paizo.com Recent Posts in stabilizing Pitax (as neighbor or as new colony)paizo.com Recent Posts in stabilizing Pitax (as neighbor or as new colony)2019-12-28T02:27:07Z2019-12-28T02:27:07ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Canarrhttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#82020-02-06T10:02:28Z2020-02-06T10:02:28Z<p>Looks good, thanks!</p>Looks good, thanks!Canarr2020-02-06T10:02:28ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Canadian Bakkahttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#72020-02-06T19:19:19Z2020-02-04T22:28:12Z<p>Took me a while to find the one that I was thinking of at the time earlier, but <a href="https://paizo.com/threads/rzs2l399&page=1?The-fate-of-Pitax" target="_blank" rel="nofollow">here</a> is the thread where Turin shared his work on the armies of Pitax (and some information on the buildings of a more robust Pitax).</p>
<p>I hope this helps!</p>
<p>Cheers!</p>
<p>CB</p>Took me a while to find the one that I was thinking of at the time earlier, but here is the thread where Turin shared his work on the armies of Pitax (and some information on the buildings of a more robust Pitax).
I hope this helps!
Cheers!
CBCanadian Bakka2020-02-04T22:28:12ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Spatulahttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#62020-01-30T18:38:16Z2020-01-30T18:38:16Z<p>With the annexation of territory (Varnhold, Drelev, Pitax) I used the "union" section in the UC rules:</p>
<p><a href="https://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building/#Forming_a_Union" target="_blank" rel="nofollow">https://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building/#Formin g_a_Union</a></p>
<p>as a starting point. In addition to Loyalty and Stability penalties I also increased Unrest a bit, depending on the circumstances.</p>
<p>Annexing Pitax could create some real problems. The local lords are likely to be resentful of the PCs coming in as conquerors, the crime families that ran the city will be looking to regain control now that Irovetti's gone, nearby River Kingdoms may not take kindly to the PCs gobbling up their neighbors, and so on. I didn't want to deal with that by that point of the campaign so I just added on a bunch of Unrest and penalties and let it be. But the whole thing could be spun into an intrigue-based adventure all on its own.</p>With the annexation of territory (Varnhold, Drelev, Pitax) I used the "union" section in the UC rules:
https://www.d20pfsrd.com/gamemastering/other-rules/kingdom-building/#Formin g_a_Union
as a starting point. In addition to Loyalty and Stability penalties I also increased Unrest a bit, depending on the circumstances.
Annexing Pitax could create some real problems. The local lords are likely to be resentful of the PCs coming in as conquerors, the crime families that ran the city will be...Spatula2020-01-30T18:38:16ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Canarrhttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#52020-01-22T22:09:33Z2020-01-22T09:28:47Z<p>Thanks for the info!</p>
<div class="messageboard-quotee">Canadian Bakka wrote:</div><blockquote><p>Some of the community members have provided their own stats for Pitax (including better armies for Pitax that made a lot more sense than those provided in the adventure module).
</p>
</blockquote><p>I don't suppose you could point me to a thread or two here on the forum where such details might be found?Thanks for the info!
Canadian Bakka wrote:Some of the community members have provided their own stats for Pitax (including better armies for Pitax that made a lot more sense than those provided in the adventure module).
I don't suppose you could point me to a thread or two here on the forum where such details might be found?Canarr2020-01-22T09:28:47ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Canadian Bakkahttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#42020-01-22T22:09:28Z2020-01-17T00:13:21Z<p>The material was cut out due to space consideration (word count, etc.) and it never was released as a Paizo Blog or provided in any of the adventure modules afterwards.</p>
<p>Some of the community members have provided their own stats for Pitax (including better armies for Pitax that made a lot more sense than those provided in the adventure module).</p>
<p>However, I am not sure about it but the material that was cut <b>might</b> get covered in the Anniversary Edition of Kingmaker. Only time will tell.</p>
<p>CB</p>The material was cut out due to space consideration (word count, etc.) and it never was released as a Paizo Blog or provided in any of the adventure modules afterwards.
Some of the community members have provided their own stats for Pitax (including better armies for Pitax that made a lot more sense than those provided in the adventure module).
However, I am not sure about it but the material that was cut might get covered in the Anniversary Edition of Kingmaker. Only time will tell.
CBCanadian Bakka2020-01-17T00:13:21ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Artofregicidehttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#32020-01-07T15:44:27Z2020-01-07T15:44:27Z<p>+1</p>+1Artofregicide2020-01-07T15:44:27ZRe: Forums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)Canarrhttps://paizo.com/threads/rzs42w2l?stabilizing-Pitax#22020-01-07T07:53:06Z2020-01-07T07:53:06Z<p>I'd be interested in reading more about that, too. I couldn't find anything concerning the details of Pitax as a kingdom.</p>I'd be interested in reading more about that, too. I couldn't find anything concerning the details of Pitax as a kingdom.Canarr2020-01-07T07:53:06ZForums: Kingmaker: stabilizing Pitax (as neighbor or as new colony)FWCain (alias of Franklin Cain 700)https://paizo.com/threads/rzs42w2l?stabilizing-Pitax#12019-12-28T02:27:07Z2019-12-28T02:27:07Z<div class="messageboard-quotee">(AP #35, pg. 54) wrote:</div><blockquote><p>Stabilizing Pitax in the wake of their victory is detailed in the final chapter of the Kingmaker Adventure Path...
</p>
</blockquote><p>Did these details get chopped out of AP 36 (due to space considerations, one presumes)? Were these details ever given (like in an issue of the Paizo Blog)? After searching this forum group, I was unable to find any post about any official rules on this topic.
<p>What are the official rules (guidelines; comments; thoughts) on stabilizing Pitax, in the wake of the PCs' success, please? Where can these be found? </p>
<p>Thanks,
<br />
Franklin</p>(AP #35, pg. 54) wrote:Stabilizing Pitax in the wake of their victory is detailed in the final chapter of the Kingmaker Adventure Path...
Did these details get chopped out of AP 36 (due to space considerations, one presumes)? Were these details ever given (like in an issue of the Paizo Blog)? After searching this forum group, I was unable to find any post about any official rules on this topic. What are the official rules (guidelines; comments; thoughts) on stabilizing Pitax, in the wake of...FWCain (alias of Franklin Cain 700)2019-12-28T02:27:07Z