CorvusMask |
So kingmaker group I play in is really disappointed in stuff like how AP ignores all neighborhood nations and how plot is really kinda non existent(third book is best book to our party because of it being cool sidestory disconnected from overall plot). Like it feels like AP should have either went full sandbox(here is material for level 1-20 campaign, no overall plot so you can make your own story, have fun!), or much more heavy story. While Kingmaker feels like halfway between sandbox do whatever you want and story heavy ap(where plot pretends not to exist until final book when it suddenly hits you in face).
So what would you prefer? Full sandbox or "plot heavy like kingmaker, but better"?
Ridge |
I kind of like the half way myself, but I can see why it might frustrate some.
One thing that might be cool is if they had something other RPGs have done where they do 'two options' for every NPC. A lot of GMs are going to tweak things anyway, but it might save them time if some 'Or you could go this way' options were built in.
You run into a kindly merchant into the road, nice option- this guy is just grateful to encounter others as he is now hopelessly lost and he's a great source of information. Not nice guy option- While warm and frieindly, not only is this guy lying about not being lost, it maybe discovered he is paid by far off Cheliax to report the locations of escaped slaves or any members of the Bellflower network.
That sort of option built in, and of course, the GMs can tailor them further from that.