Getting deity spells not being a cleric?


Rules Questions


Is it possible?
I'm trying to build a reach warpriest and i can't find a way to get enlarge person, which i absolutely need.
I realized I'm not sure only clerics get spells from gods since I've read several times that gods grant spells to their "worshipers", so I was wondering if I can gwt the spell with the right god choice


Outside of a few obscure feats (Dreamed secrets) that require worshiping an old god... or playing a samsaran... nothing comes to mind for getting access to Enlarge Person on the Warpriest spell list...

That said any specific reason why you want Enlarge Person specifically? I mean you already get access to Righteous Might, which is in all ways a stronger version of Enlarge Person.


Well. Like 12 levels later. Which would be the best reason to want enlarge person. Hes not created in a vacuum.


The campaign is starting at level 5 and the warpriest can't cast Righteous Might before level 13, so that's a lot of waiting. Also, for a reach build, i guess I'll want to be enlarged more often than not...
The samsaran doesn't work sadly, because if I'm not mistaken Enlarge person isn't on standard divine spell lists and i can't take spells from arcane lists with the samsaran. The old god version might work, but it would be hard to pass the save throw for now


1 person marked this as a favorite.

You could always use magic items to gain the benefits of Enlarge Person early on...

The easiest option of which to access would be Potions of Enlarge Person, 50GP each for CL1 Enlarge Person...

A costly but effective option however would be Juggernaut's Pauldrons granting CL5 Enlarge Person at-will among other major bonuses, but that's a rather expensive item at 40k. Obviously not something you'd be getting your hands on at level 5... earliest would be level 9 following WBL if you saved up for it...

A much MUCH cheaper option would be Cloak of the Hedge Wizard [Transmutation] for 1/day CL1 Enlarge Person Spell-like Ability at 2,500gp. This you absolutely could afford at level 5 easily... though you could wait to pick it up later and use potions to start with.

Note: The first 2 options come with an added advantage over the cloak and the spell itself... Activating Command Word Magic Items and drinking a Potion are Standard Actions... Casting Enlarge Person (as an actual spell or Spell-like Ability) is a Full Round Action.

Silver Crusade

There is no deity granting Enlarge Person as a bonus spell to Clerics, that I know of.

Your best option is having a bunch of potions (50gp each), requiring, at worst, a move action to draw and a standard to drink, which is still better than the 1 round casting time of the spell. Your 1st level spell slots are better used for Divine Favor anyway.

After the first couple levels, you should be able to afford a permanent Enlarge Person, since it's just 2500gp.

You might also want to get a wand of Longarm. Get a Wand Key Ring to get a +10 bonus to activate the wand via UMD. Get a trait that gives you UMD as class skill and +1 trait bonus; if UMD is already a class skill for you (multiclass or the Fey Thoughts alternate racial trait) you might not even need the trait at all. Alternatively, if you have a positive Intelligence score, the Pragmatical Activator trait might be more cost-effective. Get also a cracked Magenta Prism Ioun Stone for an extra +2 competence bonus to the check. With 5 ranks and Charisma 7, you'll have a base UMD bonus of 19, which is enough to auto-succeed on a 1. It will cost 750gp (wand) + 3000gp (Wand Key Ring) + 800gp (Ioun Stone), for a total of 3850gp. If you continue investing in UMD for 2 extra levels, you'll eventually move the +2 comp bonus to another, more useful, skill.


Is ther an arcane caster in the party? If yes, can you ask them to cast it on you most fights? It's a lot simpler than spending all your skill points on UMD.


Level 20 NPC wrote:
I'm trying to build a reach warpriest and i can't find a way to get enlarge person, which i absolutely need.

My recommendation is to dip a level in the Living Monolith Presitge Class. That will grant you Enlarge Person 3/day as a Swift Action. That's even better than the Spell that takes a Full Round Action to cast.


Thanks guys, i guess my best option is taking a level in cleric with the plant/growth subdomain for a swift action enlarge 3+wis/day.
Lasts only a round and competes with the swift buffing, but since my GM loves low magic settings and doesn't give us full wealth by level it's easier than rely on such specifical magic items


It would be better to wait for the rest of the party to be made and see if theres a caster that can help you


You can get enlarge person as a 1st level domain spell through the Strength Domain.

