Home Brewed Runes


Homebrew and House Rules


Here is a rune I'm going to be adding to my upcoming campaign

Quote:


DOOM_________________RUNE 10
RARE MAGICAL NECROMANCY
PRICE: 5,000
Usage: etched onto a melee weapon

A Doom rune is filled with dread from the netherworlds and as such Dooms the wielder of any weapon etched with this rune.
The Doom Rune has the following properties:
• Upon first wielding a weapon etched with the Doom Rune, the wielder gains the Doom 1 Condition until their next daily preparation's
• The rune gives the weapon a Deadly d10 Crit effect.
• When the wielder scores a Critical Hit with this weapon, it bestows a Doom 1 Condition onto the Target of said Critical. Gaining doom from the rune will not stack if gaining it from the same rune thus if two creatures have doom rune weapons they would stack if they both scored a critical hit the Doom 1.
• A Greater Striking Rune enhances the Deadly die and the Doom Condition thus a Greater Striking Weapon would enhance the Deadly die to 2d10 and bestow a Doom 2 Condition while a Major Striking rune would enhance the Deadly die to 3d10 and bestow a Doom 3 Condition.

It will be on a mid level NPC that will always be hesitant to enter into combat due to how it makes him feel when he draws his magical sword that's been handed down from generation to generation :)

Community / Forums / Pathfinder / Pathfinder Second Edition / Homebrew and House Rules / Home Brewed Runes All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules