You presumably earn Experience first, and *then* perform Downtime checks... right?
Or would that potentially be too cumbersome to calculate while you're cleaning up the table?
My -2001 just hit 5th level while in the middle of Crafting, with a potential stat increase and a potential skill increase, so this question is multi-faceted.
(obviously I'd like it to be the former, but would understand if in practice it was the latter)
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I never considered that perspective, before.
I was coming at this from the point of view that Downtime happens between missions, which would invariably be after experience was applied. Is leveling up a Downtime activity?
I find myself rereading your last sentence over and over again. I have my Chronicle. My GM filled out everything they were required to fill out. I stated I was using my Downtime to continue Crafting. There is no roll they had to witness.
The order of operations is what brought me here.
I can definitely see how the continued crafting use case would lead to that interpretation/question. I've only had one player want to craft, everyone else has always done Earn Income. And while that still has the 'technically happens between adventures' its a GM-witnessed roll.
The implicit assumption among all the GMs I know in my area is that downtime happens before leveling up, e.g. you don't roll earned income based on your new level, but the level you had when you played the scenario.
I'm fairly confident that "use the skills at your current level" was the general expectation in 1E as well.
For example, John Compton offered that opinion here a while back with respect to 1E.
I'm guessing the equivalent expectation did not change with 2E.