Alternatively, you could play as a duergar; they get enlarge person as a racial spell-like ability.

There are a handful more options out there (like a druid with the Goliath archetype). A simple search on the Nethys Archive should help you with this build.

If you are willingly to do a level dip, I recommend sorcerer with the Empyreal bloodline - that way you still keep your spellcasting modifier tied to Wisdom for both classes.

Cheers!

CB

EDIT: take the Deific Obedience and select Kurgess. You gain enlarge peson 3/day as a spell-like ability (CL equals your HD, I think). This is the easiest method for a warpriest that I can think of without level-dipping, playing a specific race, or using an archetype.

Silver Crusade

Canadian Bakka wrote:
EDIT: take the Deific Obedience and select Kurgess. You gain enlarge peson 3/day as a spell-like ability (CL equals your HD, I think). This is the easiest method for a warpriest that I can think of without level-dipping, playing a specific race, or using an archetype.

You need to go Exalted for 3 levels, losing 3 levels of class features. Deific Obedience is not enough. Evangelist would be better, since he would only lose 1 Warpriest level, but no Deities grant Enlarge Person as an Evangelist boon.

Dipping for 1 level into Goliath Druid with the Growth Subdomain is the best way to get both swift-Enlarge and regular Enlarge Person spell, with minimum Warpriest class progression loss. The only issue: you need to get a Stoneplate or Dragonskin armor if you are planning on wearing heavier armors.


A 1 level dip in Alchemist gets you 1 or 2 Standard Action Enlarge Persons as extracts depending on if you have a decent Intelligence, Bombs and the ability to craft Enlarge Person potions.

Dark Archive

Scavion wrote:
A 1 level dip in Alchemist gets you 1 or 2 Standard Action Enlarge Persons as extracts depending on if you have a decent Intelligence, Bombs and the ability to craft Enlarge Person potions.

and mutagen for more str or dex buff


Gray Warden wrote:
Canadian Bakka wrote:
EDIT: take the Deific Obedience and select Kurgess. You gain enlarge peson 3/day as a spell-like ability (CL equals your HD, I think). This is the easiest method for a warpriest that I can think of without level-dipping, playing a specific race, or using an archetype.

You need to go Exalted for 3 levels, losing 3 levels of class features. Deific Obedience is not enough. Evangelist would be better, since he would only lose 1 Warpriest level, but no Deities grant Enlarge Person as an Evangelist boon.

Dipping for 1 level into Goliath Druid with the Growth Subdomain is the best way to get both swift-Enlarge and regular Enlarge Person spell, with minimum Warpriest class progression loss. The only issue: you need to get a Stoneplate or Dragonskin armor if you are planning on wearing heavier armors.

Ah, I misread Deific Obedience. It does not require you to take any levels of the Exalted prestige class in order to get the exalted boons granted but you have to be at least 12 HD in order to gain the first exalted boon. Taking levels in the Exalted prestige class does allow you to get the exalted boons earlier (by 10th character level as opposed to 12th character level with just the Deific Obedience feat) but if the OP wants to focus on retaining and increasing the effectiveness of all Warpriest class features (not just spellcasting) for his character, then yes, the Deific Obedience is a wasteful path to get enlarge person.

Cheers!

CB


5 potions of Enlarge Person costs 250 gp and lasts 5 minutes, at 1 minute intervals.

A Fairy Cap costs 250 gp also but lasts for 10 minutes. It is also considered equipment and not a magic item. [It also has an option for Reduce Person.]

Lastly, the Fairy Cap can be used by any large or smaller living creature as opposed to a humanoid person. So if you are a native outsider, you can use the Fairy Cap, but not the Enlarge Person.

/cevah

Grand Lodge

Play an Ifrit with the alternate racial trait that swaps your SLA for Enlarge/Reduce Person?

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Getting deity spells not being a cleric? All Messageboards

Want to post a reply? Sign in.