Items for a Seducer Witch?


Advice


I'm helping a friend build a seducer witch kitsune for our coven party for our upcoming run of Reign of Winter. I've helped them plan their feats and hexes, and I've looked at some traits, like Mediator.

Now I just need to find cool items for them to look for. I've got all the standard witch items, like the Cackling Hag's blouse, Shawl of the Crone, Corset of Dire Witchcraft, considering the Iron Collar of the Unbound Hag, and the threnodic rod, but beyond those standard witch items and the big six, what should they be aiming for?


1 person marked this as a favorite.

A whip, some manacles, candles...oh. OH.

Metamagic rods are fantastic. Extend, Empower, Maximize, Quicken, etc. If you're looking for just nice fun utility items, my usual choices are Traveler's Anytool, Campfire Bead, Immovable Rod(Good for the manacles).


What is their plan? Standard witch debuffer or anything more complex?

Anyway if they get more spells than the bare minimum then a stone familiar backs those up in case the real familiar is destroyed. A stone of alliance may help keep the real familiar alive.

A metamagic rod of persistent spell is expensive but effective. If they have an improved familiar which can use wands and they have the use magic device skill, then a wand of ill omen has a similar effect to that rod at a much lower price.

Dweomer's essence is a consumable to be saved for fights that need it.


avr wrote:

What is their plan? Standard witch debuffer or anything more complex?

They are actually planning to go enchantment and illusion, preventing combat by hiding the party and enchanting the combatants, max charm with a bit of heals. We have another witch in the party who is going to go the classic debuffer/controller. We also have a hexcrafter magus and a cavalier in case things go sideways.

Great idea with the improved familiar ill omen wand, they wanted to take improved familiar anyway so it also fits in nicely. I hadn't heard of Dweomer Essence or Stone Alliance, those are excellent.


1 person marked this as a favorite.

Seducer Witch screams to me about usage of Beguiling Gift. Find cursed items and then hand them over to your enemies, and then break out the popcorn and a lawn chair. High level Seducer Witches should consider getting Spell Hex to make Beguiling Gift on par with their Hex DC rather than their Spell DC, as well as having Heighten Spell as a MM feat.

Necklace of Strangulation? Scarab of Death? Needful Doll? Lots of possibilities.

And it doesn't have to be cursed items either, it can be anything you imagine. Honestly your own imagination with this is its own limitation.


1 person marked this as a favorite.

Two witches and a hexcrafter magus? OK, extra spells to add to their familiar is unnecessary.

With a lot of illusion and enchantment use they may find it useful to speak extra languages. A ring of eloquence helps there. Or a circlet of persuasion provides an overlapping bonus on social skill checks, but also adds to seducer witch concentration checks. Spellguard bracers provide a separate (stacking if you get both) bonus to concentration checks.


1 person marked this as a favorite.

Be sure your familiars share spells. Then any scroll bought for one allows the other familiars to get it also. Having other witch familiars in the party negates the need for the stone familiar.

Here are a list of rods that relate to hexes:
Rod Of Abrupt Hexes
Rod Of Grasping Hexes
Rod Of Interminable Hexes
Rod Of Potent Hexes
Rod Of Voracious Hexes

But here is something that might be of great benefit:
Hexing Runes

When you do the long term buffs, be sure to use the coven's Aid Another to increase the CL of the buffs.

/cevah


Love the idea of Beguiling gift for a spell hex.

Spellguard Bracers are a good find for like, the whole party.

Really appreciate the list of Rods! These are great suggestions, thanks guys.

Liberty's Edge

For the illusionary and appeal of a Fortune teller, perhaps a Deck Of Illusions?

Being hidden is certainly helpful, but having your enemies use up their resources on a foe that isn't you, helps you know what they can do, and if they over tax themselves on the illusions you can take them a great deal more easily.


Tattoo anklet of [Greater, Hat of Disguise], Enlarge Person, and Sleeves of many garments


I see this character as a Skill Monkey focusing on Diplomacy, Bluff, and one or more kinds of Perform (Perform Sing, Perform Dance, Perform Porno...).

Items that grant Skill Point bonuses tend to be cheap. There are Ioun Stones. There are various items that grant +5 on some particular Skill Check. The Mask of Stony Demeanor actually grants a +10 on Bluff Checks to lie.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Items for a Seducer Witch? All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice