Pathfinder 1E Interest Check - Tian Xia: Eyes of Ruin


Recruitment

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Quote:
Merfolk

Oh so very tempting. Not sure if it will work with what I have ... But maybe it's actually perfect! Telekinesis might solve the flopping around like a fish on land issue :)


I have two words for you that will change your everything: Merfolk Monk.


Lessah

There's no need. They more or less have a permanent Fins to Feet effect in the version used in this setting. This makes them more like some Asian interpretations of mermaids that could walk on land to seduce their prey. Merfolk in this setting are a touch darker than normal Golarion and all-female. Turns out not every aboleth experiment yielded the same results.


Oh I see. That's intriguing! A bit of darkness works perfectly well with the Harbinger.

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Merfolk Monks - Mhm. Still looks terribly silly even if they can flop really fast imo. Otherwise it's a pretty great class yeah : )


You can meditate inside the cascade instead of under the cascade :p


Lessah wrote:

Oh I see. That's intriguing! A bit of darkness works perfectly well with the Harbinger.

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Merfolk Monks - Mhm. Still looks terribly silly even if they can flop really fast imo. Otherwise it's a pretty great class yeah : )

Well he did say they have legs. I could imagine you looking like a Lakelurk or something.


Storm Dragon wrote:
Lessah wrote:
Merfolk Monks - Mhm. Still looks terribly silly even if they can flop really fast imo. Otherwise it's a pretty great class yeah : )
Well he did say they have legs. I could imagine you looking like a Lakelurk or something.

Yeah. Just 10 min before that Vrog helpfully suggested that I should get some mobility by picking monk - hence the turbo powered flopping :D

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Meditating inside a waterfall seems pretty cool. Though isn't the idea that it is supposed to be hard?

Maybe the Merfolk monk instead just chills in a recliner on the beach in the sun. That's pretty impressive for something that's 50% fish!


Can you explain how the bonus AC works for unarmored characters? I read up the link, but they calculate it through armor proficiency, whereas here it says it’s through BAB?


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It is through armor proficiency - the comment about BAB was in error and there's a post (somewhere) stating such.

Edit: Clarification (and the question it is replying to for clarity).


Lessah wrote:

It is through armor proficiency - the comment about BAB was in error and there's a post (somewhere) stating such.

Edit: Clarification (and the question it is replying to for clarity).

Thanks!


No problem : )


Could a paizo class exchange a feat to get martial focus, or in other words 'dip a sphere', thereby able to score a few talents?

My non gestalt half will most likely be paizo class, but the unarmed combat sphere has some nice things that would compliment my gestalt half.


Don't most of the Paizo classes have Spheres archetypes available?

There's also the Associated Feats which could work for a direct translation.

Extra Combat Talent wrote:


Extra Combat Talent (Combat)

Your knowledge of combat is easily expanded.

Benefit: Gain an additional sphere or a talent from a combat sphere you possess.

Special: You may take this feat multiple times. The effects stack.

It also looks like there's a feat you can take to gain an extra sphere or talent, and it doesn't have a pre-requisite. Of course, that doesn't get you a practitioner level, but it's a possible option.


Basic Magical Training [Core wrote:

]Prerequisite: No levels in any spellcasting class.

Benefit: Choose a sphere of magic. You gain access to this basic sphere. You gain an effective caster level of 1 and a spell pool of 1. Use your highest mental ability as your casting ability score.

If you later gain levels in a spellcasting class, exchange this feat for the Extra Magical Talent feat.

This might be handy. I assume there's a similar one for combat spheres?

Edit: Hmm maybe not...


Phntm88 wrote:
Don't most of the Paizo classes have Spheres archetypes available?

I was thinking along the lines of 'could a non-sphere version caster dip into a general combat sphere' for its talents/abilities?


Are the City of the Seven Seraphs Akashic Trinity veils legal? I'm more just curious because they're planar themed and I know it doesn't entirely fit the set universe.


Anyone can buy the Extra Combat Talent feat and purchase a basic Sphere or a talent. Then anyone not having a talent progression (except for High Casters or 9th-level Casters) can exchange done of their feats in their feat progression for a talent progression.

You can also exchange your initial weapon and armour proficiencies for a Martial Tradition, iirc. According to the Gestalt rules in the SoP/SoM Page, you'd exchange the proficiencies from both sides of the Gestalt.

That's how I remember it, at least - some details might vary.


