Dwarven Hero Wanted


Recruitment


Having found a Dwarven Prince so that we can continue the campaign, we are now looking for a new recruit in our party to restore the Tharnhammer prince to the throne.

This campaign is based on Firemountain Games Throne of Night, though we are close to finishing the materials for that campaign. We are a party of dwarves seeking to reclaim a lost homeland, with all of the archetypes that that entails. The players are looking to add to their ranks.

There is the possibility to take over an NPC who is a svirfneblin rogue/ranger, or to create a new dwarven hero to join the group. I believe the preference is for a frontline sort of character. There are some special rules for character creation that we can discuss if you are interested.

Gameplay


I’d love to pick up the svirfneblin (my preference), but I could also build a dwarf frontliner (I love corsair fighters) if you have an opening.

Liberty's Edge

I'd love to toss my hat in, I've been aching to play a front line mad alchemist or possibly Vigilante; which would make some sense if he was an heir or something of the sort


Pathfinder Adventure, Adventure Path, Starfinder Society Subscriber

Would love to try out a dwarven hero, either paladin or brawler at first thought. Give it more thought wen I get home from work.


Take a look at the original recruitment thread for character creation. We are currently 5th level.

Grand Lodge

I have a recurring dwarf fighter (my profile character, Brother Guiness) in another campaign right now, but I really like the campaign concept and all the attention to detail in the character creation. I would like to take the character creation for a test drive and see what kind of damage dealing front-liner I could make, since my other dwarf is building towards a devoted defender tank...

What adjustments to the original character creation do we need to know about for creating a character at 5th level? Starting gold, crafting rules, etc.?


Wealth is kind of all over the place. The campaign has been very isolated with no magic economy. That said, the group has found some pretty awesome items. Let’s say 5000 gp. With crafting feats you can buy at half price. Crafting seems appropriately dwarfy.

Grand Lodge

Excellent, then I am ready. May I present to you, Garnet Tharnhammer.

1) Appearance:
A fiery redheaded dwarven maiden with striking green eyes, Garnet only lets her true face show among her clan. Among outsiders, she hides her gender behind a thick braided beard and a fearsome helm, insisting she be called "Garn" instead.

2) Personality:
Among trusted friends, Garnet can be relaxed and easygoing, but she does not trust easily, and her guard is nearly always up. She would rather the outside world see her as a powerful, taciturn warrior--and be spared the inevitable catcalls from those unused to seeing females in that role.

3) Background:
A younger cousin, many steps removed in the line of succession, Garnet nevertheless received a noble's education. Though her older cousins and brothers disliked her tagging along, she proved to be a natural warrior--but dwarven traditions as they are, she was relegated to armorsmith instead. In this, she excelled as well, although she soon began living a secret life as a Royal Guard. Living a double life, Garnet wonders what fate will bring her way next, or if she will be destined to hide her true passion all her life.

4) Relationship to the Tharnhammer Family:
Strengthened by years of toiling at the forge, Garnet made her masterpiece, a set of red dragonhide plate armor, piece by piece, hiding it carefully away until it was complete. Though she is of royal blood, through use of her skill at disguise and the covering of heavy armor, Garnet was able to find her way into service as a Royal Guard. She splits her time between armorsmithing as "Garnet" and fighting for the crown as "Garn".


Brother_Guiness, I like the build. Background and Tharnhammer connections will need some work.

There isn't really a "throne" at the moment. Dammerhall was a dwarven kingdom, but some force (something called Blackfire or something like that) drove the dwarves out. This was a couple hundred years ago. The campaign revolves around a small band seeking to find a secret entrance to Dammerhall from underneath.

If you are attached to having a family connection to the Tharnhammer lineage, we can roll with that, but it isn't necessary.

I like the smith angle, but given the history of the campaign so far, there isn't really room for a secret life. You've been living in more of a camp and walk situation for months with these dwarves.

Now, if you wanted to keep that element of the backstory, you could have made it this far with a different band of dwarves who were wiped out by a group of drow, or other elves, or even captured and eaten by this current threat.

Grand Lodge

GM SuperTumbler wrote:

Brother_Guiness, I like the build. Background and Tharnhammer connections will need some work.

There isn't really a "throne" at the moment. Dammerhall was a dwarven kingdom, but some force (something called Blackfire or something like that) drove the dwarves out. This was a couple hundred years ago. The campaign revolves around a small band seeking to find a secret entrance to Dammerhall from underneath.

If you are attached to having a family connection to the Tharnhammer lineage, we can roll with that, but it isn't necessary.

I like the smith angle, but given the history of the campaign so far, there isn't really room for a secret life. You've been living in more of a camp and walk situation for months with these dwarves.

Now, if you wanted to keep that element of the backstory, you could have made it this far with a different band of dwarves who were wiped out by a group of drow, or other elves, or even captured and eaten by this current threat.

GM SuperTumbler, thanks, I have been reading along in the Gameplay thread and it looks like quite the epic story so far. I have a much better feel for the campaign than I did when I wrote the original backstory. How about this adaptation:

Garnet was raised as a noble, but not of the house of Tharnhammer (will need to change the last name to that of another noble house). She was diverted from the path of a warrior to armorsmithing by overprotective parents. Yet, soon after crafting her masterpiece armor in secret, she found out an older cousin was putting together an unauthorized mission to learn about the missing Dammerhall. Of course, she was not invited, but she showed up anyway posing as just another Dwarven mercenary named "Garn", wearing heavy armor and speaking little. As fate would have it, "he" was the only survivor of the latest battle and may be hiding/injured/imprisoned/etc.

What do you think?


That makes more sense.The easiest way form me to gst you into the campaign immediately would be as a dominated lackey of the current opponent. I realize that isn't the most empowering or glamorous way to enter, but I'd wage that the party is unlikely to just murder a dwarf that they encounter, especially as one of their own is compromised.

My other question would be where did Garnet acquire the scales to make red dragon plate male. That would require the scales of a Colossal Red dragon, I think. There aren't too many of those on Golarion that I am aware of. Did you have any thoughts about the source? Just trying to get a deeper sense of where she has come from.

And yes, we are using Golarion as a base setting, even though the 3rd party adventure path obviously uses a more generic background.

Grand Lodge

GM SuperTumbler,
Dominated lackey makes total sense, especially with the low Will save. The dragonscale plate doesn’t have much mechanical benefit other than being cool and within Garnet’s price range to afford the raw materials when crafting. If dragons are rare enough on your world that buying the supplies doesn’t make sense (because no way is she going to be part of killing one herself), another material would be fine. Given her background as an armorsmith, I figured having some unusual armor she made in secret as a masterpiece, would be fitting. I was originally going to consider Dwarven Full Plate, but that is out of her price range, even with the crafting discount, because it is adamantine.

Is there a material in this world more associated with the pinnacle of Dwarven craftsmanship for armor? Mithral is another thought, but it wouldn’t have much mechanical benefit for her and is still out of her price range. Another idea is Bulette armor, but it’s price is somewhat vague (per aonprd.com). Fireforged Steel seems like the best option, as it would match her weapon. If you like that, I can redo her equipment that way; I think the numbers work out about right if I move the enchantment from the weapon to her armor.


Pathfinder Adventure, Adventure Path, Starfinder Society Subscriber

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