
Barnabas Eckleworth III |

Does anyone know if James or Erik has said anything about the possibility of doing AP's like in Starfinder where they have some that are 6 issues, and some that are 3?
I think it would be fantastic if they had three adventure paths per year. The first one would be 6 issues. And then two 3 issue paths the last half of the year.
Does anyone else like this idea?

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"We have no plans to do X in near future, but we'll let you know when we do it!" is how companies communicate "X didn't work, unless the market changes, it's off the table".
And the last I heard Paizo actually talk about 3-part APs was at Paizocon with them stating that making 2x3-part AP was far more resource-consuming than making one 6-part one. Which means I'd be really surprised if they do any again and hoping for them is in the "maybe hardcover Second Darkness soon?" category.

Joana |

Oversized modules like the upcoming The Dead God's Hand feel like they could work in the same niche as the hypothetical 3-part AP, without messing with subscriber numbers on what has always been touted as Paizo's bread-and-butter line. We'll have to wait and see.

Barnabas Eckleworth III |

Oversized modules like the upcoming The Dead God's Hand feel like they could work in the same niche as the hypothetical 3-part AP, without messing with subscriber numbers on what has always been touted as Paizo's bread-and-butter line. We'll have to wait and see.
Yea. Even just great big adventure modules would work.
I love the APs. I just don't have time to play a 20 level path by the time the next one comes out (and don't get me wrong, I think it's awesome that they go to level 20). And sometimes people will commit to a 10 level game more easily.I'd even love a series of big modules that can be connected, but don't have to be. I dunno. I was just thinking onto the keyboard. Figured I'd see what people thought/said.