Flame Mystery Master Reflex saves


Oracle Playtest


Are they meant to get the "treat a success as a critical success" thing most other class features grant when a save goes to master? As written I don't think it does that.


Why bother? This is an awful benefit. Doesn't even have any flavor to it!

It should be reworked entirely. Flame Mystery deserves way more than just a benefit that doesn't have anything to do with flames. If they don't change it, I consider a waste of space.

Regardless of how "good" having a better saving throw is, the mystery should grant something that represents well the theme proposed. Something with flavor and that grants an unique benefit.

The battle mystery offers something that is very different from the base class, so despite being just a boost in proficiency I think it's okay, although I would also prefer to have another ability granted along with the armor proficiency.


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Well, dodging flames is pretty relevant to someone who starts a lot of fires and has questionable aim.


The flame mystery in PF1 was a pretty swift mystery, possessing acrobatics and climb and perform as class skills, an option to move faster with free nimble steps, and an option to fly. That boost to reflex saves suits it well, they just need more feats exclusive to them to help them stand out.


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All the revelations offered a lot more interesting abilities. They could've just adapted one of the as the base ability of the mystery.

Burning Magic, Gaze of Flames, Cinder Dance or Fire Breath. All of them (except cinder dance) good examples of fire-based abilities.

Reflex proficiency is just plain boring. Honestly, it's just bad. I hope it doesn't stay in the game. Oracle deserves better.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Yes, yourself taking double damage from blasts is awesome.


I still find it a little odd that the Flame Mystery doesn't grant resistance to, you know, flame.


Perpdepog wrote:
I still find it a little odd that the Flame Mystery doesn't grant resistance to, you know, flame.

Well, that I kind of get, given how hard they are pushing the double edged sword nature of the class. You can offset that by using the Resist Energy spell though.


I would trade off Fire Resistance any day for something that successfully portrayed the idea of someone that controlled Fire but wasn't necessarily immune to it. Kind of a love and hate relationship, or the most obvious comparison: Someone that's tapping into a raw source of power that while it's very strong it's also very unwieldy.


Captain Morgan wrote:
Perpdepog wrote:
I still find it a little odd that the Flame Mystery doesn't grant resistance to, you know, flame.
Well, that I kind of get, given how hard they are pushing the double edged sword nature of the class. You can offset that by using the Resist Energy spell though.

Doesn't the fire damage caused by the curse say it ignores resistance and immunity on you? And only you?


Pathfinder Lost Omens Subscriber
HyperMissingno wrote:
Captain Morgan wrote:
Perpdepog wrote:
I still find it a little odd that the Flame Mystery doesn't grant resistance to, you know, flame.
Well, that I kind of get, given how hard they are pushing the double edged sword nature of the class. You can offset that by using the Resist Energy spell though.
Doesn't the fire damage caused by the curse say it ignores resistance and immunity on you? And only you?

it specifically says

Quote:
As usual for oracle curses, you can’t mitigate or reduce the lost Hit Points in any way


Bandw2 wrote:
HyperMissingno wrote:
Captain Morgan wrote:
Perpdepog wrote:
I still find it a little odd that the Flame Mystery doesn't grant resistance to, you know, flame.
Well, that I kind of get, given how hard they are pushing the double edged sword nature of the class. You can offset that by using the Resist Energy spell though.
Doesn't the fire damage caused by the curse say it ignores resistance and immunity on you? And only you?

it specifically says

Quote:
As usual for oracle curses, you can’t mitigate or reduce the lost Hit Points in any way

You can't mitigate the fire damage from your curse, but you can mitigate it from other sources, such as dropping a fireball on your face. With how flames is incentivized to stick close with their reduced vision some fire resistance wouldn't be out of place. It would be kind of interesting if you gained fire resistance equal to the double the damage you take from your curse, for example. Giving you a mixed incentive to not suppress it and instead take advantage of the fire resist to use yourself as the locus of some mayhem.

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