Grasping reach question


Rules Discussion


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Does this feat make the weapon reach 10 the same as giants lunge? Meaning at level 1 a leshy can attack 15 feet away?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Quote:
You can extend a tangle of vines or tendrils to support your arms and extend your reach. When you wield a melee weapon that requires two hands, doesn’t have reach, and deals at least 1d6 damage, you can change between a typical two-handed grip and an extended two-handed grasp using an Interact action. Weapons wielded in your extended grasp gain reach of 10 feet. This grasp is less stable and powerful than a typical grip, reducing the weapon’s damage die by 1 step.

No.


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Hrm, but if the weapon gains a reach of 10 feet, not just the reach trait, then isnt this effectively reach 10? Then this is addative to the normal reach of a character? just as giants lunge adds reach 10 to the weapons you are wielding and you also maintain the natural reach of the character?

Heres all the reach section I could find

GRASPING REACH FEAT 1
LESHY
You can extend a tangle of vines or tendrils to support your arms and extend your reach. When you wield a melee weapon that requires two hands, doesn’t have reach, and deals at least 1d6 damage, you can change between a typical two-handed grip and an extended two-handed grasp using an Interact action. Weapons wielded in your extended grasp gain reach of 10 feet. This grasp is less stable and powerful than a typical grip, reducing the weapon’s damage die by 1 step.

GIANT’S LUNGE [one-action] FEAT 14
BARBARIAN CONCENTRATE INSTINCT RAGE
Prerequisites giant instinct
You extend your body and prepare to attack foes outside your normal reach. Until your rage ends, all your melee weapons and unarmed attacks gain reach 10. This doesn’t increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase your reach due to increased size, such as Giant’s Stature.

Reach is how far you can physically reach with your body or a weapon. Melee Strikes rely on reach. Your reach also creates an area around your space where other creatures could trigger your reactions. Your reach is typically 5 feet, but weapons with the reach trait can extend this. Larger creatures can have greater reach; for instance, an ogre has a 10-foot reach. Unlike with measuring most distances, 10- foot reach can reach 2 squares diagonally. Reach greater than 10 feet is measured normally; 20-foot reach can reach 3 squares diagonally, 25-foot reach can reach 4, and so on.

Reach: This weapon is long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

No. When you gain reach 10, you would be able to attack 10 ft out. Not 10 plus your normal 5 to total 15.


CRB PG. 283 "Reach Weapon Trait" wrote:

Reach: This weapon is long and can be used to attack

creatures up to 10 feet away instead of only adjacent
creatures. For creatures that already have reach with
the limb or limbs that wield the weapon, the weapon
increases their reach by 5 feet.

In order for a creatures' natural reach to be extended by a Reach weapon, they have to already have Reach either through their limbs or a spell effect like enlarge. Without such an effect, you are left with simply Reach.

So a Lvl 1 Leshy, with no other effects in play, would only have a Grasping Reach of 10 feet.


Roboconn wrote:

Hrm, but if the weapon gains a reach of 10 feet, not just the reach trait, then isnt this effectively reach 10? Then this is addative to the normal reach of a character? just as giants lunge adds reach 10 to the weapons you are wielding and you also maintain the natural reach of the character?

Heres all the reach section I could find

GRASPING REACH FEAT 1
LESHY
You can extend a tangle of vines or tendrils to support your arms and extend your reach. When you wield a melee weapon that requires two hands, doesn’t have reach, and deals at least 1d6 damage, you can change between a typical two-handed grip and an extended two-handed grasp using an Interact action. Weapons wielded in your extended grasp gain reach of 10 feet. This grasp is less stable and powerful than a typical grip, reducing the weapon’s damage die by 1 step.

GIANT’S LUNGE [one-action] FEAT 14
BARBARIAN CONCENTRATE INSTINCT RAGE
Prerequisites giant instinct
You extend your body and prepare to attack foes outside your normal reach. Until your rage ends, all your melee weapons and unarmed attacks gain reach 10. This doesn’t increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase your reach due to increased size, such as Giant’s Stature.

