UnArcaneElection |
2 people marked this as a favorite. |
Grankless wrote:Far upthread, I pitched a return to Brevoy as The One About the Divorce. It might work as a three part high-level AP, though the trend seems to be to make two low-level three-parters, since the low level stuff tends to sell better.I vaguely recall a post by a Paizo employee saying that nobody at the company really cares enough about Brevoy to make an entire AP there. Doesn't help that it's essentially just Westeros, afaik. The most exciting thing to be written about that place is the Choral section in Legends.
Maybe an adventure, but that could probably be set anywhere cooler.
If we're going to have a Brevoy civil war AP, I think this deserves a full 6-parter. Like I posted way above, it doesn't have to be a repeat of War for the Crown, especially if it quickly turns into a hot war.
Another cool thing to add to this would be to have a connection to the PCs of Kingmaker (since they supposedly succeeded in forming a nation just to the south), the way Return of the Runelords has a connection to the PCs of Rise of the Runelords.
UnArcaneElection |
5 people marked this as a favorite. |
In light of the latest theme that has come up in the "Paizo Leadership Team Update" thread, I will say that a properly done AP in which you finally smash the slavers in Okeno would be a fine addition to the repertoire.
keftiu |
3 people marked this as a favorite. |
In light of the latest theme that has come up in the "Paizo Leadership Team Update" thread, I will say that a properly done AP in which you finally smash the slavers in Okeno would be a fine addition to the repertoire.
Especially with the abolitionist gnoll NPC from LO: Legends!
Andostre |
An AP with an adventure that's The One About the Chess Set: The cover illustration harkens back to the Edgar Rice Burroughs Chessmen of Mars and many AD&D 1e adventures, plus maybe the James Bond movie with the live-action chess game. The cover illustration has Amiri (N), Lem (K), Kyra (B), and Merisiel (disguised as a pawn about to promote). Might work better as a module set in Druma.
I'm confused. What's the adventure here?
logic_poet |
logic_poet wrote:An AP with an adventure that's The One About the Chess Set: The cover illustration harkens back to the Edgar Rice Burroughs Chessmen of Mars and many AD&D 1e adventures, plus maybe the James Bond movie with the live-action chess game. The cover illustration has Amiri (N), Lem (K), Kyra (B), and Merisiel (disguised as a pawn about to promote). Might work better as a module set in Druma.I'm confused. What's the adventure here?
I didn't have a specific adventure in mind for this one, just the illustration. That said, Kakistocrats wear white, and black is a slight underdog.
AnimatedPaper |
keftiu wrote:If we keep getting Lost Omens books for each Meta-Region, then the High Seas one is only a matter of time!I really wonder if they're going to do this, since some of them seem to be slightly redundant with other line books e.g. "The Eye of Dread" and the forthcoming Undead book, or are just harder sells (like "The Shining Kingdom" is Galt + Standard High Fantasy Region).
I'm absolutely jazzed for a High Seas book and an Impossible Lands book though.
One thing I hope as these meta region books come out is that they stick short adventures in there. Even if they are only bounty in length to give a taste of a plot hook developing specific to that region.
I'm not eager for the adventures in Book of the Dead or Dark Archive, but would have been thrilled to see a few in Mwagni Expanse and Absolom. Even when they come out coinciding with an AP; that just means you can explore a scattering of other plot hooks instead.
Ian G |
3 people marked this as a favorite. |
In light of the latest theme that has come up in the "Paizo Leadership Team Update" thread, I will say that a properly done AP in which you finally smash the slavers in Okeno would be a fine addition to the repertoire.
So basically "some people complained that we portray bad things in our setting so we're going to pretend that was never the case and just not touch on the subject"?
that's hilariously tone-deaf and leaves a lot of untapped potential on the table. Especially since the coolest characters in the setting are Andoran's anti-slavery privateers and that kickass gnoll abolitionist from Lost Omens Legends.
I agree, a "free the slaves and do all kinds of violence to slavers" AP would be a total blast. Imagine starting off as Bellflower agents, hooking up with the Firebrands, and burning Okeno to the ground before helping Andoran hammer together a coalition ("Hey Molthune, we'll give you a chunk if you help us...Ravounel, we have mutual interests here...River Kingdoms folks, we are offering good pay and lucrative looting terms for mercenaries...Iomedan crusaders, are you still smarting about the Glorious Reclamation?") and liberating Cheliax. I would do it with a party consisting of someone who freed themselves by hijacking a boat, a depressed drunk who worked alongside a slave he was given for six months before freeing them because he couldn't stand owning another person, a woman who runs the underground railroad, and a tall axe-wielding lawyer/boxer with a beard and a stovepipe hat.
You know, for the historical references.
Toxicsyn |
2 people marked this as a favorite. |
Okeno blew up. A wizard did it.
I imagine if someone wants to do a adventure with the fall of Okeno, a slave revolt uprising in Katapesh, and a chain reaction across Garund where political leaders decide to free their slaves or else encounter a large army (ala Game of Thrones's Daenerys Targaryen conquering each slaver city) coming to their cities, it probably be best as a home game, something that a talented writer could do for Pathfinder Infinite, or something that happened offscreen in your campaign game.
Of course, you would want to give a cautionary warning to readers that this is a empowerment story.
UnArcaneElection |
1 person marked this as a favorite. |
In light of the latest theme that has come up in the "Paizo Leadership Team Update" thread, I will say that a properly done AP in which you finally smash the slavers in Okeno would be a fine addition to the repertoire.
Just in case anybody didn't know yet, this issue now has its own thread.
the nerve-eater of Zur-en-Aarh |
4 people marked this as a favorite. |
I'm still on for a pure exploration AP, with no overarching big bad. Or one where the central conflict is between different equally sympathetic groups and "crushing the Evil ones" is not a workable solution, such as followers of Abadar vs. followers of Erastil over the path of growth and development of a small town - complex diplomacy FTW. Or an all-planar odyssey. Or something that gives us answers about the large-scale scope and make-up of the Dominion of the Black, though I have no preference for whether that happens in Pathfiner or Starfinder and I can see ways it migh be easier in Starfinder.
Though while I am coming up with a list of requests, I feel I should also note that I am still very pleased indeed that between Quest for Frozen Flame and some of the side elements of Extinction Curse the things I had wanted from a dinosaurs-and-megafauna Realm of the Mammoth Lords/Deep Tolguth AP, that I had been jonesing for for years and think I have mentioned in threads like this before, were provided in a very satisfying way.