What is a Crit'er


Advice


Hello all,

I mean I know what a crit'er is, but what I'm saying is what percentage of the time should you be crit'ing if your building for a crit fishing character? Would it be 20% of the time vs on level enemies? Would it be 25% of the time? How about vs bosses 3 CR above you, are you looking at 10% or less?


Depends

For example, a lvl 10 fighter with marshal dedication and longspear might have +27 hit against a lvl 13 ( and boss cause dragon ) Adult Bronze Dragon, which has 34 ac

+5 str
+16 proficiency
+2 item
+1 stance
+2 flat footed
+1 Spear critical specialization ( let's suppose it's on )

He would have then a 15% chance on its first attack.
The best he could do is to take asap the keen rune ( lvl 13+ )

Shadow Lodge

Are you asking about Pathfinder 2nd Edition or 1st Edition?

In PF2E, you can't really build for 'more frequent crits' (at least, not yet): As HumbleGamer mentioned, the Keen Weapon Property Rune is the only thing I am aware of offhand that can actually specifically give you additional Critical Hits, and even that is a bit situational as it only helps you if a roll of 19 is a success (assuming three attacks with a normal MAP, either your first attack will already naturally crit on a 19 roll or your last attack will completely miss on a 19 roll).

Unlike previous editions, you can't really have a 'I should threaten a crit 30% of the time' build.

So, the only way to increase the number of crits you get is to increase your attack bonus / debuff your target's AC, which is less 'crit-fishing' and more 'hit more often'.

If you are asking about PF1E, there is a separate forum for that game.


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Heroism and True Strike are probably the best ways to improve crit rate. (Along with flat footed).

Toss on synaesthesia for clumsy 3, and you can get pretty high chances.

But you will need a support character or 2 to accomplish that.


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Pathfinder Rulebook Subscriber

There are a few things you can do: being a Fighter specifically, making sure you have access to all the common buffs/debuffs (circumstance penalty to AC via flanking/flat-footed, status penalty to AC via frightened/sickened/etc., bully someone into playing a Bard or divine caster so you can have status bonuses to attack rolls, etc).

Somehow gaining access to true strike would be good too.

Keen's kind of a weird one, I sort of wonder if it was written for a different version of the game and just never got fixed, like the "crit on a 20" rule in the CRB. Still it's something if you only have a 5% crit chance.


Keen is best on non-fighters. Since they will usually crit on a 19 anyways.

Like a witch with keen nails or something.


HumbleGamer wrote:

Depends

For example, a lvl 10 fighter with marshal dedication and longspear might have +27 hit against a lvl 13 ( and boss cause dragon ) Adult Bronze Dragon, which has 34 ac

+5 str
+16 proficiency
+2 item
+1 stance
+2 flat footed
+1 Spear critical specialization ( let's suppose it's on )

He would have then a 15% chance on its first attack.
The best he could do is to take asap the keen rune ( lvl 13+ )

to continue this... fighter goes MC to get true stike and gets support.

+0 from bless/heroism (replaces the +1 stance)
+2 from synastisia (replaces spear crit)
= 25% chance.

1-(.75 *.75) true strike = 43.75%
Increases to 51% at level 11 (heroism +2).
And 57.75% when you get heroism +3.

Think that may be max, unless someone can find a circumstance bonus.


Mellored wrote:
HumbleGamer wrote:

Depends

For example, a lvl 10 fighter with marshal dedication and longspear might have +27 hit against a lvl 13 ( and boss cause dragon ) Adult Bronze Dragon, which has 34 ac

+5 str
+16 proficiency
+2 item
+1 stance
+2 flat footed
+1 Spear critical specialization ( let's suppose it's on )

He would have then a 15% chance on its first attack.
The best he could do is to take asap the keen rune ( lvl 13+ )

to continue this... fighter goes MC to get true stike and gets support.

+0 from bless/heroism (replaces the +1 stance)
+2 from synastisia (replaces spear crit)
= 25% chance.

1-(.75 *.75) true strike = 43.75%
Increases to 51% at level 11 (heroism +2).
And 57.75% when you get heroism +3.

Think that may be max, unless someone can find a circumstance bonus.

There's the Aid action for a +4 circumstance bonus, isn't it?


HumbleGamer wrote:
Mellored wrote:
HumbleGamer wrote:

Depends

For example, a lvl 10 fighter with marshal dedication and longspear might have +27 hit against a lvl 13 ( and boss cause dragon ) Adult Bronze Dragon, which has 34 ac

+5 str
+16 proficiency
+2 item
+1 stance
+2 flat footed
+1 Spear critical specialization ( let's suppose it's on )

He would have then a 15% chance on its first attack.
The best he could do is to take asap the keen rune ( lvl 13+ )

to continue this... fighter goes MC to get true stike and gets support.

+0 from bless/heroism (replaces the +1 stance)
+2 from synastisia (replaces spear crit)
= 25% chance.

1-(.75 *.75) true strike = 43.75%
Increases to 51% at level 11 (heroism +2).
And 57.75% when you get heroism +3.

Think that may be max, unless someone can find a circumstance bonus.

There's the Aid action for a +4 circumstance bonus, isn't it?

Only if you are legendary. So you need another high level fighter to give up an action and reaction to you.

But yes.

=79.75% crit chance.


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A +4 circumstance bonus is possible by level 9, Helpful Halfling.


So the answer as of now is a: Maxed out Fighter, with a Keen weapon (just in case), and a Helpful Halfling Bard, who is flanking?


Temperans wrote:
So the answer as of now is a: Maxed out Fighter, with a Keen weapon (just in case), and a Helpful Halfling Bard, who is flanking?

Fighter who takes True Strike (arcane or occult).

Probably Power Strike with a Greatpick as well, since if your going to crit, make it a good one.

Yea. Unless someone else can find a bigger bonus.

But that is +2 base-fighter, +4 circumstance-aid, +3 status-heroism, -2 circumstance-flat footed, -3 status-clumsy 3 Synesthesia, roll twice-true strike.


Actually...

If we can get to crit on a 10, Monk 19 would make that 100% crit chance. So 36 base + 12 bonuses + 10 roll = 58

Not quite good enough to crit the level 23+ monsters (stick with fighter for that). But 100% crit on anything 22 or lower level.

So Halfing bard + fighter + monk would give the best chance.


The Beastiary is full of critters.

I'm so sorry for that one but I couldn't resist.

Sovereign Court

What is a Crit'er? A fan of Critical Role.

But seriously, now that you have to beat the AC by 10+, there is no more "Crit Fishing", as was already said. You just have to build up your attack bonus, get some buffs, and lower the target's AC (maybe through de-buffs or teamwork).

Step 1 is usually: Choose Fighter for your Class, to gain the +2 over every other class on attack rolls.


Crits just seem to happen, sometimes in bunches. No real way to fish for them other than have the other party members help set you up by lowering AC and increasing attack.


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Mellored wrote:

Actually...

If we can get to crit on a 10, Monk 19 would make that 100% crit chance. So 36 base + 12 bonuses + 10 roll = 58

Not quite good enough to crit the level 23+ monsters (stick with fighter for that). But 100% crit on anything 22 or lower level.

So Halfing bard + fighter + monk would give the best chance.

If we are going by the crit RATE, a Investigator can get a 100% rate at level 1. They just have to only actually carry out the attack whenever they roll a 20. :) They are not gonna win a DPR contest though.

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