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Hey guys, just letting you know that Black Friday was a bit busier than expected. I just got sat down to eat my dinner, so the recruitment will go up today or Sunday since things were so busy.


No worries, and grats on surviving Black Friday in retail. You're a better person than I am.


GM, how would you rule the following?

Frightful moan:

Benefits: You can emit a frightful moan as a standard action. All living creatures within a 30-foot spread must succeed on a Will save (DC 10 + 1/2 your character level + your Charisma modifier) or become panicked for 2d4 rounds. This is a supernatural sonic mind-affecting fear effect.

Would it be enemies solely, or including allies?


Hmm... I'm tempted to throw in a Dragon Scale Monk / Magical Girl Vigilante... the idea being that she's an actress, whose vigilante persona is a heroine she plays.

I was enjoying her in a PF2 game (this avatar), but the GM seems to have gone offline. Anyway, would this be acceptable? The idea is that her alignment would be NG as her social persona, LG as the vigilante. In other words, as her social persona, she cannot use her vigilante talents or her magic, and the alignment shift would prevent her from using her monk abilities.

At Lv.8, I would have quick change, so it would only be a one-round setback if I'm thrown into combat as my gentler self.

Magical girl also allows for a familiar. @GM, would you be willing to ignore improved familiar alignments? Reason I ask: the magical girl archetype gets a familiar with four diffent forms. I want the forms to be related to each other.

If this seems okay so far, I'll post more when the recruitment is up!


Alma the Soulborn wrote:

GM, how would you rule the following?

** spoiler omitted **

I can tell you the RAW, at least, before the GM makes his call: it's "all living creatures", which does include allies. Stuff that is worded to exclude allies would read "all living enemies" or some similar wording.


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@ Storm Dragon,

I feared something like that, but it wouldn't hurt to ask if he'd GM-rule it otherwise. Means i'll have a feat slot open. :)


Well you could simply figure out a way to solve that pesky little "living" detail :D


Alma the Soulborn wrote:

@ Storm Dragon,

I feared something like that, but it wouldn't hurt to ask if he'd GM-rule it otherwise. Means i'll have a feat slot open. :)

Emphasis mine.

;)


Lessah wrote:
Well you could simply figure out a way to solve that pesky little "living" detail :D

Of course, that would mean you guys die and come back as undead.

The plague doctor ^^ wrote:

@ Storm Dragon,

I feared something like that, but it wouldn't hurt to ask if he'd GM-rule it otherwise. Means i'll have a feat slot open. :)

Emphasis mine.

;)

A joke on ghosts unable to feel fear?

It's late, and i'm a bit fatigued. :P


I'm having issue with hyperlinks to Google Docs at the moment. Once I fix that issue, the recruitment should be ready to go. I currently have the first discussion thread, the campaign folder itself, and the first gameplay post up and ready. All that remains is to resolve the issue with Google Docs, get the links put in the campaign information tab and recruitment, and we will be ready to roll with the recruitment.

If the issue with the broken hyperlinks persist, are people fine with me just reserving the first few posts of the recruitment page for lore and setting dumps? It's a whole lot less clean of a way to do it and I would prefer Google Docs. But if it's going to be difficult, then I would rather just have a messy recruitment than stall the game.

If you want to know what's going on with that so you can start forming ideas while I try to figure this out, I'll give you the run-down. As it stands, most of the setting information and homebrewed races are in Google Docs, so the hyperlinking issue is a problem.

The purpose of the Guardian Corps celebration that selected PCs will attend is not just window dressing and actually serves a three-fold purpose. One, it serves as a nice introduction to the world for players before the action begins. It's hard to really feel invested as a player if you don't have a connection after all. Two, it will give players a chance to meet some of the important NPCs within the Guardian Corps. This will make basic exposition less of an issue later on and will give the players a connection with NPCs so that interactions later have more impact. And third, it will provide some subtle hints at later developments.

Gameplay Post:
One hundred and seven years ago, the lands of Tian Xia were ravaged by the War of Nine Banners. The War was orchestrated by the then-ruler of Kaoling, Warlord Tsusano Yametsu. Yametsu, perhaps the greatest tactician of the age, turned the other major nations of Tian Xia on each other so that his conquests would be quick and easy after the nations had exhausted themselves against one another. For a time, his plan worked and the lands were soaked with blood. In the end, his schemes came to an end when heroes bearing the power of the Eyes of Ihys saw through his schemes with the power of the Eyes and revealed his treachery to the other nations. In the end, the land of Kaoling was devastated by the armies of the Nine Nations and Yametsu was put to death.

