Town level for Breachill


Age of Ashes


Pathfinder Rulebook Subscriber

I'm thinking it should be level 3. It is a thriving town but reading the Gazette makes it seem smaller. The GM section in the core book under earn income (pg 504) says towns are usually level 2-4. This is for the earn income options for the players. What do you all think? Or better yet if Breachill has an assigned level, point that out to me please. We did plaguestone and now want to do age of ashes as close to the rules as possible before I convert my homebrew world to pf2 and house rule stuff

K-Ray


1 person marked this as a favorite.

I believe one of the sections in the first two chapters of the AP say the town is level 4 for the purposes of downtime activities. If I stumble across where again I’ll let you know.


James Jacobs wrote:
Ed Reppert wrote:
Breachill is "a level 4 town" because, iirc, the adventure says so. But it doesn't say what that means. I suppose an interpretation that it means that level 4 items are available there (how and where?) is as good an interpretation as any, but I wonder if it will turn out, someday, to mean something else.

The information on settlement levels is in the Core Rulebook... but it's kinda hidden away in a spot I almost missed until a few days before we shipped this adventure.

At this point, a settlement's level is pretty much only used to determine the level of jobs you can perform there when you take the Earn Income activity. This info lives on page 504 of the Core Rulebook, under the heading for Earn Income... it's sort of a non-intuitive place to put this info, and again, there's not much more to it... but I suspect that settlement level will play a key role in whatever we end up doing for settlement stat blocks (including how you buy magic items at settlements) going forward, which I hope/suspect will be covered in the Gamemastery Guide.

You can find it here. I'd take it that James not disagreeing that Breachill is level 4 means that it is, indeed, level 4. Haven't dug through my PDFs of the AP, though, to verify where it says that, but if Asurasan says that's what it is, I'd be inclined to agree even more!


Pathfinder Rulebook Subscriber

Ok. 4 fits in the range. So 4 it shall be. Thanks.

K-ray.

Paizo Employee Creative Director

1 person marked this as a favorite.

Yup. Level 4.


Pathfinder Rulebook Subscriber
James Jacobs wrote:
Yup. Level 4.

Does that mean 4th level items are also the norm for purchase? I haven't quite figured out if it is more complicated than that.

And on a related note, what level of formula could one expect to purchase?


I remember in the Hellknight Hell GM Reference, it was mentioned that "town level 4" means that you can do level 4 jobs to Gain an Income. I recall item level being mentioned in that thread, but I can't quite remember what the answer was on that. I believe it was that, for the time being, it only means job level but that's because they haven't yet decided how they want to handle town stats in this edition?

Paizo Employee Creative Director

Curgyr wrote:
I remember in the Hellknight Hell GM Reference, it was mentioned that "town level 4" means that you can do level 4 jobs to Gain an Income. I recall item level being mentioned in that thread, but I can't quite remember what the answer was on that. I believe it was that, for the time being, it only means job level but that's because they haven't yet decided how they want to handle town stats in this edition?

In fact, what job levels are available in a settlement is pretty much the ONLY rule that's figured out so far for towns. Full stat blocks are coming in the Gamemastery Guide.

In any event, the settlement/job rules you're looking for are, alas, kinda hidden away in the Core Rules, but you can find them on page 504 under the entry for Earn Income. I knew it was in there and it took me a bit to find it again... :(


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber
Curgyr wrote:
I remember in the Hellknight Hell GM Reference, it was mentioned that "town level 4" means that you can do level 4 jobs to Gain an Income. I recall item level being mentioned in that thread, but I can't quite remember what the answer was on that. I believe it was that, for the time being, it only means job level but that's because they haven't yet decided how they want to handle town stats in this edition?

That was the case when that question was answered, yes. But comments on the stream about the GMG and Settlement rules lead me to believe that is no longer the case and they have figured the rules out. Book 4 has a stat block, too, though not for Breachhill and I haven't found a lot explaining how to read the stat block. But it features a 5th level settlement with a special "City of Artisans" trait allowing items of up to 8th level to be found, and armor and weapons up to 12th level.

So I'd assume the default rule is that settlements allow purchases of common items up to their level unless they say otherwise. But I don't know how formulas enter into it.

Paizo Employee Creative Director

Captain Morgan wrote:
Curgyr wrote:
I remember in the Hellknight Hell GM Reference, it was mentioned that "town level 4" means that you can do level 4 jobs to Gain an Income. I recall item level being mentioned in that thread, but I can't quite remember what the answer was on that. I believe it was that, for the time being, it only means job level but that's because they haven't yet decided how they want to handle town stats in this edition?

That was the case when that question was answered, yes. But comments on the stream about the GMG and Settlement rules lead me to believe that is no longer the case and they have figured the rules out. Book 4 has a stat block, too, though not for Breachhill and I haven't found a lot explaining how to read the stat block. But it features a 5th level settlement with a special "City of Artisans" trait allowing items of up to 8th level to be found, and armor and weapons up to 12th level.

So I'd assume the default rule is that settlements allow purchases of common items up to their level unless they say otherwise. But I don't know how formulas enter into it.

All of the city stat blocks in Age of Ashes represent rough drafts of us trying stuff out before anything approximating the final look was settled on for Gamemastery Guide, which only just happened last month, months after the last Age of Ashes book went to the printer.

The default rule is indeed that a settlement sells items up to its level, subject to GM tinkering.

If one has the time, my preference has always been to curate the shopping list for each town by hand.

Dark Archive

2 people marked this as a favorite.

James,
Are there any plans to release a supplemental (free or otherwise) which updates the settlements in Age of Ashes once the rules are released?

I know that I would certainly appreciate it if there were.

Thanks

Paizo Employee Creative Director

3 people marked this as a favorite.
Silbeg wrote:

James,

Are there any plans to release a supplemental (free or otherwise) which updates the settlements in Age of Ashes once the rules are released?

I know that I would certainly appreciate it if there were.

Thanks

No plans to do so. Most of the information for those towns is already in the text of the adventures, though; names of important NPCs, populations, etc. The new stat blocks do not have as much dedicated rules content in them; folks more or less didn't want settlements to have six modifiers for actions and large lists of traits and stuff.

Dark Archive

James Jacobs wrote:
Silbeg wrote:

James,

Are there any plans to release a supplemental (free or otherwise) which updates the settlements in Age of Ashes once the rules are released?

I know that I would certainly appreciate it if there were.

Thanks

No plans to do so. Most of the information for those towns is already in the text of the adventures, though; names of important NPCs, populations, etc. The new stat blocks do not have as much dedicated rules content in them; folks more or less didn't want settlements to have six modifiers for actions and large lists of traits and stuff.

Thanks, good to know!

All cool then.


Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
If one has the time, my preference has always been to curate the shopping list for each town by hand.

I also like to curate my shopping lists, but I like to use the templates as a reference for what would be reasonable, that way if I want to put a lvl 6 item in a lvl 2 town, I can play up how weird it is, or what a find it is.


Pathfinder Rulebook Subscriber

I added what each shop sells, even add a couple of racial weapons and a advance weapon. There are currently only 1 heavy armor and no full plate. I've decided that since it's a level 4 town that Quarters and Bits is able to order anything of level 4 or lower but does not have the connections for higher. Luckily the party has 1 dedicated crafter and 1 that's doing just enough for magical crafting.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Age of Ashes / Town level for Breachill All Messageboards

Want to post a reply? Sign in.
Recent threads in Age of Ashes