Tag team build suggestions


Advice


Hi! I will play 2 characters in my next game with another friend playing alchemist and a reach polararm fighter. We start off lvl 4 it's a low lvl campaign.

What fun builds would you suggest? I emphasise strong will saves, manoeuvrebility, and versetility. Love creative magic.


When you say tag-team, I think Luchiadors!

Luchiadors with good Will saves:

A Tetori Monk

A Kraken Caller Druid

A White-haired Witch

Luchiadors with less good Will saves:

A Bandit/Kidnapper Rogue

A Strangler Brawler


Mesmerist and a puppetmaster magus, flame shaman w/flame curse hex and a pyrokineticist, a druid who stays in wild shape and a sohei monk, bard and summoner; there's all kinds of synergies out there.


I like Teamwork Feats with lots of Attacks of Opportunity.


Hoe about anything that impedes/prevents movement plus anything that starts fires?

My players still talk about the time they managed to trap several enemies in an abandoned library, started a fire, and then just...shut the door.


This are great suggestions! I will probably make them all in pcgen ten times over.

I also thought about a close combat archer, I think it was the magus with air domain and zephyers gift. To turn all arrows into air that doesn't get penalty to range and doesn't provoke oppertunity of attack.

Aside from that I I think warpriest has many different paths to take.

Sacred fist? Wisdom to ac, for high willsaves?

The archer could stay close with the reach fighter.

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