How to run Temple of Empyreal Enlightenment to make it scary?


Adventures


I read through ToEE and though I like the idea of a demon secretly corrupting an otherwise peaceful religious group, I'm having a hard time finding any actually creepy moments (aside from the suicide haunt, probably). I've seen a lot of people referencing this scenario as a really good horror adventure but I just have no idea how to creep my players out, how to deliver that feeling of "something is very, very wrong here". Ideally, I would want my players to totally lose their minds when they figure out what's really going on. Any advice on how to make this scenario scarier would be greatly appreciated!

Community / Forums / Pathfinder / Pathfinder Adventures / How to run Temple of Empyreal Enlightenment to make it scary? All Messageboards

Want to post a reply? Sign in.
Recent threads in Pathfinder Adventures