In the aftermath of the War of Nine Banners, the Nine Nations created a peace treaty known as the White Sakura Accords- so named because of the tree the leaders met under after the war's end to discuss peace- and swore to band together in the name of peace. The most important thing to come out of the Accords was the creation of the Guardian Corps, an international organization sworn to the principles of peace, justice, and unity between and within the nations.

The Guardians have performed their duties admirably for the past ninety-nine years and Tian Xia has prospered as a result. Because of this, they are held in high esteem by commoners and nobles alike and to be even considered for candidacy in the order is a tremendous honor. At one time or another, you were offered a place within the order and accepted. You are part of the 78th Regiment, one of the roaming detachments that were created as ranging agents for the Guardian Corps and are en route to Goka's branch via boat to attend the hundredth year celebration of the Corps that will begin in three days time.


You might wanna consider dropping things into the campaign info tab if you can't get the hyperlinks to work. You can edit the info there as much as needed, and it's out of the way but still accessible.


What's the trouble you're having with Google Docs?

If you can't resolve it, then it's fine to have a bunch of lore posts at the start. Just don't link to the thread until you're done and you probably won't have people interrupting on accident.


Vrog Skyreaver wrote:
You might wanna consider dropping things into the campaign info tab if you can't get the hyperlinks to work. You can edit the info there as much as needed, and it's out of the way but still accessible.

This. You can organize by spoilers, it's handy enough.


Pathfinder Adventure Path Subscriber

I gotta say, the merfolk option looks pretty insteresting here.


Yes! If a few more people pick it we might not need that prologue boat :D

Also - did you see the post where the Merfolk flavour was elaborated on?


Pathfinder Adventure Path Subscriber

Well if i go merfolk i would do scaled fist uc monk/seducer witch.


I'm still thinking about Harbinger/Invoker but we'll see if that idea has legs to stand on...


Hayato Ken wrote:
Well if i go merfolk i would do scaled fist uc monk/seducer witch.

Scaled fist is a fun monk archetype. I love playing CHA characters.

Speaking of which, I just got invited to a Starfinder game, so in the interest of not spreading myself thin, I will not join the recruitment for this campaign. It certainly sounds fun, though. Good luck to you all when the recruitment thread pops up!


Lessah wrote:
I'm still thinking about Harbinger/Invoker but we'll see if that idea has legs to stand on...

Buh dum dum.


Is the Merfolk just being given legs and maintaining all the stats? I mean, +2 to 3 attributes, +2 NA, etc? If so, that would be a quite powerful race and worthy of consideration.


Vrog Skyreaver wrote:
Lessah wrote:
I'm still thinking about Harbinger/Invoker but we'll see if that idea has legs to stand on...
Buh dum dum.

: )

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It was mentioned that they'll have the Fins to Feet spell somehow. Now there is actually a trait for that in some book somewhere, but it's 1/day (and lasts 1h/level). Might be that - or something else.

Personally I'm guessing they're slightly reworked/rebuilt somehow.

Hopefully this info though is in the google docs/campaign info tab whenever the recruitment goes live.


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Waiting for some news with juvenile enthusiasm.


That's the spirit of the season isn't it :P


I'm getting to the super tweaking point of a character which is a telltale sign of antsyness.


Just build another one. That's what I do.


@GM Maybe a dumb question but did you remember to copy a shareable link for the Google Doc?


I've already built 4, and am considering options for a 5th.


Do you have a gunslinger yet? I made a gunslinger/monk that seemed pretty good.


Vrog, one of the two main ideas I was working on was a desperado warlord/sorcerer, so kinda/maybe. :)


My current favorite from among my builds is what I like to call the most samurai samurai who's ever samurai'd. I mostly like it for the name I've given it.

He's a Legendary Samurai 8 | Samurai (Warrior Poet) 8

Barring that, I'll probably play my Legendary Samurai 8 | Ranger (Sword-Devil) 8


Pathfinder Adventure Path Subscriber

That's kinda similar to what i want to play, but i plan on going samrai warrior poet/ ninja with a focus on ranged combat as well.


A ninja/combat maid was a fun concept, but still going for a martialist witch.

Punching harder than any witch ever did.....and hugs, lots of hugs for everyone.

*ominous giggling*


Little One Punch Witch

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