# It seems the Fighter was nerfed too

### Rules Discussion

 51 to 53 of 53 << first < prev | 1 | 2 | next > last >>

Uchuujin wrote:
Lanathar wrote:
Uchuujin wrote:
How do I get those numbers? Pre-coffee math mostly. I should know better.
I can see how that is misleading though. And would like to know where 189 comes from

+3 Striking Greatpick has a base 4d10 damage. Power attack pushes that to 7d10. Fatal Crit makes 7d12. Average of 7d12 is 45.5

Pick’s specialization effect with grievous rune adds +4 per die, so plus (7x4) = 28.

Weapon specialization adds +4 damage at legendary proficiency.

Strength of 24 (Start at 18, add +1 at 5, 10, 15,and 20, then add Belt of Giant Str) adds +7.

Elemental (or holy) runes add 1d6 damage each, so 2d6 with two. Average is 7.

45.5 + 28 + 4 + 7 + 7 = 91.5

91.5 x 2 = 183

Then fatal adds another d12, 6.5 average. 183 + 6 = 189.

Of course the system is still pretty new and I'm still learning all of it, so I might have multiplied something I shouldn't have.

Okay first mistake is that you get +8 from advanced specialization so damage is actually.

4*9(Pick specialization comes after fatal if am not mistaken and damage does not double because of a crit),
7*2(str), 3.5*2*2(Elemental runes), 9*6.5 (weapon damage) + 8*2(weapon specialization)

So damage is 80+59 = 139 damage.

Pathfinder Rulebook Subscriber

And to be fair a level 20 fighter can (without multiclassing) move twice and attack 4 times in PF2e at 0,-4,-8-8 instead of (with multiclassing) move and attack -2,-2,-7,-12,-17. So I don't think the Fighter is functionally less mobile or able to make many attacks.

oholoko wrote:
Uchuujin wrote:
Lanathar wrote:
Uchuujin wrote:
How do I get those numbers? Pre-coffee math mostly. I should know better.
I can see how that is misleading though. And would like to know where 189 comes from

+3 Striking Greatpick has a base 4d10 damage. Power attack pushes that to 7d10. Fatal Crit makes 7d12. Average of 7d12 is 45.5

Pick’s specialization effect with grievous rune adds +4 per die, so plus (7x4) = 28.

Weapon specialization adds +4 damage at legendary proficiency.

Strength of 24 (Start at 18, add +1 at 5, 10, 15,and 20, then add Belt of Giant Str) adds +7.

Elemental (or holy) runes add 1d6 damage each, so 2d6 with two. Average is 7.

45.5 + 28 + 4 + 7 + 7 = 91.5

91.5 x 2 = 183

Then fatal adds another d12, 6.5 average. 183 + 6 = 189.

Of course the system is still pretty new and I'm still learning all of it, so I might have multiplied something I shouldn't have.

Okay first mistake is that you get +8 from advanced specialization so damage is actually.

4*9(Pick specialization comes after fatal if am not mistaken and damage does not double because of a crit),
7*2(str), 3.5*2*2(Elemental runes), 9*6.5 (weapon damage) + 8*2(weapon specialization)

So damage is 80+59 = 139 damage.

Redoing the math is great weapon spec, and not adding the pick spec damage until after doubling, I instead get:

+3 Striking Greatpick has a base 4d10 damage. Power attack pushes that to 7d10. Fatal Crit makes 7d12. Average of 7d12 is 45.5
Greater weapon specialization adds +8 damage at legendary proficiency.
Strength of 24 (Start at 18, add +1 at 5, 10, 15,and 20, then add Belt of Giant Str) adds +7.
Elemental (or holy) runes add 1d6 damage each, so 2d6 with two. Average is 7.
45.5 weapon + 8 spec + 7 str + 7 elem = 67.5
67.5 x 2 = 135
Pick’s specialization effect with grievous rune adds +4 per die, so plus (7x4) = 28.
Then fatal adds another d12, 6.5 average.
135 + 28 + 6 = 169.

 51 to 53 of 53 << first < prev | 1 | 2 | next > last >>