I am currently facing some doubts about the new modifies about paladin abilities.
Here the current scenario:
I am all set with my character, apart from lvl 10, 12 and 20 class feats.
I will be using a glaive, and what concerns me more is the blade of justice ability.
I find that perk not very useful, mostly because it is a power attack which only works with evil enemies.
I could convert the damage to good dmg and add the divine smite even to not evil character, but would be way more useful to use 2x strike instead.
What do you think?
Also, if instead decide to take blade of justice i will also take both radiant blade spirit and radiant blade master, which are probably not the best deal.
On the other hand I could take a lvl 9 sorc dedication and lvl 10 Basic spellcasting, lvl 12 expert spellcasting and lvl 20 master spellcasting. Arcane spellcasting because of haste, untill i will get the quickened weapon rune, and because of ring of wizardly, which will enhance my spells, allowing me to save a class feat for divine bredth.
I am 99% with this second build, but I just wanted to know your thoughts towards blade of justice in comparison to 2x strike.
It depends on how many evil creatures you are fighting. Remember that persistent damage will trigger a weakness a second time, and your first strike has a greater chance to hit than your second, or even third (for blade + strike turns).
But without evil enemies, it's not great.
Picking up some spells is always good. I would go for occult and get bless, blur (maybe Dark Vision) and haste.
Paladin/Champion with Occult is great flavor too...
"It is not only the struggle you see with your eyes, but the shadow war behind reality as you know it...
where great horrors dwell in plain sight, even behind what you believe are good, honest folk..."
Besides, just threat of falling with Anathema isn't interesting enough, Sanity Checks FTW ;-)
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i'd say it depends on the weapon choice.
if you are wielding a twohander, getting +2d12 +4 or so persistent and triggerring attacks for your allies is really good for what is basically "1 action" (the 1 extra action over the normal strike)
If you're going smaller die size and reach it would both have more opportunities for you to trigger the persistent and the extra ally attack either way, so maybe divine smite is more flexible as an action
and if you're going one handed+shield, probably smite+action economy savers (monastic weapons+flurry as an example) will be better alongside smite.
The thread title mentions Smite Evil, so I thought I'd add that Blade of Justice and Smite Evil can be used together. So for 3 actions against an evil creature, you get +2 damage dice, +4/6 good damage, and +CHAmod persistent.
Ye but that was not correct.The thread is made of few words.
The point was to discuss about action economy and efficiency, comparing 2 attacks vs a blade of justice attack.
However, I decided to take 2x attacks and focus myself on focus points instead ( with lvl 3 arcane spellcasting ).