Interest Check: Warhammer Fantasy Roleplay 4e


Recruitment


So I've recently (finally) gotten my hands on the core books for the latest edition of Warhammer Fantasy RP and I've been itching to give it a go. I've always been a big Warhammer fan and the relatively new edition seems like it should make for an excellent game. I'm curious to see how much interest there would be for a PbP game.

I'm currently looking to start with the first few short adventures in Rough Nights and Hard Days, which are revamped classic adventures that have popped up in just about every edition of WFRP, then run into a mix of some adapted 2e adventures and homebrew stories.


Count me in!


Consider me interested as well. I have never had the chance to place WFRP, but I've read through some of the older edition books a few times.


I’m definitely interested...love Warhammer


Warhammer rocks!

Liberty's Edge

Very Interested!! Count me in as well!!


I'm interested as well, but I have to say my only experience with Warhammer fantasy RPG is one time I built a character for a RL game. I do not know what edition it was and the most I remember is two things:

- You had no control over stat allocation
- Arcane magic is not without serious danger

How knowledgeable do you expect players to be about the system?


I made a character for the 4th edition game last night cause I was curious about the system. The short form answer is that you CAN set your stats how you will, but you'd lose out on xp at character creation.

Longer form answer: you roll stats in order, and if you keep the set you roll, you get +50 bonus xp. You can rearrange your rolls without changing them (i.e. swapping what you rolled for str with toughness) and gain +25 bonus xp. Finally, you can just set your stats as you want, but you get no bonus xp.

Same thing goes for races and classes: you roll, and if you keep what you roll you get bonus xp.


The new edition rewards you for staying with the random results with a bit of extra XP, but you can forgo that and pick and choose.

This is Warhammer...magic will always be dangerous


That's cool. I don't have the book, though.. XD


That pretty much covers it. I have the ability to share the core with people if I start up a recruitment. There's very little outside, though there is another race in one of the adventures and I'm working on throwing together some homebrew for Imperial Ogres. No need to be an expert on the system, as it's a relatively standard percentile system and shouldn't be too hard to work out.


My brother and I were in a 4e game that petered out a few months ago. I was using this alias. He might be interested in giving it another go.


Okay, so I'm bored. Gonna start rolling some dice.

Species: 1d100 ⇒ 86
Changing to Dwarf, so no Bonus XP.

Career: 1d100 ⇒ 82
Career: 1d100 ⇒ 97
Career: 1d100 ⇒ 62

Happy with rolling what I did after this, cause it's slayer time. +25 xp

Weapon Skill: 2d10 ⇒ (7, 9) = 16
Ballistic Skill: 2d10 ⇒ (9, 5) = 14
Strength: 2d10 ⇒ (4, 8) = 12
Toughness: 2d10 ⇒ (10, 9) = 19
Initiative: 2d10 ⇒ (9, 6) = 15
Agility: 2d10 ⇒ (10, 9) = 19
Dexterity: 2d10 ⇒ (6, 6) = 12
Intelligence: 2d10 ⇒ (10, 3) = 13
Willpower: 2d10 ⇒ (10, 10) = 20
Fellowship: 2d10 ⇒ (5, 9) = 14

I'm gonna swap around my willpower and strength, so +25 xp. Here are my final stats after adding in racial bonuses:

WS 46
BS 34
S 40
T 49
I 35
AGI 29
DEX 42
INT 33
WIL 52
FEL 24


Just for the heck of it, let’s see what kind of character I’d get going with the totally random approach from the rules...

Race: 1d100 ⇒ 3
Human it is

Random Class & Career: 1d100 ⇒ 84
Ooo...Racketeer

Quote:
You are part of an organised criminal gang, collecting debts and extorting money from the weak.

Attributes

Weapon Skill: 2d10 + 20 ⇒ (4, 8) + 20 = 32
Ballistic Skill: 2d10 + 20 ⇒ (8, 9) + 20 = 37
Strength: 2d10 + 20 ⇒ (7, 2) + 20 = 29
Toughness: 2d10 + 20 ⇒ (7, 2) + 20 = 29
Initiative: 2d10 + 20 ⇒ (4, 10) + 20 = 34
Agility: 2d10 + 20 ⇒ (5, 3) + 20 = 28
Dexterity: 2d10 + 20 ⇒ (1, 5) + 20 = 26
Intelligence: 2d10 + 20 ⇒ (7, 7) + 20 = 34
Willpower: 2d10 + 20 ⇒ (4, 6) + 20 = 30
Fellowship: 2d10 + 20 ⇒ (8, 1) + 20 = 29

Wounds=2+2x2+3=9
Fate=2+2 extra points=4
Resilience=1+1 extra point=2
Fortune=Fate=4
Resolve=Resilience=2

I’m not going to get into the class specific attributes and stuff until our Faceless GM decides to start a campaign.

