells above a certain level unless heightened.

I makes sense too, a near miss from a blast of flame is still going to burn you.


Here's an idea. What about a property rune or magical item that gives an item bonus to spell attack rolls? Most casters aren't going to spend a lot of money powering up their martial weapon, but having some kind of "Spell Focusing" rune would give them ample incentive to do just that.


Pathfinder Rulebook Subscriber
Inquisitive Tiefling wrote:
Here's an idea. What about a property rune or magical item that gives an item bonus to spell attack rolls? Most casters aren't going to spend a lot of money powering up their martial weapon, but having some kind of "Spell Focusing" rune would give them ample incentive to do just that.

I like it! Wouldn’t fix cantrips at low levels but might at higher ones.


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I hope the book will have hundreds of spells.

More cantrips
More reaction, single action, multiaction spells/cantrips
Some benchmark roleplay/limited combat use spells like summon accountant or unseen cook servant. I wouldnt mind if they had some out of combat spells used for day to day work for labor, cleaning.

maybe a page or two of spell design recommendations for certain benchmark tiers. Like minimum spell levels long duration buffs, damage, teleport, etc. At least something official so that some table arguements can be put to rest (even tho GMs are the final say)


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I would LOVE some shapeshifting love with feats :

A feat that gives us ability to CAST while in battleform (it can even be a feat chain if it is too powerful

and a shapeshifting feat that lets us use our other strike abilities/feats from other classes in battleform (from fighter,barbarian,rogue etc

Give us that ''Secret of Magic'' feeling ;-)


A few things off the top of my head, though I'm sure there are more I'm just not thinking off.

I agree with Asurendrra, I'd love to see some feats for shapeshifters to do more than just become battle forms.

Some item to boost spell attack rolls would be nice, as OP said.

I also hope they had extra lessons, especially basic lessons, for the witch, so we can make a variety of thematic builds.


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Pathfinder Rulebook Subscriber

Some Archetypes designed for spell casters.

+1 on the Arcanist-style rules

A transmutation Cantrip

+1 on the spell attack rune


i would love to see

a immortality feat either generic or available to wizards or bards

a monk archetype like the qigong monk so i can be a caster and be ageless without becoming a slave of nature

a wizard archetype like the old spell sage or world seeker

agent of the grave as a class archetype whatever just keep the becoming undead part

makes so the philosopher stone can be used to grant eternal youth as is folklore it typically has that power

buff the alchemist


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Inquisitive Tiefling wrote:
Here's an idea. What about a property rune or magical item that gives an item bonus to spell attack rolls? Most casters aren't going to spend a lot of money powering up their martial weapon, but having some kind of "Spell Focusing" rune would give them ample incentive to do just that.

I don't think paizo will add potency runes to spell attacks (in the extreme case only +1) because some of these spells have stronger effect than normal attack. Additionaly, the main problem with spell attacks is how they scale and not their final bonus (which is equal to master proficency -1). Paizo realy limited themselves by not seperating the spell attack progression from the spell DC.


Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, PF Special Edition Subscriber

metamagic rods
Magic item creation rules
one action spells
low level utility spells like spider climb
alternate focus spells like something other than dragon claws
becoming a lich
potency runes to spell attacks
Golems and golem piloting
magical airships, walking/floating castles/hut, and other transports
magical constructs
more dragon blooded (dragonewt, draconic veritable heritage, or other)
casting wile transformed


CrimsonKnight wrote:

becoming a lich

YES PLEASE YES

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