Reach is how far you can physically reach with your body or a weapon. Melee Strikes rely on reach. Your reach also creates an area around your space where other creatures could trigger your reactions. Your reach is typically 5 feet, but weapons with the reach trait can extend this. Larger creatures can have greater reach; for instance, an ogre has a 10-foot reach. Unlike with measuring most distances, 10- foot reach can reach 2 squares diagonally. Reach greater than 10 feet is measured normally; 20-foot reach can reach 3 squares diagonally, 25-foot reach can reach 4, and so on.

Reach: This weapon is long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures....

Giant's Lunge doesn't actually stack with Reach weapons, and only stacks with abilities that increase reach due to size because it specifically says that.

Quote:
You extend your body and prepare to attack foes outside your normal reach. Until your rage ends, all your melee weapons and unarmed attacks gain reach 10. This doesn’t increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase your reach due to increased size, such as Giant’s Stature.


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

When you gain reach the standard weapon trait it only extends your reach by 5 feet. If you were to gain reach 10 is it not annotating a greater distance then the 5ft extension of the reach trait?

Neither does the grasping reach. So is not giants lunge a precedence along the same vein of what happened when a weapon gets a reach of 10?


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Roboconn wrote:
When you gain reach the standard weapon trait it only extends your reach by 5 feet. If you were to gain reach 10 is it not annotating a greater distance then the 5ft extension of the reach trait?

I don't understand the question. You can only use Grasping Reach with a Weapon that doesn't have Reach.

When wielding a Weapon that does not have Reach, you can only attack things within your own Reach.

Grasping Reach increases your own Reach to 10 feet.

While using Grasping Reach you can attack things within 10 feet.


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Grasping reach increases your weapons reach to 10. Not the characters reach, who already have a natural reach of 5 ft. Just as giants lung increases your weapons reach to 10 whilst maintaining the characters reach.

Reach trait with no additional annotations as is increases the weapons reach by 5, adding an increment to the characters natural reach of 5.

If they just wanted to have the total be 10 as with normal reach trait on a medium creature it'd only have to say gain reach. No need to specify the 10.

Shadow Lodge

Roboconn wrote:

Grasping reach increases your weapons reach to 10. Not the characters reach, who already have a natural reach of 5 ft. Just as giants lung increases your weapons reach to 10 whilst maintaining the characters reach.

Reach trait with no additional annotations as is increases the weapons reach by 5, adding an increment to the characters natural reach of 5.

If they just wanted to have the total be 10 as with normal reach trait on a medium creature it'd only have to say gain reach. No need to specify the 10.

The 'general rule' is that a creature with 'natural' reach can extend that reach further by using a weapon with the reach trait, but both of these abilities have specific restrictions that prevent them from being combined:

Grasping Reach (Leshy 1) wrote:

Character Guide pg. 54

You can extend a tangle of vines or tendrils to support your arms and extend your reach. When you wield a melee weapon that requires two hands, doesn’t have reach, and deals at least 1d6 damage, you can change between a typical two-handed grip and an extended two-handed grasp using an Interact action. Weapons wielded in your extended grasp gain reach of 10 feet. This grasp is less stable and powerful than a typical grip, reducing the weapon’s damage die by 1 step.
Giant's Lunge (Barbarian 14) wrote:

Source Core Rulebook pg. 93

Prerequisites giant instinct
You extend your body and prepare to attack foes outside your normal reach. Until your rage ends, all your melee weapons and unarmed attacks gain reach 10. This doesn’t increase the reach of any weapon or unarmed attack that already has the reach trait, but it does combine with abilities that increase your reach due to increased size, such as Giant’s Stature.

Both options grants reach to your weapon.

Neither option works with a weapon that already has reach from the other ability.

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