One cool thing is that by taking random results my racketeer would start with 125 XP to improve his abilities


Uh... I'm not sure I want to play a game that penalises you for playing what you want to play... I think I'm going to withdraw interest.


Funny, I see it the other way, as a reward for staying with the random selection...

Anyhoo....rolling is fun, even if Faceless gets us to roll again :)

Species: 1d100 ⇒ 63 Human +20XP

Career: 1d100 ⇒ 70 Seaman +25XP
Career: 1d100 ⇒ 93 Knight
Career: 1d100 ⇒ 84 Racketeer

WS: 2d10 + 20 ⇒ (4, 8) + 20 = 32
BS: 2d10 + 20 ⇒ (7, 8) + 20 = 35
STR: 2d10 + 20 ⇒ (7, 5) + 20 = 32
TO: 2d10 + 20 ⇒ (4, 2) + 20 = 26
INIT: 2d10 + 20 ⇒ (9, 9) + 20 = 38
AG: 2d10 + 20 ⇒ (4, 6) + 20 = 30
DEX: 2d10 + 20 ⇒ (6, 9) + 20 = 35
INT: 2d10 + 20 ⇒ (2, 9) + 20 = 31
WIL: 2d10 + 20 ⇒ (6, 9) + 20 = 35
FEL: 2d10 + 20 ⇒ (4, 10) + 20 = 34

Decent spread: +50XP

Liberty's Edge

OK..you guys have infected me...now I need to roll!!!

Species: 1d100 ⇒ 42 HUMAN +20XP

Career: 1d100 ⇒ 72 Stevedore +50XP

WS: 2d10 + 20 ⇒ (10, 2) + 20 = 32
BS: 2d10 + 20 ⇒ (5, 4) + 20 = 29
STR: 2d10 + 20 ⇒ (4, 7) + 20 = 31
TO: 2d10 + 20 ⇒ (10, 10) + 20 = 40
INIT: 2d10 + 20 ⇒ (6, 7) + 20 = 33
AG: 2d10 + 20 ⇒ (8, 9) + 20 = 37
DEX: 2d10 + 20 ⇒ (4, 8) + 20 = 32
INT: 2d10 + 20 ⇒ (8, 7) + 20 = 35
WIL: 2d10 + 20 ⇒ (3, 5) + 20 = 28
FEL: 2d10 + 20 ⇒ (10, 6) + 20 = 36

+50 XP

Not too bad, and an extra 120xp to spend!! Whoot!

Liberty's Edge

Ok...going to roll for 3 random talents.

Talent 1 1d100 ⇒ 10 Artistic
Talent 2 1d100 ⇒ 97 Very Strong
Talent 3 1d100 ⇒ 74 Sharp

Very Cool!!


Ah...missed that!

Talent 1: 1d100 ⇒ 10 Artistic
Talent 2: 1d100 ⇒ 98 Warrior Born
Talent 3: 1d100 ⇒ 51 Noble Blood.

Fits with the Knight Career I think!


I forgot about random talents for Humans too...

Talent1: 1d100 ⇒ 71 Savvy
Talent2: 1d100 ⇒ 19 Craftsman (of some sort)
Talent3: 1d100 ⇒ 97 Very Strong

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Is this still open? I'd love an opportunity to learn the game, as I have the book...


bump?


Ditto - is this live or treading water?


PM'd him , he said not going to be running it right now ;(


Ach - fingers crossed another WFRP recruitment pops up. Sods law I passed on Aubrey's game but since then I've had 3 games end....


Ouch...I've been toying, as I think you know, with running a Warhammer game....might happen sooner than later....


Colour me very interested if you do chief :)


Same here, Spazmodeus!


Spazmodeus wrote:
Ouch...I've been toying, as I think you know, with running a Warhammer game....might happen sooner than later....

Me too...me too!!


Hehe....well that's three spots filled :)


I'd probably be interested as well.


Well...I guess now I have to start my own recruitment thread...


Yay! More Warhammer!


I'm always good for warhamner.


I'd be interested in warhammer. Didn't get into the last one.

Silver Crusade

someone say warhammer???

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