[Starship Operations Manual] Making 'Training Interface Modules' Free


Homebrew


So, while reading my copy of the SOM, I got to the Training Interface Module option for ship building, which essentially provide ways to convert character-scale abilities into new ship-scale options and bonuses. This seems like a thing that has long been in demand, and I expect them to become pretty ubiquitous on ship builds. You can only have a maximum of four, but that still lets a party of four pick four particular abilities to use in space combat, and for a pretty cheap cost.

Nonetheless, the thought occurs to me: what would happen to gameplay balance and efficiency if you *didn't* need to purchase TIMs? They just were a free upgrade the PCs could apply to a ship to allow them to better use their personal capabilities. Effectively this would mean they cost nothing, and the party has access to all of the options for which they qualify. There certainly are practical concerns ( its a long list, and a full group of PCs likely would have a *lot* of extra options ), but would it break anything?


I actually like the idea of house ruling that TIMs are free and it gives PCs more options in Starship combat.

Which Starship combat needs. More options for PCs. The only way to determine if it is upsetting the game balance math, it would require play testing.

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