How do you repair a construct?


Rules Discussion

Liberty's Edge

Is there a non-magical way to do so?


I don't know if there is an official one but as GM I would allow a player to apply the trerat wounds action rolling a applicable craft instead using tools instead of a medkit

They should have at leas6t the basic magical item crafting feats

but I could perfectly understand if a gm said simply no


Seisho wrote:

I don't know if there is an official one but as GM I would allow a player to apply the trerat wounds action rolling a applicable craft instead using tools instead of a medkit

They should have at leas6t the basic magical item crafting feats

but I could perfectly understand if a gm said simply no

Creating a construct in this edition uses a ritual that doesn't require Magical Crafting. I would personally treat the construct like an item to repair, using the Repair activity with a similar DC to the Animate Object ritual that was used to create it. At least until more crafting options become available and clarify things.

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