Improved Kip-Up feat question


Rules Questions


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

One of the new feats in the Character Operations Manual is "Improved Kip-Up", which reads as follows:

"You can stand from prone in a blink of an eye.

Prerequisites: Acrobatics 1 rank, Kip-Up feat or moxie racial trait.

Benefit: You can stand from prone as a reaction. If you have 5 or more ranks in Acrobatics, you can expend 1 Resolve Point to stand from prone during your turn as part of another full, move, or standard action you take."

The first sentence of the benefit appears to be a reaction with no trigger. When can you actually use this reaction?

And the second sentence of the benefit seems to be of dubious value. To qualify for this feat, you must already have the ability to stand up from prone as a swift action -- so the only time you would want to spend that Resolve Point would be in the relatively unusual case where you want to stand up from prone and take another swift action on the same turn.

Is there something that I am missing here?


1 person marked this as a favorite.

I don't have a definite answer to question 1 but I think as a reaction to getting dropped prone would at least be reasonable.
Taking a swift action means you can't use a full action on the same turn. I believe the main benefit of this is being able to stand up and full attack.


Quote:
The first sentence of the benefit appears to be a reaction with no trigger. When can you actually use this reaction?

Whenever you can use your reaction: usually because you haven't gotten knocked on your butt more than once a round and haven't spent your AOO.

Quote:

And the second sentence of the benefit seems to be of dubious value. To qualify for this feat, you must already have the ability to stand up from prone as a swift action -- so the only time you would want to spend that Resolve Point would be in the relatively unusual case where you want to stand up from prone and take another swift action on the same turn.

Is there something that I am missing here?

Eyup. In starfinder using your swift action keeps you from using a full round action (which occupies your swift move and standard). This keeps you from trick attacking as an operative or full attacking as a soldier. A lot of things being a swift action isn't much of an upgrade from a move action. (quickdraw for instance is nearly worthless to anyone but a thrown weapon user)


I assume whenever you're on the ground, you can choose to use your reaction to stand up.

The trigger is "being prone", you're just able to have that trigger stay active.

It's actually pretty nice to be able to drop to the ground to help avoid ranged attacks, stand up right before your turn, and now you are standing at the beginning of your turn.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Thanks to all of you.

I had forgotten about how swift actions interfere with full round actions and full attacks, possibly because my character doesn't use such actions much.

For the reaction, I had noticed that being prone is an advantage when you are being attacked at range but a disadvantage when somebody moves right up to you to whack you, so I was hoping that this feat would let me stand up when an enemy moved next to me. If the trigger is indeed "being prone", then I guess I am covered. If the trigger is being knocked prone, not so much.

So this feat may be more useful than I thought.

Community / Forums / Starfinder / Rules Questions / Improved Kip-Up feat question All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions