Treat Wounds and Continual Recovery


Rules Discussion


Need some clarification on this. If you double hit points recovered after the 1-hour period, how do you take into account continual recovery? you double after 10-min period? or you still have to go the full hour and then double Up the total amount?


daedel, el azote wrote:
Need some clarification on this. If you double hit points recovered after the 1-hour period, how do you take into account continual recovery? you double after 10-min period? or you still have to go the full hour and then double Up the total amount?

You don't. Continual Recovery has no effect in this case. If you attempt to treat wounds, you've spent 10 minutes. If you succeed, you can continue that same treatment for the full hour to double the hit points. If you fail, you don't need to wait the hour, you can try again in another 10 minutes.

Essentially, if you've chosen to extend the treat wounds attempt over the hour to double the output, you cannot begin a new attempt on the same PC, nor can you attempt to treat another player during that time without Ward Medic.

This does mean, you could attempt to triple the healing you'd deliver over an hour with Continual Recovery by attempting 6 heal checks instead of doing the extended hour. It will likely result in close to 6x hp over the hour, but you'd roll each separately and there's some chance of failure without Assurance and you'll be unlikely to hit the expert or above DCs with Assurance. So you might want to try for a hard DC every 10 minutes and if you crit succeed on the harder DC, do something like extend that result.

Extended attempt, with or without continual recovery
Min 1-10: First treat wounds
Min 11-60: Extended treatment to double HP from first treat wounds

6 attempts with continual recovery
Min 1-10: First treat wounds, concurrent immunity (10 minutes)
Min 11-20: Second treat wounds, concurrent immunity (10 minutes)
Min 21-30: Third treat wounds, concurrent immunity (10 minutes)
Min 31-40: Fourth treat wounds, concurrent immunity (10 minutes)
Min 41-50: Fifth treat wounds, concurrent immunity (10 minutes)
Min 51-60: Sixth treat wounds, concurrent immunity (10 minutes)

Edit: updated because I realized the 10 minutes of immunity is concurrent with the time spent treating wounds.


Great explanation! Thanks!

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / Treat Wounds and Continual Recovery All Messageboards

Want to post a reply? Sign in.